| Index: content/common/gpu/media/v4l2_video_device.h
|
| diff --git a/content/common/gpu/media/v4l2_video_device.h b/content/common/gpu/media/v4l2_video_device.h
|
| index 92bc02fac25175b13582ea64d366c2c3b2406df4..eae3d23fddde599fde56b516bac8fa324c77ce9e 100644
|
| --- a/content/common/gpu/media/v4l2_video_device.h
|
| +++ b/content/common/gpu/media/v4l2_video_device.h
|
| @@ -9,6 +9,9 @@
|
| #ifndef CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DEVICE_H_
|
| #define CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DEVICE_H_
|
|
|
| +#include "ui/gfx/size.h"
|
| +#include "ui/gl/gl_bindings.h"
|
| +
|
| namespace content {
|
|
|
| class V4L2Device {
|
| @@ -19,7 +22,7 @@ class V4L2Device {
|
| // Tries to create and initialize an appropriate V4L2Device object for the
|
| // current platform and returns a scoped_ptr<V4L2Device> on success else
|
| // returns NULL.
|
| - static scoped_ptr<V4L2Device> Create();
|
| + static scoped_ptr<V4L2Device> Create(EGLContext egl_context);
|
|
|
| // Parameters and return value are the same as for the standard ioctl() system
|
| // call.
|
| @@ -50,7 +53,31 @@ class V4L2Device {
|
| int flags,
|
| unsigned int offset) = 0;
|
| virtual void Munmap(void* addr, unsigned int len) = 0;
|
| +
|
| + // Does all the initialization of V4L2Device, returns true on success.
|
| + virtual bool Initialize() = 0;
|
| +
|
| + // This method is used to create an EglImage since each V4L2Device
|
| + // may use a different method of acquiring one and associating it to the
|
| + // given texture. The texture_id is used to bind the texture to the created
|
| + // eglImage. buffer_index can be used to associate the created EglImage by
|
| + // the underlying V4L2Device implementation.
|
| + virtual EGLImageKHR CreateEGLImage(EGLDisplay egl_display,
|
| + GLuint texture_id,
|
| + gfx::Size frame_buffer_size,
|
| + unsigned int buffer_index) = 0;
|
| +
|
| + // This method destroys the EGLImage.
|
| + virtual EGLBoolean DestroyEGLImage(EGLDisplay egl_display,
|
| + EGLImageKHR egl_image) = 0;
|
| +
|
| + // This method returns the supported texture target for the V4L2Device.
|
| + virtual GLenum GetTextureTarget() = 0;
|
| +
|
| + // Returns the preferred pixel format supported by this V4L2Device.
|
| + virtual uint32 PreferredOutputFormat() = 0;
|
| };
|
| +
|
| } // namespace content
|
|
|
| #endif // CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DEVICE_H_
|
|
|