Index: cc/layers/tiled_layer_unittest.cc |
diff --git a/cc/layers/tiled_layer_unittest.cc b/cc/layers/tiled_layer_unittest.cc |
index 0f64d3ce822c4982bd5ac2ee44591be888faf3f5..65df8445e403948890e6ecbdecb584b8e41fd705 100644 |
--- a/cc/layers/tiled_layer_unittest.cc |
+++ b/cc/layers/tiled_layer_unittest.cc |
@@ -229,8 +229,7 @@ TEST_F(TiledLayerTest, PushOccludedDirtyTiles) { |
make_scoped_ptr(new FakeTiledLayerImpl(host_impl_->active_tree(), 1)); |
TestOcclusionTracker occluded; |
occlusion_ = &occluded; |
- layer_tree_host_->SetViewportSize(gfx::Size(1000, 1000), |
- gfx::Size(1000, 1000)); |
+ layer_tree_host_->SetViewportSize(gfx::Size(1000, 1000)); |
// The tile size is 100x100, so this invalidates and then paints two tiles. |
layer->SetBounds(gfx::Size(100, 200)); |
@@ -579,7 +578,6 @@ TEST_F(TiledLayerTest, PaintSmallAnimatedLayersImmediately) { |
int layer_height = 5 * FakeTiledLayer::tile_size().height(); |
int memory_for_layer = layer_width * layer_height * 4; |
layer_tree_host_->SetViewportSize( |
- gfx::Size(viewport_width, viewport_height), |
gfx::Size(viewport_width, viewport_height)); |
// Use 10x5 tiles to run out of memory. |
@@ -881,7 +879,7 @@ TEST_F(TiledLayerTest, SkipsDrawGetsReset) { |
child_layer->InvalidateContentRect(content_rect); |
layer_tree_host_->SetRootLayer(root_layer); |
- layer_tree_host_->SetViewportSize(gfx::Size(300, 300), gfx::Size(300, 300)); |
+ layer_tree_host_->SetViewportSize(gfx::Size(300, 300)); |
layer_tree_host_->UpdateLayers(queue_.get(), memory_limit); |
@@ -951,7 +949,7 @@ TEST_F(TiledLayerPartialUpdateTest, PartialUpdates) { |
layer->InvalidateContentRect(content_rect); |
layer_tree_host_->SetRootLayer(layer); |
- layer_tree_host_->SetViewportSize(gfx::Size(300, 200), gfx::Size(300, 200)); |
+ layer_tree_host_->SetViewportSize(gfx::Size(300, 200)); |
// Full update of all 6 tiles. |
layer_tree_host_->UpdateLayers(queue_.get(), |
@@ -1073,7 +1071,7 @@ TEST_F(TiledLayerTest, TilesPaintedWithOcclusion) { |
// The tile size is 100x100. |
- layer_tree_host_->SetViewportSize(gfx::Size(600, 600), gfx::Size(600, 600)); |
+ layer_tree_host_->SetViewportSize(gfx::Size(600, 600)); |
layer->SetBounds(gfx::Size(600, 600)); |
CalcDrawProps(layer); |
@@ -1133,7 +1131,7 @@ TEST_F(TiledLayerTest, TilesPaintedWithOcclusionAndVisiblityConstraints) { |
// The tile size is 100x100. |
- layer_tree_host_->SetViewportSize(gfx::Size(600, 600), gfx::Size(600, 600)); |
+ layer_tree_host_->SetViewportSize(gfx::Size(600, 600)); |
layer->SetBounds(gfx::Size(600, 600)); |
CalcDrawProps(layer); |
@@ -1201,7 +1199,7 @@ TEST_F(TiledLayerTest, TilesNotPaintedWithoutInvalidation) { |
// The tile size is 100x100. |
- layer_tree_host_->SetViewportSize(gfx::Size(600, 600), gfx::Size(600, 600)); |
+ layer_tree_host_->SetViewportSize(gfx::Size(600, 600)); |
layer->SetBounds(gfx::Size(600, 600)); |
CalcDrawProps(layer); |
@@ -1245,7 +1243,7 @@ TEST_F(TiledLayerTest, TilesPaintedWithOcclusionAndTransforms) { |
// This makes sure the painting works when the occluded region (in screen |
// space) is transformed differently than the layer. |
- layer_tree_host_->SetViewportSize(gfx::Size(600, 600), gfx::Size(600, 600)); |
+ layer_tree_host_->SetViewportSize(gfx::Size(600, 600)); |
layer->SetBounds(gfx::Size(600, 600)); |
CalcDrawProps(layer); |
gfx::Transform screen_transform; |
@@ -1281,7 +1279,7 @@ TEST_F(TiledLayerTest, TilesPaintedWithOcclusionAndScaling) { |
// This makes sure the painting works when the content space is scaled to |
// a different layer space. In this case tiles are scaled to be 200x200 |
// pixels, which means none should be occluded. |
- layer_tree_host_->SetViewportSize(gfx::Size(600, 600), gfx::Size(600, 600)); |
+ layer_tree_host_->SetViewportSize(gfx::Size(600, 600)); |
layer->SetBounds(gfx::Size(600, 600)); |
layer->SetRasterScale(0.5); |
CalcDrawProps(layer); |
@@ -1366,8 +1364,7 @@ TEST_F(TiledLayerTest, VisibleContentOpaqueRegion) { |
make_scoped_refptr(new FakeTiledLayer(resource_manager_.get())); |
TestOcclusionTracker occluded; |
occlusion_ = &occluded; |
- layer_tree_host_->SetViewportSize(gfx::Size(1000, 1000), |
- gfx::Size(1000, 1000)); |
+ layer_tree_host_->SetViewportSize(gfx::Size(1000, 1000)); |
// The tile size is 100x100, so this invalidates and then paints two tiles in |
// various ways. |
@@ -1482,8 +1479,7 @@ TEST_F(TiledLayerTest, Pixels_paintedMetrics) { |
make_scoped_refptr(new FakeTiledLayer(resource_manager_.get())); |
TestOcclusionTracker occluded; |
occlusion_ = &occluded; |
- layer_tree_host_->SetViewportSize(gfx::Size(1000, 1000), |
- gfx::Size(1000, 1000)); |
+ layer_tree_host_->SetViewportSize(gfx::Size(1000, 1000)); |
// The tile size is 100x100, so this invalidates and then paints two tiles in |
// various ways. |
@@ -1575,7 +1571,7 @@ TEST_F(TiledLayerTest, DontAllocateContentsWhenTargetSurfaceCantBeAllocated) { |
child2->draw_properties().drawable_content_rect = root_rect; |
layer_tree_host_->SetRootLayer(root); |
- layer_tree_host_->SetViewportSize(root_rect.size(), root_rect.size()); |
+ layer_tree_host_->SetViewportSize(root_rect.size()); |
// With a huge memory limit, all layers should update and push their textures. |
root->InvalidateContentRect(root_rect); |