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Side by Side Diff: Source/bindings/v8/DOMDataStore.h

Issue 13828008: Second part of moving V8 Binding Integrity off of vtables. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Fix comments. Created 7 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Google Inc. All rights reserved. 2 * Copyright (C) 2009 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 16 matching lines...) Expand all
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */ 29 */
30 30
31 #ifndef DOMDataStore_h 31 #ifndef DOMDataStore_h
32 #define DOMDataStore_h 32 #define DOMDataStore_h
33 33
34 #include "DOMWrapperMap.h" 34 #include "DOMWrapperMap.h"
35 #include "DOMWrapperWorld.h" 35 #include "DOMWrapperWorld.h"
36 #include "Node.h" 36 #include "Node.h"
37 #include "V8GCController.h" 37 #include "ScriptWrappable.h"
38 #include "WrapperTypeInfo.h" 38 #include "WrapperTypeInfo.h"
39 #include <v8.h> 39 #include <v8.h>
40 #include <wtf/HashMap.h> 40 #include <wtf/HashMap.h>
41 #include <wtf/MainThread.h> 41 #include <wtf/MainThread.h>
42 #include <wtf/Noncopyable.h> 42 #include <wtf/Noncopyable.h>
43 #include <wtf/OwnPtr.h> 43 #include <wtf/OwnPtr.h>
44 #include <wtf/StdLibExtras.h> 44 #include <wtf/StdLibExtras.h>
45 #include <wtf/Threading.h> 45 #include <wtf/Threading.h>
46 #include <wtf/ThreadSpecific.h> 46 #include <wtf/ThreadSpecific.h>
47 #include <wtf/Vector.h> 47 #include <wtf/Vector.h>
(...skipping 11 matching lines...) Expand all
59 template<typename T, typename HolderContainer, typename Wrappable> 59 template<typename T, typename HolderContainer, typename Wrappable>
60 static v8::Handle<v8::Object> getWrapperFast(T* object, const HolderContaine r& container, Wrappable* holder) 60 static v8::Handle<v8::Object> getWrapperFast(T* object, const HolderContaine r& container, Wrappable* holder)
61 { 61 {
62 // What we'd really like to check here is whether we're in the 62 // What we'd really like to check here is whether we're in the
63 // main world or in an isolated world. The fastest way to do that 63 // main world or in an isolated world. The fastest way to do that
64 // is to check that there is no isolated world and the 'object' 64 // is to check that there is no isolated world and the 'object'
65 // is an object that can exist in the main world. The second fastest 65 // is an object that can exist in the main world. The second fastest
66 // way is to check whether the wrappable's wrapper is the same as 66 // way is to check whether the wrappable's wrapper is the same as
67 // the holder. 67 // the holder.
68 if ((!DOMWrapperWorld::isolatedWorldsExist() && !canExistInWorker(object )) || holderContainsWrapper(container, holder)) { 68 if ((!DOMWrapperWorld::isolatedWorldsExist() && !canExistInWorker(object )) || holderContainsWrapper(container, holder)) {
69 if (mainWorldWrapperIsStoredInObject(object)) 69 if (ScriptWrappable::wrapperCanBeStoredInObject(object))
70 return getWrapperFromObject(object); 70 return ScriptWrappable::getWrapperFromObject(object);
71 return mainWorldStore()->m_wrapperMap.get(object); 71 return mainWorldStore()->m_wrapperMap.get(object);
72 } 72 }
73 return current(container.GetIsolate())->get(object); 73 return current(container.GetIsolate())->get(object);
74 } 74 }
75 75
76 template<typename T> 76 template<typename T>
77 static v8::Handle<v8::Object> getWrapper(T* object, v8::Isolate* isolate) 77 static v8::Handle<v8::Object> getWrapper(T* object, v8::Isolate* isolate)
78 { 78 {
79 if (mainWorldWrapperIsStoredInObject(object) && !canExistInWorker(object )) { 79 if (ScriptWrappable::wrapperCanBeStoredInObject(object) && !canExistInWo rker(object)) {
80 if (LIKELY(!DOMWrapperWorld::isolatedWorldsExist())) 80 if (LIKELY(!DOMWrapperWorld::isolatedWorldsExist()))
81 return getWrapperFromObject(object); 81 return ScriptWrappable::getWrapperFromObject(object);
82 } 82 }
83 return current(isolate)->get(object); 83 return current(isolate)->get(object);
84 } 84 }
85 85
86 template<typename T> 86 template<typename T>
87 static v8::Handle<v8::Object> getWrapperForMainWorld(T* object) 87 static v8::Handle<v8::Object> getWrapperForMainWorld(T* object)
88 { 88 {
89 if (mainWorldWrapperIsStoredInObject(object)) 89 if (ScriptWrappable::wrapperCanBeStoredInObject(object))
90 return getWrapperFromObject(object); 90 return ScriptWrappable::getWrapperFromObject(object);
91 return mainWorldStore()->get(object); 91 return mainWorldStore()->get(object);
92 } 92 }
93 93
94 template<typename T> 94 template<typename T>
95 static void setWrapper(T* object, v8::Handle<v8::Object> wrapper, v8::Isolat e* isolate, const WrapperConfiguration& configuration) 95 static void setWrapper(T* object, v8::Handle<v8::Object> wrapper, v8::Isolat e* isolate, const WrapperConfiguration& configuration)
96 { 96 {
97 if (mainWorldWrapperIsStoredInObject(object) && !canExistInWorker(object )) { 97 if (ScriptWrappable::wrapperCanBeStoredInObject(object) && !canExistInWo rker(object)) {
98 if (LIKELY(!DOMWrapperWorld::isolatedWorldsExist())) { 98 if (LIKELY(!DOMWrapperWorld::isolatedWorldsExist())) {
99 setWrapperInObject(object, wrapper, isolate, configuration); 99 ScriptWrappable::setWrapperInObject(object, wrapper, isolate, co nfiguration);
100 return; 100 return;
101 } 101 }
102 } 102 }
103 return current(isolate)->set(object, wrapper, isolate, configuration); 103 return current(isolate)->set(object, wrapper, isolate, configuration);
104 } 104 }
105 105
106 template<typename T> 106 template<typename T>
107 inline v8::Handle<v8::Object> get(T* object) 107 inline v8::Handle<v8::Object> get(T* object)
108 { 108 {
109 if (mainWorldWrapperIsStoredInObject(object) && m_type == MainWorld) 109 if (ScriptWrappable::wrapperCanBeStoredInObject(object) && m_type == Mai nWorld)
110 return getWrapperFromObject(object); 110 return ScriptWrappable::getWrapperFromObject(object);
111 return m_wrapperMap.get(object); 111 return m_wrapperMap.get(object);
112 } 112 }
113 113
114 void reportMemoryUsage(MemoryObjectInfo*) const; 114 void reportMemoryUsage(MemoryObjectInfo*) const;
115 115
116 private: 116 private:
117 template<typename T> 117 template<typename T>
118 inline void set(T* object, v8::Handle<v8::Object> wrapper, v8::Isolate* isol ate, const WrapperConfiguration& configuration) 118 inline void set(T* object, v8::Handle<v8::Object> wrapper, v8::Isolate* isol ate, const WrapperConfiguration& configuration)
119 { 119 {
120 ASSERT(!!object); 120 ASSERT(!!object);
121 ASSERT(!wrapper.IsEmpty()); 121 ASSERT(!wrapper.IsEmpty());
122 if (mainWorldWrapperIsStoredInObject(object) && m_type == MainWorld) { 122 if (ScriptWrappable::wrapperCanBeStoredInObject(object) && m_type == Mai nWorld) {
123 setWrapperInObject(object, wrapper, isolate, configuration); 123 ScriptWrappable::setWrapperInObject(object, wrapper, isolate, config uration);
124 return; 124 return;
125 } 125 }
126 m_wrapperMap.set(object, wrapper, configuration); 126 m_wrapperMap.set(object, wrapper, configuration);
127 } 127 }
128 128
129 static DOMDataStore* mainWorldStore(); 129 static DOMDataStore* mainWorldStore();
130 130
131 static bool mainWorldWrapperIsStoredInObject(void*) { return false; }
132 static bool mainWorldWrapperIsStoredInObject(ScriptWrappable*) { return true ; }
133
134 static bool canExistInWorker(void*) { return true; } 131 static bool canExistInWorker(void*) { return true; }
135 static bool canExistInWorker(Node*) { return false; } 132 static bool canExistInWorker(Node*) { return false; }
136 133
137 template<typename HolderContainer> 134 template<typename HolderContainer>
138 static bool holderContainsWrapper(const HolderContainer&, void*) 135 static bool holderContainsWrapper(const HolderContainer&, void*)
139 { 136 {
140 return false; 137 return false;
141 } 138 }
139
142 template<typename HolderContainer> 140 template<typename HolderContainer>
143 static bool holderContainsWrapper(const HolderContainer& container, ScriptWr appable* wrappable) 141 static bool holderContainsWrapper(const HolderContainer& container, ScriptWr appable* wrappable)
144 { 142 {
145 // Verify our assumptions about the main world. 143 // Verify our assumptions about the main world.
146 ASSERT(wrappable->wrapper().IsEmpty() || container.Holder() != wrappable ->wrapper() || current(v8::Isolate::GetCurrent())->m_type == MainWorld); 144 ASSERT(wrappable->wrapper().IsEmpty() || container.Holder() != wrappable ->wrapper() || current(v8::Isolate::GetCurrent())->m_type == MainWorld);
147 return container.Holder() == wrappable->wrapper(); 145 return container.Holder() == wrappable->wrapper();
148 } 146 }
149 147
150 static v8::Handle<v8::Object> getWrapperFromObject(void*)
151 {
152 ASSERT_NOT_REACHED();
153 return v8::Handle<v8::Object>();
154 }
155 static v8::Handle<v8::Object> getWrapperFromObject(ScriptWrappable* object)
156 {
157 return object->wrapper();
158 }
159
160 static void setWrapperInObject(void*, v8::Handle<v8::Object>, v8::Isolate*, const WrapperConfiguration&)
161 {
162 ASSERT_NOT_REACHED();
163 }
164 static void setWrapperInObject(ScriptWrappable* object, v8::Handle<v8::Objec t> wrapper, v8::Isolate* isolate, const WrapperConfiguration& configuration)
165 {
166 object->setWrapper(wrapper, isolate, configuration);
167 }
168
169 WrapperWorldType m_type; 148 WrapperWorldType m_type;
170 DOMWrapperMap<void> m_wrapperMap; 149 DOMWrapperMap<void> m_wrapperMap;
171 }; 150 };
172 151
173 template<> 152 template<>
174 inline void WeakHandleListener<DOMWrapperMap<void> >::callback(v8::Isolate* isol ate, v8::Persistent<v8::Value> value, DOMWrapperMap<void>* map) 153 inline void WeakHandleListener<DOMWrapperMap<void> >::callback(v8::Isolate* isol ate, v8::Persistent<v8::Value> value, DOMWrapperMap<void>* map)
175 { 154 {
176 ASSERT(value->IsObject()); 155 ASSERT(value->IsObject());
177 v8::Persistent<v8::Object> wrapper = v8::Persistent<v8::Object>::Cast(value) ; 156 v8::Persistent<v8::Object> wrapper = v8::Persistent<v8::Object>::Cast(value) ;
178 WrapperTypeInfo* type = toWrapperTypeInfo(wrapper); 157 WrapperTypeInfo* type = toWrapperTypeInfo(wrapper);
179 ASSERT(type->derefObjectFunction); 158 ASSERT(type->derefObjectFunction);
180 void* key = static_cast<void*>(toNative(wrapper)); 159 void* key = static_cast<void*>(toNative(wrapper));
181 map->removeAndDispose(key, wrapper, isolate); 160 map->removeAndDispose(key, wrapper, isolate);
182 type->derefObject(key); 161 type->derefObject(key);
183 } 162 }
184 163
185 } // namespace WebCore 164 } // namespace WebCore
186 165
187 #endif // DOMDataStore_h 166 #endif // DOMDataStore_h
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