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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_RENDERER_MEDIA_RENDERER_GPU_VIDEO_DECODER_FACTORIES_H_ | 5 #ifndef CONTENT_RENDERER_MEDIA_RENDERER_GPU_VIDEO_DECODER_FACTORIES_H_ |
6 #define CONTENT_RENDERER_MEDIA_RENDERER_GPU_VIDEO_DECODER_FACTORIES_H_ | 6 #define CONTENT_RENDERER_MEDIA_RENDERER_GPU_VIDEO_DECODER_FACTORIES_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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24 class GpuChannelHost; | 24 class GpuChannelHost; |
25 class WebGraphicsContext3DCommandBufferImpl; | 25 class WebGraphicsContext3DCommandBufferImpl; |
26 | 26 |
27 // Glue code to expose functionality needed by media::GpuVideoDecoder to | 27 // Glue code to expose functionality needed by media::GpuVideoDecoder to |
28 // RenderViewImpl. This class is entirely an implementation detail of | 28 // RenderViewImpl. This class is entirely an implementation detail of |
29 // RenderViewImpl and only has its own header to allow extraction of its | 29 // RenderViewImpl and only has its own header to allow extraction of its |
30 // implementation from render_view_impl.cc which is already far too large. | 30 // implementation from render_view_impl.cc which is already far too large. |
31 // | 31 // |
32 // The public methods of the class can be called from any thread, and are | 32 // The public methods of the class can be called from any thread, and are |
33 // internally trampolined to the appropriate thread. GPU/GL-related calls go to | 33 // internally trampolined to the appropriate thread. GPU/GL-related calls go to |
34 // the constructor-argument loop (mostly that's the compositor thread, or the | 34 // the constructor-argument loop. Typically this is the compositor thread, |
35 // renderer thread if threaded compositing is disabled), and shmem-related calls | 35 // unless threaded-compositing is disabled, when it'll be the renderer thread, |
36 // go to the render thread. | 36 // or a special-purpose thread e.g. for WebRTC. shmem-related calls go to the |
37 // render thread. | |
37 class CONTENT_EXPORT RendererGpuVideoDecoderFactories | 38 class CONTENT_EXPORT RendererGpuVideoDecoderFactories |
38 : public media::GpuVideoDecoder::Factories { | 39 : public media::GpuVideoDecoder::Factories { |
39 public: | 40 public: |
40 // Takes a ref on |gpu_channel_host| and tests |context| for loss before each | 41 // Takes a ref on |gpu_channel_host| and tests |context| for loss before each |
41 // use. | 42 // use. |
42 RendererGpuVideoDecoderFactories( | 43 RendererGpuVideoDecoderFactories( |
43 GpuChannelHost* gpu_channel_host, | 44 GpuChannelHost* gpu_channel_host, |
44 const scoped_refptr<base::MessageLoopProxy>& message_loop, | 45 const scoped_refptr<base::MessageLoopProxy>& message_loop, |
45 WebGraphicsContext3DCommandBufferImpl* wgc3dcbi); | 46 WebGraphicsContext3DCommandBufferImpl* wgc3dcbi); |
46 | 47 |
47 // media::GpuVideoDecoder::Factories implementation. | 48 // media::GpuVideoDecoder::Factories implementation. |
48 virtual media::VideoDecodeAccelerator* CreateVideoDecodeAccelerator( | 49 virtual media::VideoDecodeAccelerator* CreateVideoDecodeAccelerator( |
49 media::VideoCodecProfile profile, | 50 media::VideoCodecProfile profile, |
50 media::VideoDecodeAccelerator::Client* client) OVERRIDE; | 51 media::VideoDecodeAccelerator::Client* client) OVERRIDE; |
51 virtual bool CreateTextures(int32 count, const gfx::Size& size, | 52 virtual bool CreateTextures(int32 count, const gfx::Size& size, |
52 std::vector<uint32>* texture_ids, | 53 std::vector<uint32>* texture_ids, |
53 uint32 texture_target) OVERRIDE; | 54 uint32 texture_target) OVERRIDE; |
54 virtual void DeleteTexture(uint32 texture_id) OVERRIDE; | 55 virtual void DeleteTexture(uint32 texture_id) OVERRIDE; |
55 virtual void ReadPixels(uint32 texture_id, | 56 virtual void ReadPixels(uint32 texture_id, |
56 uint32 texture_target, | 57 uint32 texture_target, |
57 const gfx::Size& size, | 58 const gfx::Size& size, |
58 const SkBitmap& pixels) OVERRIDE; | 59 const SkBitmap& pixels) OVERRIDE; |
59 virtual base::SharedMemory* CreateSharedMemory(size_t size) OVERRIDE; | 60 virtual base::SharedMemory* CreateSharedMemory(size_t size) OVERRIDE; |
60 virtual scoped_refptr<base::MessageLoopProxy> GetMessageLoop() OVERRIDE; | 61 virtual scoped_refptr<base::MessageLoopProxy> GetMessageLoop() OVERRIDE; |
61 virtual void Abort() OVERRIDE; | 62 virtual void Abort() OVERRIDE; |
62 virtual bool IsAborted() OVERRIDE; | 63 virtual bool IsAborted() OVERRIDE; |
63 | 64 |
65 // Makes a copy of |this|. | |
66 scoped_refptr<RendererGpuVideoDecoderFactories> Clone(); | |
67 | |
64 protected: | 68 protected: |
65 friend class base::RefCountedThreadSafe<RendererGpuVideoDecoderFactories>; | 69 friend class base::RefCountedThreadSafe<RendererGpuVideoDecoderFactories>; |
66 virtual ~RendererGpuVideoDecoderFactories(); | 70 virtual ~RendererGpuVideoDecoderFactories(); |
67 | 71 |
68 private: | 72 private: |
69 // Helper for the constructor to acquire the ContentGLContext on the | 73 // Helper for the constructor to acquire the ContentGLContext on the |
70 // compositor thread (when it is enabled). | 74 // compositor thread (when it is enabled). |
71 void AsyncGetContext(WebGraphicsContext3DCommandBufferImpl* context); | 75 void AsyncGetContext(WebGraphicsContext3DCommandBufferImpl* context); |
72 | 76 |
73 // Async versions of the public methods. They use output parameters instead | 77 // Async versions of the public methods. They use output parameters instead |
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110 // Shared memory segment which is returned by the CreateSharedMemory() | 114 // Shared memory segment which is returned by the CreateSharedMemory() |
111 // function. | 115 // function. |
112 scoped_ptr<base::SharedMemory> shared_memory_segment_; | 116 scoped_ptr<base::SharedMemory> shared_memory_segment_; |
113 | 117 |
114 // Bitmap returned by ReadPixels(). | 118 // Bitmap returned by ReadPixels(). |
115 SkBitmap read_pixels_bitmap_; | 119 SkBitmap read_pixels_bitmap_; |
116 | 120 |
117 // Textures returned by the CreateTexture() function. | 121 // Textures returned by the CreateTexture() function. |
118 std::vector<uint32> created_textures_; | 122 std::vector<uint32> created_textures_; |
119 | 123 |
120 DISALLOW_IMPLICIT_CONSTRUCTORS(RendererGpuVideoDecoderFactories); | 124 DISALLOW_IMPLICIT_CONSTRUCTORS(RendererGpuVideoDecoderFactories); |
Ami GONE FROM CHROMIUM
2013/06/13 20:10:03
Now that you have a no-arg ctor this is sort of a
wuchengli
2013/06/18 16:11:23
Done.
| |
121 }; | 125 }; |
122 | 126 |
123 } // namespace content | 127 } // namespace content |
124 | 128 |
125 #endif // CONTENT_RENDERER_MEDIA_RENDERER_GPU_VIDEO_DECODER_FACTORIES_H_ | 129 #endif // CONTENT_RENDERER_MEDIA_RENDERER_GPU_VIDEO_DECODER_FACTORIES_H_ |
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