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Side by Side Diff: src/gpu/SkGpuDevice.cpp

Issue 13852049: Add GPU support for roundrects (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Add oval check to SkCanvas Created 7 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGpuDevice.h" 8 #include "SkGpuDevice.h"
9 9
10 #include "effects/GrTextureDomainEffect.h" 10 #include "effects/GrTextureDomainEffect.h"
11 #include "effects/GrSimpleTextureEffect.h" 11 #include "effects/GrSimpleTextureEffect.h"
12 12
13 #include "GrContext.h" 13 #include "GrContext.h"
14 #include "GrTextContext.h" 14 #include "GrTextContext.h"
15 15
16 #include "SkGrTexturePixelRef.h" 16 #include "SkGrTexturePixelRef.h"
17 17
18 #include "SkColorFilter.h" 18 #include "SkColorFilter.h"
19 #include "SkDeviceImageFilterProxy.h" 19 #include "SkDeviceImageFilterProxy.h"
20 #include "SkDrawProcs.h" 20 #include "SkDrawProcs.h"
21 #include "SkGlyphCache.h" 21 #include "SkGlyphCache.h"
22 #include "SkImageFilter.h" 22 #include "SkImageFilter.h"
23 #include "SkPathEffect.h" 23 #include "SkPathEffect.h"
24 #include "SkRRect.h"
24 #include "SkStroke.h" 25 #include "SkStroke.h"
25 #include "SkUtils.h" 26 #include "SkUtils.h"
26 27
27 #define CACHE_COMPATIBLE_DEVICE_TEXTURES 1 28 #define CACHE_COMPATIBLE_DEVICE_TEXTURES 1
28 29
29 #if 0 30 #if 0
30 extern bool (*gShouldDrawProc)(); 31 extern bool (*gShouldDrawProc)();
31 #define CHECK_SHOULD_DRAW(draw, forceI) \ 32 #define CHECK_SHOULD_DRAW(draw, forceI) \
32 do { \ 33 do { \
33 if (gShouldDrawProc && !gShouldDrawProc()) return; \ 34 if (gShouldDrawProc && !gShouldDrawProc()) return; \
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700 701
701 GrPaint grPaint; 702 GrPaint grPaint;
702 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) { 703 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) {
703 return; 704 return;
704 } 705 }
705 fContext->drawRect(grPaint, rect, doStroke ? width : -1); 706 fContext->drawRect(grPaint, rect, doStroke ? width : -1);
706 } 707 }
707 708
708 /////////////////////////////////////////////////////////////////////////////// 709 ///////////////////////////////////////////////////////////////////////////////
709 710
711 void SkGpuDevice::drawRRect(const SkDraw& draw, const SkRRect& rect,
712 const SkPaint& paint) {
713 CHECK_FOR_NODRAW_ANNOTATION(paint);
714 CHECK_SHOULD_DRAW(draw, false);
715
716 bool usePath = !rect.isSimple() || !paint.isAntiAlias();
717 // another two reasons we might need to call drawPath...
718 if (paint.getMaskFilter() || paint.getPathEffect()) {
719 usePath = true;
720 }
721 // until we can rotate rrects...
722 if (!usePath && !fContext->getMatrix().rectStaysRect()) {
723 usePath = true;
724 }
725
726 if (usePath) {
727 SkPath path;
728 path.addRRect(rect);
729 this->drawPath(draw, path, paint, NULL, true);
730 return;
731 }
732
733 GrPaint grPaint;
734 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) {
735 return;
736 }
737
738 SkStrokeRec stroke(paint);
739 fContext->drawRRect(grPaint, rect, stroke);
740 }
741
742 ///////////////////////////////////////////////////////////////////////////////
743
710 void SkGpuDevice::drawOval(const SkDraw& draw, const SkRect& oval, 744 void SkGpuDevice::drawOval(const SkDraw& draw, const SkRect& oval,
711 const SkPaint& paint) { 745 const SkPaint& paint) {
712 CHECK_FOR_NODRAW_ANNOTATION(paint); 746 CHECK_FOR_NODRAW_ANNOTATION(paint);
713 CHECK_SHOULD_DRAW(draw, false); 747 CHECK_SHOULD_DRAW(draw, false);
714 748
715 bool usePath = false; 749 bool usePath = false;
716 // some basic reasons we might need to call drawPath... 750 // some basic reasons we might need to call drawPath...
717 if (paint.getMaskFilter() || paint.getPathEffect()) { 751 if (paint.getMaskFilter() || paint.getPathEffect()) {
718 usePath = true; 752 usePath = true;
719 } 753 }
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1824 GrTexture* texture, 1858 GrTexture* texture,
1825 bool needClear) 1859 bool needClear)
1826 : SkDevice(make_bitmap(context, texture->asRenderTarget())) { 1860 : SkDevice(make_bitmap(context, texture->asRenderTarget())) {
1827 1861
1828 GrAssert(texture && texture->asRenderTarget()); 1862 GrAssert(texture && texture->asRenderTarget());
1829 // This constructor is called from onCreateCompatibleDevice. It has locked t he RT in the texture 1863 // This constructor is called from onCreateCompatibleDevice. It has locked t he RT in the texture
1830 // cache. We pass true for the third argument so that it will get unlocked. 1864 // cache. We pass true for the third argument so that it will get unlocked.
1831 this->initFromRenderTarget(context, texture->asRenderTarget(), true); 1865 this->initFromRenderTarget(context, texture->asRenderTarget(), true);
1832 fNeedClear = needClear; 1866 fNeedClear = needClear;
1833 } 1867 }
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