Descriptioncc: Use refresh_rate from LayerTreeSettings
We use it in compositor_unittests to have a faster refresh rate during test
(when WGC3D is mocked out --- no hardware vsync).
TEST=cc_unittests pass, compositor_unittests --ui-enable-threaded-compositing are faster
Committed: https://src.chromium.org/viewvc/chrome?view=rev&revision=192676
Patch Set 1 #Patch Set 2 : Speed up all the tests. #
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