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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef DisplayItemList_h | 5 #ifndef DisplayItemList_h |
| 6 #define DisplayItemList_h | 6 #define DisplayItemList_h |
| 7 | 7 |
| 8 #include "platform/PlatformExport.h" | 8 #include "platform/PlatformExport.h" |
| 9 #include "platform/RuntimeEnabledFeatures.h" | 9 #include "platform/RuntimeEnabledFeatures.h" |
| 10 #include "platform/geometry/IntRect.h" | 10 #include "platform/geometry/IntRect.h" |
| 11 #include "platform/geometry/LayoutPoint.h" | 11 #include "platform/geometry/LayoutPoint.h" |
| 12 #include "platform/graphics/ContiguousContainer.h" | 12 #include "platform/graphics/ContiguousContainer.h" |
| 13 #include "platform/graphics/PaintInvalidationReason.h" | 13 #include "platform/graphics/PaintInvalidationReason.h" |
| 14 #include "platform/graphics/paint/DisplayItem.h" | 14 #include "platform/graphics/paint/DisplayItem.h" |
| 15 #include "platform/graphics/paint/PaintChunk.h" |
| 16 #include "platform/graphics/paint/PaintChunker.h" |
| 15 #include "platform/graphics/paint/Transform3DDisplayItem.h" | 17 #include "platform/graphics/paint/Transform3DDisplayItem.h" |
| 16 #include "wtf/Alignment.h" | 18 #include "wtf/Alignment.h" |
| 17 #include "wtf/HashMap.h" | 19 #include "wtf/HashMap.h" |
| 18 #include "wtf/PassOwnPtr.h" | 20 #include "wtf/PassOwnPtr.h" |
| 19 #include "wtf/Utility.h" | 21 #include "wtf/Utility.h" |
| 20 #include "wtf/Vector.h" | 22 #include "wtf/Vector.h" |
| 21 | 23 |
| 22 namespace blink { | 24 namespace blink { |
| 23 | 25 |
| 24 class GraphicsLayer; | 26 class GraphicsLayer; |
| (...skipping 43 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 68 void invalidateUntracked(DisplayItemClient); | 70 void invalidateUntracked(DisplayItemClient); |
| 69 void invalidateAll(); | 71 void invalidateAll(); |
| 70 | 72 |
| 71 // Record when paint offsets change during paint. | 73 // Record when paint offsets change during paint. |
| 72 void invalidatePaintOffset(const DisplayItemClientWrapper&); | 74 void invalidatePaintOffset(const DisplayItemClientWrapper&); |
| 73 #if ENABLE(ASSERT) | 75 #if ENABLE(ASSERT) |
| 74 bool paintOffsetWasInvalidated(DisplayItemClient) const; | 76 bool paintOffsetWasInvalidated(DisplayItemClient) const; |
| 75 #endif | 77 #endif |
| 76 | 78 |
| 77 // These methods are called during painting. | 79 // These methods are called during painting. |
| 80 |
| 81 // Provide a new set of paint properties to apply to recorded display items, |
| 82 // for Slimming Paint v2. |
| 83 void updateCurrentPaintProperties(const PaintProperties&); |
| 84 |
| 78 template <typename DisplayItemClass, typename... Args> | 85 template <typename DisplayItemClass, typename... Args> |
| 79 DisplayItemClass& createAndAppend(Args&&... args) | 86 DisplayItemClass& createAndAppend(Args&&... args) |
| 80 { | 87 { |
| 81 static_assert(WTF::IsSubclass<DisplayItemClass, DisplayItem>::value, | 88 static_assert(WTF::IsSubclass<DisplayItemClass, DisplayItem>::value, |
| 82 "Can only createAndAppend subclasses of DisplayItem."); | 89 "Can only createAndAppend subclasses of DisplayItem."); |
| 83 static_assert(sizeof(DisplayItemClass) <= kMaximumDisplayItemSize, | 90 static_assert(sizeof(DisplayItemClass) <= kMaximumDisplayItemSize, |
| 84 "DisplayItem subclass is larger than kMaximumDisplayItemSize."); | 91 "DisplayItem subclass is larger than kMaximumDisplayItemSize."); |
| 85 | 92 |
| 86 DisplayItemClass& displayItem = m_newDisplayItems.allocateAndConstruct<D
isplayItemClass>(WTF::forward<Args>(args)...); | 93 DisplayItemClass& displayItem = m_newDisplayItems.allocateAndConstruct<D
isplayItemClass>(WTF::forward<Args>(args)...); |
| 87 processNewItem(displayItem); | 94 processNewItem(displayItem); |
| (...skipping 19 matching lines...) Expand all Loading... |
| 107 void commitNewDisplayItems(GraphicsLayer* = 0); | 114 void commitNewDisplayItems(GraphicsLayer* = 0); |
| 108 | 115 |
| 109 // Returns the approximate memory usage, excluding memory likely to be | 116 // Returns the approximate memory usage, excluding memory likely to be |
| 110 // shared with the embedder after copying to WebDisplayItemList. | 117 // shared with the embedder after copying to WebDisplayItemList. |
| 111 // Should only be called right after commitNewDisplayItems. | 118 // Should only be called right after commitNewDisplayItems. |
| 112 size_t approximateUnsharedMemoryUsage() const; | 119 size_t approximateUnsharedMemoryUsage() const; |
| 113 | 120 |
| 114 // Get the paint list generated after the last painting. | 121 // Get the paint list generated after the last painting. |
| 115 const DisplayItems& displayItems() const; | 122 const DisplayItems& displayItems() const; |
| 116 | 123 |
| 124 // Get the paint chunks generated after the last painting. |
| 125 const Vector<PaintChunk>& paintChunks() const; |
| 126 |
| 117 bool clientCacheIsValid(DisplayItemClient) const; | 127 bool clientCacheIsValid(DisplayItemClient) const; |
| 118 | 128 |
| 119 // Commits the new display items and plays back the updated display items in
to the given context. | 129 // Commits the new display items and plays back the updated display items in
to the given context. |
| 120 void commitNewDisplayItemsAndReplay(GraphicsContext& context) | 130 void commitNewDisplayItemsAndReplay(GraphicsContext& context) |
| 121 { | 131 { |
| 122 commitNewDisplayItems(); | 132 commitNewDisplayItems(); |
| 123 replay(context); | 133 replay(context); |
| 124 } | 134 } |
| 125 | 135 |
| 126 void appendToWebDisplayItemList(WebDisplayItemList*); | 136 void appendToWebDisplayItemList(WebDisplayItemList*); |
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| 191 void checkUnderInvalidation(DisplayItems::iterator& newIt, DisplayItems::ite
rator& currentIt); | 201 void checkUnderInvalidation(DisplayItems::iterator& newIt, DisplayItems::ite
rator& currentIt); |
| 192 void checkCachedDisplayItemIsUnchanged(const char* messagePrefix, const Disp
layItem& newItem, const DisplayItem& oldItem); | 202 void checkCachedDisplayItemIsUnchanged(const char* messagePrefix, const Disp
layItem& newItem, const DisplayItem& oldItem); |
| 193 void checkNoRemainingCachedDisplayItems(); | 203 void checkNoRemainingCachedDisplayItems(); |
| 194 #endif | 204 #endif |
| 195 | 205 |
| 196 void replay(GraphicsContext&); | 206 void replay(GraphicsContext&); |
| 197 | 207 |
| 198 DisplayItems m_currentDisplayItems; | 208 DisplayItems m_currentDisplayItems; |
| 199 DisplayItems m_newDisplayItems; | 209 DisplayItems m_newDisplayItems; |
| 200 | 210 |
| 211 // In Slimming Paint v2, paint properties (e.g. transform) useful for |
| 212 // compositing are stored in corresponding paint chunks instead of in the |
| 213 // display items. |
| 214 Vector<PaintChunk> m_currentPaintChunks; |
| 215 PaintChunker m_newPaintChunks; |
| 216 |
| 201 // Contains all clients having valid cached paintings if updated. | 217 // Contains all clients having valid cached paintings if updated. |
| 202 // It's lazily updated in updateValidlyCachedClientsIfNeeded(). | 218 // It's lazily updated in updateValidlyCachedClientsIfNeeded(). |
| 203 // FIXME: In the future we can replace this with client-side repaint flags | 219 // FIXME: In the future we can replace this with client-side repaint flags |
| 204 // to avoid the cost of building and querying the hash table. | 220 // to avoid the cost of building and querying the hash table. |
| 205 mutable HashSet<DisplayItemClient> m_validlyCachedClients; | 221 mutable HashSet<DisplayItemClient> m_validlyCachedClients; |
| 206 mutable bool m_validlyCachedClientsDirty; | 222 mutable bool m_validlyCachedClientsDirty; |
| 207 | 223 |
| 208 #if ENABLE(ASSERT) | 224 #if ENABLE(ASSERT) |
| 209 // Set of clients which had paint offset changes since the last commit. This
is used for | 225 // Set of clients which had paint offset changes since the last commit. This
is used for |
| 210 // ensuring paint offsets are only updated once and are the same in all phas
es. | 226 // ensuring paint offsets are only updated once and are the same in all phas
es. |
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| 235 // the duplicated ids are from. | 251 // the duplicated ids are from. |
| 236 DisplayItemIndicesByClientMap m_newDisplayItemIndicesByClient; | 252 DisplayItemIndicesByClientMap m_newDisplayItemIndicesByClient; |
| 237 #endif | 253 #endif |
| 238 | 254 |
| 239 OwnPtr<Vector<String>> m_trackedPaintInvalidationObjects; | 255 OwnPtr<Vector<String>> m_trackedPaintInvalidationObjects; |
| 240 }; | 256 }; |
| 241 | 257 |
| 242 } // namespace blink | 258 } // namespace blink |
| 243 | 259 |
| 244 #endif // DisplayItemList_h | 260 #endif // DisplayItemList_h |
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