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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef COMPONENTS_MUS_DISPLAY_MANAGER_H_ | |
6 #define COMPONENTS_MUS_DISPLAY_MANAGER_H_ | |
7 | |
8 #include <map> | |
9 | |
10 #include "base/basictypes.h" | |
11 #include "base/memory/scoped_ptr.h" | |
12 #include "base/memory/weak_ptr.h" | |
13 #include "base/timer/timer.h" | |
14 #include "components/mus/display_manager_delegate.h" | |
15 #include "components/mus/public/interfaces/view_tree.mojom.h" | |
16 #include "components/mus/surfaces/top_level_display_client.h" | |
17 #include "third_party/mojo/src/mojo/public/cpp/bindings/callback.h" | |
18 #include "ui/gfx/geometry/rect.h" | |
19 #include "ui/platform_window/platform_window_delegate.h" | |
20 | |
21 namespace cc { | |
22 class SurfaceIdAllocator; | |
23 class SurfaceManager; | |
24 } // namespace cc | |
25 | |
26 namespace gles2 { | |
27 class GpuState; | |
28 } // namespace gles2 | |
29 | |
30 namespace mojo { | |
31 class ApplicationImpl; | |
32 } // namespace mojo | |
33 | |
34 namespace ui { | |
35 class PlatformWindow; | |
36 struct TextInputState; | |
37 } // namespace ui | |
38 | |
39 namespace mus { | |
40 | |
41 class DisplayManagerFactory; | |
42 class EventDispatcher; | |
43 class ServerView; | |
44 class SurfacesScheduler; | |
45 class SurfacesState; | |
46 | |
47 // DisplayManager is used to connect the root ServerView to a display. | |
48 class DisplayManager { | |
49 public: | |
50 virtual ~DisplayManager() {} | |
51 | |
52 static DisplayManager* Create( | |
53 mojo::ApplicationImpl* app_impl, | |
54 const scoped_refptr<GpuState>& gpu_state, | |
55 const scoped_refptr<SurfacesState>& surfaces_state); | |
56 | |
57 virtual void Init(DisplayManagerDelegate* delegate) = 0; | |
58 | |
59 // Schedules a paint for the specified region in the coordinates of |view|. | |
60 virtual void SchedulePaint(const ServerView* view, | |
61 const gfx::Rect& bounds) = 0; | |
62 | |
63 virtual void SetViewportSize(const gfx::Size& size) = 0; | |
64 | |
65 virtual void SetTitle(const base::string16& title) = 0; | |
66 | |
67 virtual const mojo::ViewportMetrics& GetViewportMetrics() = 0; | |
68 | |
69 virtual void UpdateTextInputState(const ui::TextInputState& state) = 0; | |
70 virtual void SetImeVisibility(bool visible) = 0; | |
71 | |
72 // Overrides factory for testing. Default (NULL) value indicates regular | |
73 // (non-test) environment. | |
74 static void set_factory_for_testing(DisplayManagerFactory* factory) { | |
75 DisplayManager::factory_ = factory; | |
76 } | |
77 | |
78 private: | |
79 // Static factory instance (always NULL for non-test). | |
80 static DisplayManagerFactory* factory_; | |
81 }; | |
82 | |
83 // DisplayManager implementation that connects to the services necessary to | |
84 // actually display. | |
85 class DefaultDisplayManager : public DisplayManager, | |
86 public ui::PlatformWindowDelegate { | |
87 public: | |
88 DefaultDisplayManager(mojo::ApplicationImpl* app_impl, | |
89 const scoped_refptr<GpuState>& gpu_state, | |
90 const scoped_refptr<SurfacesState>& surfaces_state); | |
91 ~DefaultDisplayManager() override; | |
92 | |
93 // DisplayManager: | |
94 void Init(DisplayManagerDelegate* delegate) override; | |
95 void SchedulePaint(const ServerView* view, const gfx::Rect& bounds) override; | |
96 void SetViewportSize(const gfx::Size& size) override; | |
97 void SetTitle(const base::string16& title) override; | |
98 const mojo::ViewportMetrics& GetViewportMetrics() override; | |
99 void UpdateTextInputState(const ui::TextInputState& state) override; | |
100 void SetImeVisibility(bool visible) override; | |
101 | |
102 private: | |
103 void WantToDraw(); | |
104 | |
105 // This method initiates a top level redraw of the display. | |
106 // TODO(fsamuel): This should use vblank as a signal rather than a timer | |
107 // http://crbug.com/533042 | |
108 void Draw(); | |
109 | |
110 // This is called after cc::Display has completed generating a new frame | |
111 // for the display. TODO(fsamuel): Idle time processing should happen here | |
112 // if there is budget for it. | |
113 void DidDraw(); | |
114 void UpdateMetrics(const gfx::Size& size, float device_pixel_ratio); | |
115 scoped_ptr<cc::CompositorFrame> GenerateCompositorFrame(); | |
116 | |
117 // ui::PlatformWindowDelegate: | |
118 void OnBoundsChanged(const gfx::Rect& new_bounds) override; | |
119 void OnDamageRect(const gfx::Rect& damaged_region) override; | |
120 void DispatchEvent(ui::Event* event) override; | |
121 void OnCloseRequest() override; | |
122 void OnClosed() override; | |
123 void OnWindowStateChanged(ui::PlatformWindowState new_state) override; | |
124 void OnLostCapture() override; | |
125 void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget, | |
126 float device_pixel_ratio) override; | |
127 void OnActivationChanged(bool active) override; | |
128 | |
129 mojo::ApplicationImpl* app_impl_; | |
130 scoped_refptr<GpuState> gpu_state_; | |
131 scoped_refptr<SurfacesState> surfaces_state_; | |
132 DisplayManagerDelegate* delegate_; | |
133 | |
134 mojo::ViewportMetrics metrics_; | |
135 gfx::Rect dirty_rect_; | |
136 base::Timer draw_timer_; | |
137 bool frame_pending_; | |
138 | |
139 scoped_ptr<TopLevelDisplayClient> top_level_display_client_; | |
140 scoped_ptr<ui::PlatformWindow> platform_window_; | |
141 | |
142 base::WeakPtrFactory<DefaultDisplayManager> weak_factory_; | |
143 | |
144 DISALLOW_COPY_AND_ASSIGN(DefaultDisplayManager); | |
145 }; | |
146 | |
147 } // namespace mus | |
148 | |
149 #endif // COMPONENTS_MUS_DISPLAY_MANAGER_H_ | |
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