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1 /* | 1 /* |
2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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316 void RenderLayerCompositor::updateCompositingLayersTimerFired(Timer<RenderLayerC
ompositor>*) | 316 void RenderLayerCompositor::updateCompositingLayersTimerFired(Timer<RenderLayerC
ompositor>*) |
317 { | 317 { |
318 updateCompositingLayers(CompositingUpdateAfterLayout); | 318 updateCompositingLayers(CompositingUpdateAfterLayout); |
319 } | 319 } |
320 | 320 |
321 bool RenderLayerCompositor::hasAnyAdditionalCompositedLayers(const RenderLayer*
rootLayer) const | 321 bool RenderLayerCompositor::hasAnyAdditionalCompositedLayers(const RenderLayer*
rootLayer) const |
322 { | 322 { |
323 return m_compositedLayerCount > (rootLayer->isComposited() ? 1 : 0); | 323 return m_compositedLayerCount > (rootLayer->isComposited() ? 1 : 0); |
324 } | 324 } |
325 | 325 |
| 326 void RenderLayerCompositor::updateDescendantsAreContiguousInStackingOrderRecursi
ve(RenderLayer* layer) |
| 327 { |
| 328 for (RenderLayer* child = layer->firstChild(); child; child = child->nextSib
ling()) |
| 329 updateDescendantsAreContiguousInStackingOrderRecursive(child); |
| 330 |
| 331 if (layer->isStackingContext() && layer->m_descendantsAreContiguousInStackin
gOrderDirty) |
| 332 layer->updateDescendantsAreContiguousInStackingOrder(); |
| 333 } |
| 334 |
| 335 void RenderLayerCompositor::updateNeedsCompositedScrolling(RenderLayer* layer) |
| 336 { |
| 337 layer->updateNeedsCompositedScrolling(); |
| 338 for (RenderLayer* child = layer->firstChild(); child; child = child->nextSib
ling()) |
| 339 updateNeedsCompositedScrolling(child); |
| 340 } |
| 341 |
326 void RenderLayerCompositor::updateCompositingLayers(CompositingUpdateType update
Type, RenderLayer* updateRoot) | 342 void RenderLayerCompositor::updateCompositingLayers(CompositingUpdateType update
Type, RenderLayer* updateRoot) |
327 { | 343 { |
328 m_updateCompositingLayersTimer.stop(); | 344 m_updateCompositingLayersTimer.stop(); |
329 | 345 |
330 // Avoid updating the layers with old values. Compositing layers will be upd
ated after the layout is finished. | 346 // Avoid updating the layers with old values. Compositing layers will be upd
ated after the layout is finished. |
331 if (m_renderView->needsLayout()) | 347 if (m_renderView->needsLayout()) |
332 return; | 348 return; |
333 | 349 |
334 if (m_forceCompositingMode && !m_compositing) | 350 if (m_forceCompositingMode && !m_compositing) |
335 enableCompositingMode(true); | 351 enableCompositingMode(true); |
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376 | 392 |
377 #if !LOG_DISABLED | 393 #if !LOG_DISABLED |
378 double startTime = 0; | 394 double startTime = 0; |
379 if (compositingLogEnabled()) { | 395 if (compositingLogEnabled()) { |
380 ++m_rootLayerUpdateCount; | 396 ++m_rootLayerUpdateCount; |
381 startTime = currentTime(); | 397 startTime = currentTime(); |
382 } | 398 } |
383 #endif | 399 #endif |
384 | 400 |
385 if (checkForHierarchyUpdate) { | 401 if (checkForHierarchyUpdate) { |
| 402 // FIXME(vollick): can we skip this altogether in some cases? |
| 403 updateRoot->updateDescendantDependentFlags(); |
| 404 updateDescendantsAreContiguousInStackingOrderRecursive(updateRoot); |
| 405 updateNeedsCompositedScrolling(updateRoot); |
| 406 |
386 // Go through the layers in presentation order, so that we can compute w
hich RenderLayers need compositing layers. | 407 // Go through the layers in presentation order, so that we can compute w
hich RenderLayers need compositing layers. |
387 // FIXME: we could maybe do this and the hierarchy udpate in one pass, b
ut the parenting logic would be more complex. | 408 // FIXME: we could maybe do this and the hierarchy udpate in one pass, b
ut the parenting logic would be more complex. |
388 CompositingState compState(updateRoot, m_compositingConsultsOverlap); | 409 CompositingState compState(updateRoot, m_compositingConsultsOverlap); |
389 bool layersChanged = false; | 410 bool layersChanged = false; |
390 bool saw3DTransform = false; | 411 bool saw3DTransform = false; |
391 { | 412 { |
392 TRACE_EVENT0("blink_rendering", "RenderLayerCompositor::computeCompo
sitingRequirements"); | 413 TRACE_EVENT0("blink_rendering", "RenderLayerCompositor::computeCompo
sitingRequirements"); |
393 if (m_compositingConsultsOverlap) { | 414 if (m_compositingConsultsOverlap) { |
394 OverlapMap overlapTestRequestMap; | 415 OverlapMap overlapTestRequestMap; |
395 computeCompositingRequirements(0, updateRoot, &overlapTestReques
tMap, compState, layersChanged, saw3DTransform); | 416 computeCompositingRequirements(0, updateRoot, &overlapTestReques
tMap, compState, layersChanged, saw3DTransform); |
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2811 info.addMember(m_layerForOverhangAreas, "layerForOverhangAreas"); | 2832 info.addMember(m_layerForOverhangAreas, "layerForOverhangAreas"); |
2812 info.addMember(m_contentShadowLayer, "contentShadowLayer"); | 2833 info.addMember(m_contentShadowLayer, "contentShadowLayer"); |
2813 info.addMember(m_layerForTopOverhangArea, "layerForTopOverhangArea"); | 2834 info.addMember(m_layerForTopOverhangArea, "layerForTopOverhangArea"); |
2814 info.addMember(m_layerForBottomOverhangArea, "layerForBottomOverhangArea"); | 2835 info.addMember(m_layerForBottomOverhangArea, "layerForBottomOverhangArea"); |
2815 info.addMember(m_layerForHeader, "layerForHeader"); | 2836 info.addMember(m_layerForHeader, "layerForHeader"); |
2816 info.addMember(m_layerForFooter, "layerForFooter"); | 2837 info.addMember(m_layerForFooter, "layerForFooter"); |
2817 #endif | 2838 #endif |
2818 } | 2839 } |
2819 | 2840 |
2820 } // namespace WebCore | 2841 } // namespace WebCore |
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