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Side by Side Diff: ui/gl/gl_context.h

Issue 13852023: Reland "gpu: Fix Vivante's "hisilicon" GPUs" (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@HUAWEI_revert
Patch Set: Created 7 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GL_GL_CONTEXT_H_ 5 #ifndef UI_GL_GL_CONTEXT_H_
6 #define UI_GL_GL_CONTEXT_H_ 6 #define UI_GL_GL_CONTEXT_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
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58 58
59 // Returns in bytes the total amount of GPU memory for the GPU which this 59 // Returns in bytes the total amount of GPU memory for the GPU which this
60 // context is currently rendering on. Returns false if no extension exists 60 // context is currently rendering on. Returns false if no extension exists
61 // to get the exact amount of GPU memory. 61 // to get the exact amount of GPU memory.
62 virtual bool GetTotalGpuMemory(size_t* bytes); 62 virtual bool GetTotalGpuMemory(size_t* bytes);
63 63
64 // Indicate that it is safe to force this context to switch GPUs, since 64 // Indicate that it is safe to force this context to switch GPUs, since
65 // transitioning can cause corruption and hangs (OS X only). 65 // transitioning can cause corruption and hangs (OS X only).
66 virtual void SetSafeToForceGpuSwitch(); 66 virtual void SetSafeToForceGpuSwitch();
67 67
68 // Indicate that the real context switches should recreate the surface
69 // (For an Android work-around only).
70 virtual void SetRecreateSurfaceOnMakeCurrent();
71
68 // Returns whether the current context supports the named extension. The 72 // Returns whether the current context supports the named extension. The
69 // context must be current. 73 // context must be current.
70 bool HasExtension(const char* name); 74 bool HasExtension(const char* name);
71 75
72 GLShareGroup* share_group(); 76 GLShareGroup* share_group();
73 77
74 // Create a GL context that is compatible with the given surface. 78 // Create a GL context that is compatible with the given surface.
75 // |share_group|, if non-NULL, is a group of contexts which the 79 // |share_group|, if non-NULL, is a group of contexts which the
76 // internally created OpenGL context shares textures and other resources. 80 // internally created OpenGL context shares textures and other resources.
77 static scoped_refptr<GLContext> CreateGLContext( 81 static scoped_refptr<GLContext> CreateGLContext(
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112 116
113 scoped_refptr<GLShareGroup> share_group_; 117 scoped_refptr<GLShareGroup> share_group_;
114 scoped_ptr<VirtualGLApi> virtual_gl_api_; 118 scoped_ptr<VirtualGLApi> virtual_gl_api_;
115 119
116 DISALLOW_COPY_AND_ASSIGN(GLContext); 120 DISALLOW_COPY_AND_ASSIGN(GLContext);
117 }; 121 };
118 122
119 } // namespace gfx 123 } // namespace gfx
120 124
121 #endif // UI_GL_GL_CONTEXT_H_ 125 #endif // UI_GL_GL_CONTEXT_H_
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