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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
| 8 #include "SkRunnable.h" |
8 #include "SkThreadPool.h" | 9 #include "SkThreadPool.h" |
9 #include "SkRunnable.h" | |
10 #include "SkThreadUtils.h" | 10 #include "SkThreadUtils.h" |
| 11 #include "SkTypes.h" |
11 | 12 |
12 SkThreadPool::SkThreadPool(const int count) | 13 #if defined(SK_BUILD_FOR_UNIX) || defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_
FOR_ANDROID) |
| 14 #include <unistd.h> |
| 15 #endif |
| 16 |
| 17 // Returns the number of cores on this machine. |
| 18 static int num_cores() { |
| 19 #if defined(SK_BUILD_FOR_WIN32) |
| 20 SYSTEM_INFO sysinfo; |
| 21 GetSystemInfo(&sysinfo); |
| 22 return sysinfo.dwNumberOfProcessors; |
| 23 #elif defined(SK_BUILD_FOR_UNIX) || defined(SK_BUILD_FOR_MAC) || defined(SK_BUIL
D_FOR_ANDROID) |
| 24 return sysconf(_SC_NPROCESSORS_ONLN); |
| 25 #else |
| 26 return 1; |
| 27 #endif |
| 28 } |
| 29 |
| 30 SkThreadPool::SkThreadPool(int count) |
13 : fDone(false) { | 31 : fDone(false) { |
| 32 if (count < 0) count = num_cores(); |
14 // Create count threads, all running SkThreadPool::Loop. | 33 // Create count threads, all running SkThreadPool::Loop. |
15 for (int i = 0; i < count; i++) { | 34 for (int i = 0; i < count; i++) { |
16 SkThread* thread = SkNEW_ARGS(SkThread, (&SkThreadPool::Loop, this)); | 35 SkThread* thread = SkNEW_ARGS(SkThread, (&SkThreadPool::Loop, this)); |
17 *fThreads.append() = thread; | 36 *fThreads.append() = thread; |
18 thread->start(); | 37 thread->start(); |
19 } | 38 } |
20 } | 39 } |
21 | 40 |
22 SkThreadPool::~SkThreadPool() { | 41 SkThreadPool::~SkThreadPool() { |
23 fDone = true; | 42 fDone = true; |
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79 } | 98 } |
80 | 99 |
81 // We have some threads. Queue it up! | 100 // We have some threads. Queue it up! |
82 fReady.lock(); | 101 fReady.lock(); |
83 LinkedRunnable* linkedRunnable = SkNEW(LinkedRunnable); | 102 LinkedRunnable* linkedRunnable = SkNEW(LinkedRunnable); |
84 linkedRunnable->fRunnable = r; | 103 linkedRunnable->fRunnable = r; |
85 fQueue.addToHead(linkedRunnable); | 104 fQueue.addToHead(linkedRunnable); |
86 fReady.signal(); | 105 fReady.signal(); |
87 fReady.unlock(); | 106 fReady.unlock(); |
88 } | 107 } |
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