Index: third_party/WebKit/Source/platform/graphics/paint/PaintChunker.h |
diff --git a/third_party/WebKit/Source/platform/graphics/paint/PaintChunker.h b/third_party/WebKit/Source/platform/graphics/paint/PaintChunker.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..536f9691349b8c1b81a8d2eb1a029b15428449b9 |
--- /dev/null |
+++ b/third_party/WebKit/Source/platform/graphics/paint/PaintChunker.h |
@@ -0,0 +1,41 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef PaintChunker_h |
+#define PaintChunker_h |
+ |
+#include "platform/PlatformExport.h" |
+#include "platform/graphics/paint/PaintChunk.h" |
+#include "platform/graphics/paint/PaintProperties.h" |
+#include "wtf/Vector.h" |
+ |
+namespace blink { |
+ |
+// Accepts information about changes to |PaintProperties| as drawings are |
+// accumulated, and produces a series of paint chunks: contiguous ranges of the |
+// display list with identical |PaintProperties|. |
+class PLATFORM_EXPORT PaintChunker { |
+public: |
+ PaintChunker(); |
+ ~PaintChunker(); |
+ |
+ bool isInInitialState() const { return m_chunks.isEmpty() && m_newChunk == PaintChunk(); } |
+ |
+ void updateCurrentPaintProperties(const PaintProperties&); |
+ |
+ void incrementDisplayItemIndex() { m_newChunk.endIndex++; } |
+ void decrementDisplayItemIndex() { ASSERT(m_newChunk.endIndex > 0); m_newChunk.endIndex--; } |
+ |
+ // Releases the generated paint chunk list and resets the state of this |
+ // object. |
+ Vector<PaintChunk> releasePaintChunks(); |
+ |
+private: |
+ Vector<PaintChunk> m_chunks; |
+ PaintChunk m_newChunk; |
pdr.
2015/10/01 00:32:48
Is there a reason for not putting this as the last
jbroman
2015/10/01 18:04:20
Changed to trchen's suggestion. (I did this becaus
|
+}; |
+ |
+} // namespace blink |
+ |
+#endif // PaintChunker_h |