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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GeometryPrinters_h | 5 #ifndef PaintPrinters_h |
6 #define GeometryPrinters_h | 6 #define PaintPrinters_h |
7 | 7 |
8 #include "platform/geometry/FloatRoundedRect.h" | |
9 #include <iosfwd> | 8 #include <iosfwd> |
10 | 9 |
11 namespace blink { | 10 namespace blink { |
12 | 11 |
13 class FloatBox; | 12 struct PaintChunk; |
14 class FloatPoint; | 13 struct PaintProperties; |
15 class FloatPoint3D; | |
16 class FloatQuad; | |
17 class FloatRect; | |
18 class FloatSize; | |
19 class LayoutRect; | |
20 | 14 |
21 // GTest print support for geometry classes. | 15 // GTest print support for geometry classes. |
22 // | 16 // |
23 // To avoid ODR violations, these should also be declared in the respective | 17 // To avoid ODR violations, these should also be declared in the respective |
24 // headers defining these types. This is required because otherwise a template | 18 // headers defining these types. This is required because otherwise a template |
25 // instantiation may be instantiated differently, depending on whether this | 19 // instantiation may be instantiated differently, depending on whether this |
26 // declaration is found. | 20 // declaration is found. |
27 // | 21 // |
28 // As a result, it is not necessary to include this file in tests in order to | 22 // As a result, it is not necessary to include this file in tests in order to |
29 // use these printers. If, however, you get a link error about these symbols, | 23 // use these printers. If, however, you get a link error about these symbols, |
30 // you need to make sure the blink_platform_test_support target is linked in | 24 // you need to make sure the blink_platform_test_support target is linked in |
31 // your unit test binary. | 25 // your unit test binary. |
32 void PrintTo(const FloatBox&, std::ostream*); | 26 void PrintTo(const PaintChunk&, std::ostream*); |
33 void PrintTo(const FloatPoint&, std::ostream*); | 27 void PrintTo(const PaintProperties&, std::ostream*); |
34 void PrintTo(const FloatPoint3D&, std::ostream*); | |
35 void PrintTo(const FloatQuad&, std::ostream*); | |
36 void PrintTo(const FloatRect&, std::ostream*); | |
37 void PrintTo(const FloatRoundedRect&, std::ostream*); | |
38 void PrintTo(const FloatRoundedRect::Radii&, std::ostream*); | |
39 void PrintTo(const FloatSize&, std::ostream*); | |
40 void PrintTo(const LayoutRect&, std::ostream*); | |
41 | 28 |
42 } // namespace blink | 29 } // namespace blink |
43 | 30 |
44 #endif // GeometryPrinters_h | 31 #endif // PaintPrinters_h |
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