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Side by Side Diff: src/gpu/gl/debug/GrGLCreateDebugInterface.cpp

Issue 13941006: Add glCopyTexSubImage2D to GrGLInterface (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Created 7 years, 8 months ago
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1 1
2 /* 2 /*
3 * Copyright 2012 Google Inc. 3 * Copyright 2012 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "gl/GrGLInterface.h" 10 #include "gl/GrGLInterface.h"
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790 interface->fBlendColor = noOpGLBlendColor; 790 interface->fBlendColor = noOpGLBlendColor;
791 interface->fBlendFunc = noOpGLBlendFunc; 791 interface->fBlendFunc = noOpGLBlendFunc;
792 interface->fBufferData = debugGLBufferData; 792 interface->fBufferData = debugGLBufferData;
793 interface->fBufferSubData = noOpGLBufferSubData; 793 interface->fBufferSubData = noOpGLBufferSubData;
794 interface->fClear = noOpGLClear; 794 interface->fClear = noOpGLClear;
795 interface->fClearColor = noOpGLClearColor; 795 interface->fClearColor = noOpGLClearColor;
796 interface->fClearStencil = noOpGLClearStencil; 796 interface->fClearStencil = noOpGLClearStencil;
797 interface->fColorMask = noOpGLColorMask; 797 interface->fColorMask = noOpGLColorMask;
798 interface->fCompileShader = noOpGLCompileShader; 798 interface->fCompileShader = noOpGLCompileShader;
799 interface->fCompressedTexImage2D = noOpGLCompressedTexImage2D; 799 interface->fCompressedTexImage2D = noOpGLCompressedTexImage2D;
800 interface->fCopyTexSubImage2D = noOpGLCopyTexSubImage2D;
800 interface->fCreateProgram = debugGLCreateProgram; 801 interface->fCreateProgram = debugGLCreateProgram;
801 interface->fCreateShader = debugGLCreateShader; 802 interface->fCreateShader = debugGLCreateShader;
802 interface->fCullFace = noOpGLCullFace; 803 interface->fCullFace = noOpGLCullFace;
803 interface->fDeleteBuffers = debugGLDeleteBuffers; 804 interface->fDeleteBuffers = debugGLDeleteBuffers;
804 interface->fDeleteProgram = debugGLDeleteProgram; 805 interface->fDeleteProgram = debugGLDeleteProgram;
805 interface->fDeleteQueries = noOpGLDeleteIds; 806 interface->fDeleteQueries = noOpGLDeleteIds;
806 interface->fDeleteShader = debugGLDeleteShader; 807 interface->fDeleteShader = debugGLDeleteShader;
807 interface->fDeleteTextures = debugGLDeleteTextures; 808 interface->fDeleteTextures = debugGLDeleteTextures;
808 interface->fDeleteVertexArrays = debugGLDeleteVertexArrays; 809 interface->fDeleteVertexArrays = debugGLDeleteVertexArrays;
809 interface->fDepthMask = noOpGLDepthMask; 810 interface->fDepthMask = noOpGLDepthMask;
(...skipping 89 matching lines...) Expand 10 before | Expand all | Expand 10 after
899 interface->fBlitFramebuffer = noOpGLBlitFramebuffer; 900 interface->fBlitFramebuffer = noOpGLBlitFramebuffer;
900 interface->fResolveMultisampleFramebuffer = 901 interface->fResolveMultisampleFramebuffer =
901 noOpGLResolveMultisampleFramebuffer; 902 noOpGLResolveMultisampleFramebuffer;
902 interface->fMapBuffer = debugGLMapBuffer; 903 interface->fMapBuffer = debugGLMapBuffer;
903 interface->fUnmapBuffer = debugGLUnmapBuffer; 904 interface->fUnmapBuffer = debugGLUnmapBuffer;
904 interface->fBindFragDataLocationIndexed = 905 interface->fBindFragDataLocationIndexed =
905 noOpGLBindFragDataLocationIndexed; 906 noOpGLBindFragDataLocationIndexed;
906 907
907 return interface; 908 return interface;
908 } 909 }
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