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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/render_widget.h" | 5 #include "content/renderer/render_widget.h" |
6 | 6 |
7 #include "base/auto_reset.h" | 7 #include "base/auto_reset.h" |
8 #include "base/bind.h" | 8 #include "base/bind.h" |
9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
10 #include "base/logging.h" | 10 #include "base/logging.h" |
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1387 void RenderWidget::didFirstVisuallyNonEmptyLayout() { | 1387 void RenderWidget::didFirstVisuallyNonEmptyLayout() { |
1388 QueueMessage( | 1388 QueueMessage( |
1389 new ViewHostMsg_DidFirstVisuallyNonEmptyPaint(routing_id_), | 1389 new ViewHostMsg_DidFirstVisuallyNonEmptyPaint(routing_id_), |
1390 MESSAGE_DELIVERY_POLICY_WITH_VISUAL_STATE); | 1390 MESSAGE_DELIVERY_POLICY_WITH_VISUAL_STATE); |
1391 } | 1391 } |
1392 | 1392 |
1393 void RenderWidget::didFirstLayoutAfterFinishedParsing() { | 1393 void RenderWidget::didFirstLayoutAfterFinishedParsing() { |
1394 // TODO(dglazkov): Use this hook to drive CapturePageInfo. | 1394 // TODO(dglazkov): Use this hook to drive CapturePageInfo. |
1395 } | 1395 } |
1396 | 1396 |
| 1397 void RenderWidget::didFirstPaintAfterLoad() { |
| 1398 QueueMessage(new ViewHostMsg_DidFirstPaintAfterLoad(routing_id_), |
| 1399 MESSAGE_DELIVERY_POLICY_WITH_VISUAL_STATE); |
| 1400 } |
| 1401 |
1397 void RenderWidget::WillBeginCompositorFrame() { | 1402 void RenderWidget::WillBeginCompositorFrame() { |
1398 TRACE_EVENT0("gpu", "RenderWidget::willBeginCompositorFrame"); | 1403 TRACE_EVENT0("gpu", "RenderWidget::willBeginCompositorFrame"); |
1399 | 1404 |
1400 // The UpdateTextInputState can result in further layout and possibly | 1405 // The UpdateTextInputState can result in further layout and possibly |
1401 // enable GPU acceleration so they need to be called before any painting | 1406 // enable GPU acceleration so they need to be called before any painting |
1402 // is done. | 1407 // is done. |
1403 UpdateTextInputState(NO_SHOW_IME, FROM_NON_IME); | 1408 UpdateTextInputState(NO_SHOW_IME, FROM_NON_IME); |
1404 UpdateSelectionBounds(); | 1409 UpdateSelectionBounds(); |
1405 } | 1410 } |
1406 | 1411 |
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2410 void RenderWidget::RegisterVideoHoleFrame(RenderFrameImpl* frame) { | 2415 void RenderWidget::RegisterVideoHoleFrame(RenderFrameImpl* frame) { |
2411 video_hole_frames_.AddObserver(frame); | 2416 video_hole_frames_.AddObserver(frame); |
2412 } | 2417 } |
2413 | 2418 |
2414 void RenderWidget::UnregisterVideoHoleFrame(RenderFrameImpl* frame) { | 2419 void RenderWidget::UnregisterVideoHoleFrame(RenderFrameImpl* frame) { |
2415 video_hole_frames_.RemoveObserver(frame); | 2420 video_hole_frames_.RemoveObserver(frame); |
2416 } | 2421 } |
2417 #endif // defined(VIDEO_HOLE) | 2422 #endif // defined(VIDEO_HOLE) |
2418 | 2423 |
2419 } // namespace content | 2424 } // namespace content |
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