Index: components/mus/vm/connection_manager.cc |
diff --git a/components/mus/connection_manager.cc b/components/mus/vm/connection_manager.cc |
similarity index 96% |
rename from components/mus/connection_manager.cc |
rename to components/mus/vm/connection_manager.cc |
index b82ed5f42f95cb80463877ae20113787b915b712..0f01ba72cf2d171bfa8bacdf0dbd41265bf89718 100644 |
--- a/components/mus/connection_manager.cc |
+++ b/components/mus/vm/connection_manager.cc |
@@ -2,19 +2,19 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#include "components/mus/connection_manager.h" |
+#include "components/mus/vm/connection_manager.h" |
#include "base/logging.h" |
#include "base/stl_util.h" |
#include "cc/output/compositor_frame.h" |
#include "cc/quads/shared_quad_state.h" |
#include "cc/quads/surface_draw_quad.h" |
-#include "components/mus/client_connection.h" |
-#include "components/mus/connection_manager_delegate.h" |
-#include "components/mus/server_view.h" |
-#include "components/mus/view_coordinate_conversions.h" |
-#include "components/mus/view_tree_host_connection.h" |
-#include "components/mus/view_tree_impl.h" |
+#include "components/mus/vm/client_connection.h" |
+#include "components/mus/vm/connection_manager_delegate.h" |
+#include "components/mus/vm/server_view.h" |
+#include "components/mus/vm/view_coordinate_conversions.h" |
+#include "components/mus/vm/view_tree_host_connection.h" |
+#include "components/mus/vm/view_tree_impl.h" |
#include "mojo/application/public/cpp/application_connection.h" |
#include "mojo/converters/geometry/geometry_type_converters.h" |
#include "mojo/converters/input_events/input_events_type_converters.h" |
@@ -454,13 +454,10 @@ bool ConnectionManager::ConvertSurfaceDrawQuad( |
// better home for it. http://crbug.com/533029. |
cc::SurfaceDrawQuad* surface_quad = |
render_pass->CreateAndAppendDrawQuad<cc::SurfaceDrawQuad>(); |
- surface_quad->SetAll( |
- sqs, |
- input->rect.To<gfx::Rect>(), |
- input->opaque_rect.To<gfx::Rect>(), |
- input->visible_rect.To<gfx::Rect>(), |
- input->needs_blending, |
- view->surface_id()); |
+ surface_quad->SetAll(sqs, input->rect.To<gfx::Rect>(), |
+ input->opaque_rect.To<gfx::Rect>(), |
+ input->visible_rect.To<gfx::Rect>(), |
+ input->needs_blending, view->surface_id()); |
return true; |
} |