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Side by Side Diff: src/gpu/gl/mac/GrGLCreateNativeInterface_mac.cpp

Issue 13941006: Add glCopyTexSubImage2D to GrGLInterface (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Created 7 years, 8 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "gl/GrGLInterface.h" 10 #include "gl/GrGLInterface.h"
(...skipping 69 matching lines...) Expand 10 before | Expand all | Expand 10 after
80 } 80 }
81 81
82 GET_PROC(BufferData); 82 GET_PROC(BufferData);
83 GET_PROC(BufferSubData); 83 GET_PROC(BufferSubData);
84 GET_PROC(Clear); 84 GET_PROC(Clear);
85 GET_PROC(ClearColor); 85 GET_PROC(ClearColor);
86 GET_PROC(ClearStencil); 86 GET_PROC(ClearStencil);
87 GET_PROC(ColorMask); 87 GET_PROC(ColorMask);
88 GET_PROC(CompileShader); 88 GET_PROC(CompileShader);
89 GET_PROC(CompressedTexImage2D); 89 GET_PROC(CompressedTexImage2D);
90 GET_PROC(CopyTexSubImage2D);
90 GET_PROC(CreateProgram); 91 GET_PROC(CreateProgram);
91 GET_PROC(CreateShader); 92 GET_PROC(CreateShader);
92 GET_PROC(CullFace); 93 GET_PROC(CullFace);
93 GET_PROC(DeleteBuffers); 94 GET_PROC(DeleteBuffers);
94 GET_PROC(DeleteProgram); 95 GET_PROC(DeleteProgram);
95 GET_PROC(DeleteQueries); 96 GET_PROC(DeleteQueries);
96 GET_PROC(DeleteShader); 97 GET_PROC(DeleteShader);
97 GET_PROC(DeleteTextures); 98 GET_PROC(DeleteTextures);
98 GET_PROC(DepthMask); 99 GET_PROC(DepthMask);
99 GET_PROC(Disable); 100 GET_PROC(Disable);
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230 } 231 }
231 } 232 }
232 if (ver >= GR_GL_VER(3,3) || extensions.has("GL_ARB_blend_func_extended" )) { 233 if (ver >= GR_GL_VER(3,3) || extensions.has("GL_ARB_blend_func_extended" )) {
233 // ARB extension doesn't use the ARB suffix on the function name 234 // ARB extension doesn't use the ARB suffix on the function name
234 GET_PROC(BindFragDataLocationIndexed); 235 GET_PROC(BindFragDataLocationIndexed);
235 } 236 }
236 } 237 }
237 glInterface.get()->ref(); 238 glInterface.get()->ref();
238 return glInterface.get(); 239 return glInterface.get();
239 } 240 }
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