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Issue 13746002: Force GPU switch with CGLSetVirtualScreen only for compositor (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Clean up branching mess Created 7 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
6 6
7 #include <stdio.h> 7 #include <stdio.h>
8 8
9 #include <algorithm> 9 #include <algorithm>
10 #include <list> 10 #include <list>
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2566 2566
2567 DoBindBuffer(GL_ARRAY_BUFFER, 0); 2567 DoBindBuffer(GL_ARRAY_BUFFER, 0);
2568 DoBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); 2568 DoBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
2569 DoBindFramebuffer(GL_FRAMEBUFFER, 0); 2569 DoBindFramebuffer(GL_FRAMEBUFFER, 0);
2570 DoBindRenderbuffer(GL_RENDERBUFFER, 0); 2570 DoBindRenderbuffer(GL_RENDERBUFFER, 0);
2571 2571
2572 if (feature_info_->workarounds().reverse_point_sprite_coord_origin) { 2572 if (feature_info_->workarounds().reverse_point_sprite_coord_origin) {
2573 glPointParameteri(GL_POINT_SPRITE_COORD_ORIGIN, GL_LOWER_LEFT); 2573 glPointParameteri(GL_POINT_SPRITE_COORD_ORIGIN, GL_LOWER_LEFT);
2574 } 2574 }
2575 2575
2576 // Only compositor contexts are known to use only the subset of GL
2577 // that can be safely migrated between the iGPU and the dGPU. Mark
2578 // those contexts as safe to forcibly transition between the GPUs.
2579 // http://crbug.com/180876, http://crbug.com/227228
2580 if (!offscreen)
2581 context_->SetSafeToForceGpuSwitch();
2582
2576 // Create a delegate to perform async pixel transfers. 2583 // Create a delegate to perform async pixel transfers.
2577 async_pixel_transfer_delegate_ = 2584 async_pixel_transfer_delegate_ =
2578 gfx::AsyncPixelTransferDelegate::Create(context.get()); 2585 gfx::AsyncPixelTransferDelegate::Create(context.get());
2579 2586
2580 return true; 2587 return true;
2581 } 2588 }
2582 2589
2583 void GLES2DecoderImpl::UpdateCapabilities() { 2590 void GLES2DecoderImpl::UpdateCapabilities() {
2584 util_.set_num_compressed_texture_formats( 2591 util_.set_num_compressed_texture_formats(
2585 validators_->compressed_texture_format.GetValues().size()); 2592 validators_->compressed_texture_format.GetValues().size());
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10533 return error::kNoError; 10540 return error::kNoError;
10534 } 10541 }
10535 10542
10536 // Include the auto-generated part of this file. We split this because it means 10543 // Include the auto-generated part of this file. We split this because it means
10537 // we can easily edit the non-auto generated parts right here in this file 10544 // we can easily edit the non-auto generated parts right here in this file
10538 // instead of having to edit some template or the code generator. 10545 // instead of having to edit some template or the code generator.
10539 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" 10546 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h"
10540 10547
10541 } // namespace gles2 10548 } // namespace gles2
10542 } // namespace gpu 10549 } // namespace gpu
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