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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "components/mus/display_manager.h" | |
6 | |
7 #include "base/numerics/safe_conversions.h" | |
8 #include "cc/output/compositor_frame.h" | |
9 #include "cc/output/delegated_frame_data.h" | |
10 #include "cc/quads/render_pass.h" | |
11 #include "cc/quads/shared_quad_state.h" | |
12 #include "cc/quads/surface_draw_quad.h" | |
13 #include "components/mus/display_manager_factory.h" | |
14 #include "components/mus/gles2/gpu_state.h" | |
15 #include "components/mus/public/interfaces/gpu.mojom.h" | |
16 #include "components/mus/public/interfaces/quads.mojom.h" | |
17 #include "components/mus/server_view.h" | |
18 #include "components/mus/surfaces/surfaces_state.h" | |
19 #include "components/mus/view_coordinate_conversions.h" | |
20 #include "mojo/application/public/cpp/application_connection.h" | |
21 #include "mojo/application/public/cpp/application_impl.h" | |
22 #include "mojo/converters/geometry/geometry_type_converters.h" | |
23 #include "mojo/converters/input_events/input_events_type_converters.h" | |
24 #include "mojo/converters/input_events/mojo_extended_key_event_data.h" | |
25 #include "mojo/converters/surfaces/surfaces_type_converters.h" | |
26 #include "mojo/converters/surfaces/surfaces_utils.h" | |
27 #include "mojo/converters/transform/transform_type_converters.h" | |
28 #include "third_party/skia/include/core/SkXfermode.h" | |
29 #include "ui/events/event.h" | |
30 #include "ui/events/event_utils.h" | |
31 #include "ui/gfx/display.h" | |
32 #include "ui/platform_window/platform_ime_controller.h" | |
33 #include "ui/platform_window/platform_window.h" | |
34 | |
35 #if defined(OS_WIN) | |
36 #include "ui/platform_window/win/win_window.h" | |
37 #elif defined(USE_X11) | |
38 #include "ui/platform_window/x11/x11_window.h" | |
39 #elif defined(OS_ANDROID) | |
40 #include "ui/platform_window/android/platform_window_android.h" | |
41 #endif | |
42 | |
43 using mojo::Rect; | |
44 using mojo::Size; | |
45 | |
46 namespace mus { | |
47 namespace { | |
48 | |
49 // DrawViewTree recursively visits ServerViews, creating a SurfaceDrawQuad for | |
50 // each that lacks one. For Views that already have CompositorFrames, we can | |
51 // skip this step and let cc::SurfaceAggregator do the heavy lifting. | |
52 // |skip_view| indicates whether or not we should generate a SurfaceDrawQuad | |
53 // for the provided |view|. | |
54 void DrawViewTree(cc::RenderPass* pass, | |
55 const ServerView* view, | |
56 const gfx::Vector2d& parent_to_root_origin_offset, | |
57 float opacity, | |
58 bool skip_view) { | |
59 if (!view->visible()) | |
60 return; | |
61 | |
62 const gfx::Rect absolute_bounds = | |
63 view->bounds() + parent_to_root_origin_offset; | |
64 | |
65 std::vector<const ServerView*> children(view->GetChildren()); | |
66 // TODO(rjkroege, fsamuel): Make sure we're handling alpha correctly. | |
67 const float combined_opacity = opacity * view->opacity(); | |
68 for (auto it = children.rbegin(); it != children.rend(); ++it) { | |
69 DrawViewTree(pass, *it, absolute_bounds.OffsetFromOrigin(), | |
70 combined_opacity, | |
71 view->parent() && | |
72 !view->surface_id().is_null() /* skip_view */); | |
73 } | |
74 | |
75 if (skip_view || view->surface_id().is_null()) | |
76 return; | |
77 | |
78 gfx::Transform quad_to_target_transform; | |
79 quad_to_target_transform.Translate(absolute_bounds.x(), absolute_bounds.y()); | |
80 gfx::Rect bounds_at_origin(view->bounds().size()); | |
81 | |
82 cc::SharedQuadState* sqs = pass->CreateAndAppendSharedQuadState(); | |
83 // TODO(fsamuel): These clipping and visible rects are incorrect. They need | |
84 // to be populated from CompositorFrame structs. | |
85 sqs->SetAll( | |
86 quad_to_target_transform, bounds_at_origin.size() /* layer_bounds */, | |
87 bounds_at_origin /* visible_layer_bounds */, | |
88 bounds_at_origin /* clip_rect */, false /* is_clipped */, view->opacity(), | |
89 SkXfermode::kSrc_Mode, 0 /* sorting-context_id */); | |
90 | |
91 auto surface_quad = pass->CreateAndAppendDrawQuad<cc::SurfaceDrawQuad>(); | |
92 surface_quad->SetNew(sqs, bounds_at_origin /* rect */, | |
93 bounds_at_origin /* visible_rect */, view->surface_id()); | |
94 } | |
95 | |
96 } // namespace | |
97 | |
98 // static | |
99 DisplayManagerFactory* DisplayManager::factory_ = nullptr; | |
100 | |
101 // static | |
102 DisplayManager* DisplayManager::Create( | |
103 mojo::ApplicationImpl* app_impl, | |
104 const scoped_refptr<GpuState>& gpu_state, | |
105 const scoped_refptr<SurfacesState>& surfaces_state) { | |
106 if (factory_) { | |
107 return factory_->CreateDisplayManager(app_impl, gpu_state, | |
108 surfaces_state); | |
109 } | |
110 return new DefaultDisplayManager(app_impl, gpu_state, | |
111 surfaces_state); | |
112 } | |
113 | |
114 DefaultDisplayManager::DefaultDisplayManager( | |
115 mojo::ApplicationImpl* app_impl, | |
116 const scoped_refptr<GpuState>& gpu_state, | |
117 const scoped_refptr<SurfacesState>& surfaces_state) | |
118 : app_impl_(app_impl), | |
119 gpu_state_(gpu_state), | |
120 surfaces_state_(surfaces_state), | |
121 delegate_(nullptr), | |
122 draw_timer_(false, false), | |
123 frame_pending_(false), | |
124 weak_factory_(this) { | |
125 metrics_.size_in_pixels = mojo::Size::New(); | |
126 metrics_.size_in_pixels->width = 800; | |
127 metrics_.size_in_pixels->height = 600; | |
128 } | |
129 | |
130 void DefaultDisplayManager::Init(DisplayManagerDelegate* delegate) { | |
131 delegate_ = delegate; | |
132 | |
133 gfx::Rect bounds(metrics_.size_in_pixels.To<gfx::Size>()); | |
134 #if defined(OS_WIN) | |
135 platform_window_.reset(new ui::WinWindow(this, bounds)); | |
136 #elif defined(USE_X11) | |
137 platform_window_.reset(new ui::X11Window(this)); | |
138 #elif defined(OS_ANDROID) | |
139 platform_window_.reset(new ui::PlatformWindowAndroid(this)); | |
140 #else | |
141 NOTREACHED() << "Unsupported platform"; | |
142 #endif | |
143 platform_window_->SetBounds(bounds); | |
144 platform_window_->Show(); | |
145 } | |
146 | |
147 DefaultDisplayManager::~DefaultDisplayManager() { | |
148 delegate_->OnTopLevelSurfaceChanged(cc::SurfaceId()); | |
149 // Invalidate WeakPtrs now to avoid callbacks back into the | |
150 // DefaultDisplayManager during destruction of |top_level_display_client_|. | |
151 weak_factory_.InvalidateWeakPtrs(); | |
152 top_level_display_client_.reset(); | |
153 // Destroy the PlatformWindow early on as it may call us back during | |
154 // destruction and we want to be in a known state. But destroy the surface | |
155 // first because it can still be using the platform window. | |
156 platform_window_.reset(); | |
157 } | |
158 | |
159 void DefaultDisplayManager::SchedulePaint(const ServerView* view, | |
160 const gfx::Rect& bounds) { | |
161 DCHECK(view); | |
162 if (!view->IsDrawn()) | |
163 return; | |
164 const gfx::Rect root_relative_rect = | |
165 ConvertRectBetweenViews(view, delegate_->GetRootView(), bounds); | |
166 if (root_relative_rect.IsEmpty()) | |
167 return; | |
168 dirty_rect_.Union(root_relative_rect); | |
169 WantToDraw(); | |
170 } | |
171 | |
172 void DefaultDisplayManager::SetViewportSize(const gfx::Size& size) { | |
173 platform_window_->SetBounds(gfx::Rect(size)); | |
174 } | |
175 | |
176 void DefaultDisplayManager::SetTitle(const base::string16& title) { | |
177 platform_window_->SetTitle(title); | |
178 } | |
179 | |
180 const mojo::ViewportMetrics& DefaultDisplayManager::GetViewportMetrics() { | |
181 return metrics_; | |
182 } | |
183 | |
184 void DefaultDisplayManager::UpdateTextInputState( | |
185 const ui::TextInputState& state) { | |
186 ui::PlatformImeController* ime = platform_window_->GetPlatformImeController(); | |
187 if (ime) | |
188 ime->UpdateTextInputState(state); | |
189 } | |
190 | |
191 void DefaultDisplayManager::SetImeVisibility(bool visible) { | |
192 ui::PlatformImeController* ime = platform_window_->GetPlatformImeController(); | |
193 if (ime) | |
194 ime->SetImeVisibility(visible); | |
195 } | |
196 | |
197 void DefaultDisplayManager::Draw() { | |
198 if (!delegate_->GetRootView()->visible()) | |
199 return; | |
200 | |
201 // TODO(fsamuel): We should add a trace for generating a top level frame. | |
202 scoped_ptr<cc::CompositorFrame> frame(GenerateCompositorFrame()); | |
203 frame_pending_ = true; | |
204 if (top_level_display_client_) { | |
205 top_level_display_client_->SubmitCompositorFrame( | |
206 frame.Pass(), base::Bind(&DefaultDisplayManager::DidDraw, | |
207 weak_factory_.GetWeakPtr())); | |
208 } | |
209 dirty_rect_ = gfx::Rect(); | |
210 } | |
211 | |
212 void DefaultDisplayManager::DidDraw() { | |
213 frame_pending_ = false; | |
214 if (!dirty_rect_.IsEmpty()) | |
215 WantToDraw(); | |
216 } | |
217 | |
218 void DefaultDisplayManager::WantToDraw() { | |
219 if (draw_timer_.IsRunning() || frame_pending_) | |
220 return; | |
221 | |
222 draw_timer_.Start( | |
223 FROM_HERE, base::TimeDelta(), | |
224 base::Bind(&DefaultDisplayManager::Draw, weak_factory_.GetWeakPtr())); | |
225 } | |
226 | |
227 void DefaultDisplayManager::UpdateMetrics(const gfx::Size& size, | |
228 float device_pixel_ratio) { | |
229 if (gfx::Display::HasForceDeviceScaleFactor()) | |
230 device_pixel_ratio = gfx::Display::GetForcedDeviceScaleFactor(); | |
231 if (metrics_.size_in_pixels.To<gfx::Size>() == size && | |
232 metrics_.device_pixel_ratio == device_pixel_ratio) | |
233 return; | |
234 mojo::ViewportMetrics old_metrics; | |
235 old_metrics.size_in_pixels = metrics_.size_in_pixels.Clone(); | |
236 old_metrics.device_pixel_ratio = metrics_.device_pixel_ratio; | |
237 | |
238 metrics_.size_in_pixels = mojo::Size::From(size); | |
239 metrics_.device_pixel_ratio = device_pixel_ratio; | |
240 | |
241 delegate_->OnViewportMetricsChanged(old_metrics, metrics_); | |
242 } | |
243 | |
244 scoped_ptr<cc::CompositorFrame> | |
245 DefaultDisplayManager::GenerateCompositorFrame() { | |
246 scoped_ptr<cc::RenderPass> render_pass = cc::RenderPass::Create(); | |
247 render_pass->damage_rect = dirty_rect_; | |
248 render_pass->output_rect = gfx::Rect(metrics_.size_in_pixels.To<gfx::Size>()); | |
249 | |
250 DrawViewTree(render_pass.get(), | |
251 delegate_->GetRootView(), | |
252 gfx::Vector2d(), 1.0f, | |
253 false /* skip_view */); | |
254 | |
255 scoped_ptr<cc::DelegatedFrameData> frame_data(new cc::DelegatedFrameData); | |
256 frame_data->device_scale_factor = metrics_.device_pixel_ratio; | |
257 frame_data->render_pass_list.push_back(render_pass.Pass()); | |
258 | |
259 scoped_ptr<cc::CompositorFrame> frame(new cc::CompositorFrame); | |
260 frame->delegated_frame_data = frame_data.Pass(); | |
261 return frame.Pass(); | |
262 } | |
263 | |
264 void DefaultDisplayManager::OnBoundsChanged(const gfx::Rect& new_bounds) { | |
265 UpdateMetrics(new_bounds.size(), metrics_.device_pixel_ratio); | |
266 } | |
267 | |
268 void DefaultDisplayManager::OnDamageRect(const gfx::Rect& damaged_region) { | |
269 dirty_rect_.Union(damaged_region); | |
270 WantToDraw(); | |
271 } | |
272 | |
273 void DefaultDisplayManager::DispatchEvent(ui::Event* event) { | |
274 mojo::EventPtr mojo_event(mojo::Event::From(*event)); | |
275 delegate_->OnEvent(mojo_event.Pass()); | |
276 | |
277 switch (event->type()) { | |
278 case ui::ET_MOUSE_PRESSED: | |
279 case ui::ET_TOUCH_PRESSED: | |
280 platform_window_->SetCapture(); | |
281 break; | |
282 case ui::ET_MOUSE_RELEASED: | |
283 case ui::ET_TOUCH_RELEASED: | |
284 platform_window_->ReleaseCapture(); | |
285 break; | |
286 default: | |
287 break; | |
288 } | |
289 | |
290 #if defined(USE_X11) | |
291 // We want to emulate the WM_CHAR generation behaviour of Windows. | |
292 // | |
293 // On Linux, we've previously inserted characters by having | |
294 // InputMethodAuraLinux take all key down events and send a character event | |
295 // to the TextInputClient. This causes a mismatch in code that has to be | |
296 // shared between Windows and Linux, including blink code. Now that we're | |
297 // trying to have one way of doing things, we need to standardize on and | |
298 // emulate Windows character events. | |
299 // | |
300 // This is equivalent to what we're doing in the current Linux port, but | |
301 // done once instead of done multiple times in different places. | |
302 if (event->type() == ui::ET_KEY_PRESSED) { | |
303 ui::KeyEvent* key_press_event = static_cast<ui::KeyEvent*>(event); | |
304 ui::KeyEvent char_event(key_press_event->GetCharacter(), | |
305 key_press_event->key_code(), | |
306 key_press_event->flags()); | |
307 | |
308 DCHECK_EQ(key_press_event->GetCharacter(), char_event.GetCharacter()); | |
309 DCHECK_EQ(key_press_event->key_code(), char_event.key_code()); | |
310 DCHECK_EQ(key_press_event->flags(), char_event.flags()); | |
311 | |
312 char_event.SetExtendedKeyEventData( | |
313 make_scoped_ptr(new mojo::MojoExtendedKeyEventData( | |
314 key_press_event->GetLocatedWindowsKeyboardCode(), | |
315 key_press_event->GetText(), key_press_event->GetUnmodifiedText()))); | |
316 | |
317 delegate_->OnEvent(mojo::Event::From(char_event)); | |
318 } | |
319 #endif | |
320 } | |
321 | |
322 void DefaultDisplayManager::OnCloseRequest() { | |
323 platform_window_->Close(); | |
324 } | |
325 | |
326 void DefaultDisplayManager::OnClosed() { | |
327 delegate_->OnDisplayClosed(); | |
328 } | |
329 | |
330 void DefaultDisplayManager::OnWindowStateChanged( | |
331 ui::PlatformWindowState new_state) {} | |
332 | |
333 void DefaultDisplayManager::OnLostCapture() {} | |
334 | |
335 void DefaultDisplayManager::OnAcceleratedWidgetAvailable( | |
336 gfx::AcceleratedWidget widget, | |
337 float device_pixel_ratio) { | |
338 if (widget != gfx::kNullAcceleratedWidget) { | |
339 top_level_display_client_.reset( | |
340 new TopLevelDisplayClient(widget, gpu_state_, surfaces_state_)); | |
341 delegate_->OnTopLevelSurfaceChanged( | |
342 top_level_display_client_->surface_id()); | |
343 } | |
344 UpdateMetrics(metrics_.size_in_pixels.To<gfx::Size>(), device_pixel_ratio); | |
345 } | |
346 | |
347 void DefaultDisplayManager::OnActivationChanged(bool active) {} | |
348 | |
349 } // namespace mus | |
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