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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/media/gpu_video_decode_accelerator.h" | 5 #include "content/common/gpu/media/gpu_video_decode_accelerator.h" |
6 | 6 |
7 #include <vector> | 7 #include <vector> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
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266 #if defined(OS_WIN) | 266 #if defined(OS_WIN) |
267 if (base::win::GetVersion() < base::win::VERSION_WIN7) { | 267 if (base::win::GetVersion() < base::win::VERSION_WIN7) { |
268 NOTIMPLEMENTED() << "HW video decode acceleration not available."; | 268 NOTIMPLEMENTED() << "HW video decode acceleration not available."; |
269 NotifyError(media::VideoDecodeAccelerator::PLATFORM_FAILURE); | 269 NotifyError(media::VideoDecodeAccelerator::PLATFORM_FAILURE); |
270 return; | 270 return; |
271 } | 271 } |
272 DVLOG(0) << "Initializing DXVA HW decoder for windows."; | 272 DVLOG(0) << "Initializing DXVA HW decoder for windows."; |
273 video_decode_accelerator_.reset(new DXVAVideoDecodeAccelerator( | 273 video_decode_accelerator_.reset(new DXVAVideoDecodeAccelerator( |
274 this, make_context_current_)); | 274 this, make_context_current_)); |
275 #elif defined(OS_CHROMEOS) && defined(ARCH_CPU_ARMEL) && defined(USE_X11) | 275 #elif defined(OS_CHROMEOS) && defined(ARCH_CPU_ARMEL) && defined(USE_X11) |
276 scoped_ptr<V4L2Device> device = V4L2Device::Create(); | 276 scoped_ptr<V4L2Device> device = |
| 277 V4L2Device::Create(stub_->decoder()->GetGLContext()->GetHandle()); |
277 if (!device.get()) { | 278 if (!device.get()) { |
278 NotifyError(media::VideoDecodeAccelerator::PLATFORM_FAILURE); | 279 NotifyError(media::VideoDecodeAccelerator::PLATFORM_FAILURE); |
279 return; | 280 return; |
280 } | 281 } |
281 video_decode_accelerator_.reset( | 282 video_decode_accelerator_.reset( |
282 new V4L2VideoDecodeAccelerator(gfx::GLSurfaceEGL::GetHardwareDisplay(), | 283 new V4L2VideoDecodeAccelerator(gfx::GLSurfaceEGL::GetHardwareDisplay(), |
283 this, | 284 this, |
284 weak_factory_for_io_.GetWeakPtr(), | 285 weak_factory_for_io_.GetWeakPtr(), |
285 make_context_current_, | 286 make_context_current_, |
286 device.Pass(), | 287 device.Pass(), |
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510 scoped_refptr<gpu::gles2::TextureRef> texture_ref = it->second; | 511 scoped_refptr<gpu::gles2::TextureRef> texture_ref = it->second; |
511 GLenum target = texture_ref->texture()->target(); | 512 GLenum target = texture_ref->texture()->target(); |
512 gpu::gles2::TextureManager* texture_manager = | 513 gpu::gles2::TextureManager* texture_manager = |
513 stub_->decoder()->GetContextGroup()->texture_manager(); | 514 stub_->decoder()->GetContextGroup()->texture_manager(); |
514 DCHECK(!texture_ref->texture()->IsLevelCleared(target, 0)); | 515 DCHECK(!texture_ref->texture()->IsLevelCleared(target, 0)); |
515 texture_manager->SetLevelCleared(texture_ref, target, 0, true); | 516 texture_manager->SetLevelCleared(texture_ref, target, 0, true); |
516 uncleared_textures_.erase(it); | 517 uncleared_textures_.erase(it); |
517 } | 518 } |
518 | 519 |
519 } // namespace content | 520 } // namespace content |
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