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Unified Diff: ui/base/ozone/surface_factory_ozone.h

Issue 13886018: Add a factory and defines for native Linux surfaces. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: nits Created 7 years, 7 months ago
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Index: ui/base/ozone/surface_factory_ozone.h
diff --git a/ui/base/ozone/surface_factory_ozone.h b/ui/base/ozone/surface_factory_ozone.h
new file mode 100644
index 0000000000000000000000000000000000000000..c9c33514b5c47a32351de0ec9bef43e434023b8f
--- /dev/null
+++ b/ui/base/ozone/surface_factory_ozone.h
@@ -0,0 +1,70 @@
+// Copyright (c) 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_BASE_OZONE_SURFACE_LNUX_FACTORY_OZONE_H_
+#define UI_BASE_OZONE_SURFACE_LNUX_FACTORY_OZONE_H_
+
+#include "ui/gfx/native_widget_types.h"
+
+namespace gfx {
+class VSyncProvider;
+} // namespace gfx
+
+namespace ui {
+
+class SurfaceFactoryOzone {
+ public:
+ SurfaceFactoryOzone();
+ virtual ~SurfaceFactoryOzone();
+
+ // Returns the instance
+ static SurfaceFactoryOzone* GetInstance();
+
+ // Returns a display spec as in |CreateDisplayFromSpec| for the default
+ // native surface.
+ virtual const char* DefaultDisplaySpec();
+
+ // Sets the implementation delegate.
+ static void SetInstance(SurfaceFactoryOzone* impl);
+
+ // TODO(rjkroege): Add a status code if necessary.
+ // Configures the display hardware. Must be called from within the GPU
+ // process before the sandbox has been activated.
+ virtual void InitializeHardware() = 0;
+
+ // Cleans up display hardware state. Call this from within the GPU process.
+ // This method must be safe to run inside of the sandbox.
+ virtual void ShutdownHardware() = 0;
+
+ // Obtains an AcceleratedWidget backed by a native Linux framebuffer.
+ // The returned AcceleratedWidget is an opaque token that must realized
+ // before it can be used to create a GL surface.
+ virtual gfx::AcceleratedWidget GetAcceleratedWidget() = 0;
+
+ // Realizes an AcceleratedWidget so that the returned AcceleratedWidget
+ // can be used to to create a GLSurface. This method may only be called in
+ // a process that has a valid GL context.
+ virtual gfx::AcceleratedWidget RealizeAcceleratedWidget(
+ gfx::AcceleratedWidget w) = 0;
+
+ // Sets up GL bindings for the native surface.
+ virtual bool LoadEGLGLES2Bindings() = 0;
+
+ // Tests if the given AcceleratedWidget instance can be resized. (Native
+ // hardware may only support a single fixed size.)
+ // Perhaps, this should be "attempt to resize the accelerated widget"?
+ virtual bool AcceleratedWidgetCanBeResized(gfx::AcceleratedWidget w) = 0;
+
+ // Returns a gfx::VsyncProvider for the provided AcceleratedWidget. Note
+ // that this may be called after we have entered the sandbox so if there are
+ // operations (e.g. opening a file descriptor providing vsync events) that
+ // must be done outside of the sandbox, they must have been completed
+ // in InitializeHardware. Returns NULL on error.
+ virtual gfx::VSyncProvider* GetVSyncProvider(gfx::AcceleratedWidget w) = 0;
+};
+
+} // namespace ui
+
+
+#endif // UI_BASE_OZONE_SURFACE_LNUX_FACTORY_OZONE_H_
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