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Unified Diff: net/spdy/spdy_session.cc

Issue 13608003: Revert 181390 "SPDY - implement greedy approach to read all the ..." (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 7 years, 9 months ago
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Index: net/spdy/spdy_session.cc
===================================================================
--- net/spdy/spdy_session.cc (revision 192196)
+++ net/spdy/spdy_session.cc (working copy)
@@ -314,13 +314,14 @@
http_server_properties_(http_server_properties),
connection_(new ClientSocketHandle),
read_buffer_(new IOBuffer(kReadBufferSize)),
+ read_pending_(false),
stream_hi_water_mark_(kFirstStreamId),
write_pending_(false),
delayed_write_pending_(false),
is_secure_(false),
certificate_error_code_(OK),
error_(OK),
- state_(STATE_IDLE),
+ state_(IDLE),
max_concurrent_streams_(initial_max_concurrent_streams == 0 ?
kInitialMaxConcurrentStreams :
initial_max_concurrent_streams),
@@ -331,8 +332,7 @@
streams_pushed_count_(0),
streams_pushed_and_claimed_count_(0),
streams_abandoned_count_(0),
- total_bytes_received_(0),
- bytes_read_(0),
+ bytes_received_(0),
sent_settings_(false),
received_settings_(false),
stalled_streams_(0),
@@ -373,8 +373,8 @@
}
SpdySession::~SpdySession() {
- if (state_ != STATE_CLOSED) {
- state_ = STATE_CLOSED;
+ if (state_ != CLOSED) {
+ state_ = CLOSED;
// Cleanup all the streams.
CloseAllStreams(net::ERR_ABORTED);
@@ -406,7 +406,7 @@
base::StatsCounter spdy_sessions("spdy.sessions");
spdy_sessions.Increment();
- state_ = STATE_DO_READ;
+ state_ = CONNECTED;
connection_.reset(connection);
is_secure_ = is_secure;
certificate_error_code_ = certificate_error_code;
@@ -458,17 +458,17 @@
// Write out any data that we might have to send, such as the settings frame.
WriteSocketLater();
- int error = DoLoop(OK);
+ net::Error error = ReadSocket();
if (error == ERR_IO_PENDING)
return OK;
- return static_cast<net::Error>(error);
+ return error;
}
bool SpdySession::VerifyDomainAuthentication(const std::string& domain) {
if (!verify_domain_authentication_)
return true;
- if (!IsConnected())
+ if (state_ != CONNECTED)
return false;
SSLInfo ssl_info;
@@ -496,7 +496,7 @@
const GURL& url,
scoped_refptr<SpdyStream>* stream,
const BoundNetLog& stream_net_log) {
- CHECK_NE(state_, STATE_CLOSED);
+ CHECK_NE(state_, CLOSED);
*stream = NULL;
@@ -866,7 +866,7 @@
// If we're connecting, defer to the connection to give us the actual
// LoadState.
- if (state_ == STATE_CONNECTING)
+ if (state_ == CONNECTING)
return connection_->GetLoadState();
// Just report that we're idle since the session could be doing
@@ -875,97 +875,44 @@
}
void SpdySession::OnReadComplete(int bytes_read) {
- DCHECK_NE(state_, STATE_DO_READ);
- DoLoop(bytes_read);
-}
-
-void SpdySession::StartRead() {
- DCHECK_NE(state_, STATE_DO_READ_COMPLETE);
- DoLoop(OK);
-}
-
-int SpdySession::DoLoop(int result) {
- bytes_read_ = 0;
-
- // The SpdyFramer will use callbacks onto |this| as it parses frames.
- // When errors occur, those callbacks can lead to teardown of all references
- // to |this|, so maintain a reference to self during this call for safe
- // cleanup.
- scoped_refptr<SpdySession> self(this);
-
- do {
- switch (state_) {
- case STATE_DO_READ:
- DCHECK_EQ(result, OK);
- result = DoRead();
- break;
- case STATE_DO_READ_COMPLETE:
- result = DoReadComplete(result);
- break;
- case STATE_CLOSED:
- result = ERR_CONNECTION_CLOSED;
- break;
- default:
- NOTREACHED() << "state_: " << state_;
- break;
- }
- } while (result != ERR_IO_PENDING && result != ERR_CONNECTION_CLOSED);
-
- return result;
-}
-
-int SpdySession::DoRead() {
- if (bytes_read_ > kMaxReadBytes) {
- state_ = STATE_DO_READ;
- MessageLoop::current()->PostTask(
- FROM_HERE,
- base::Bind(&SpdySession::StartRead,
- weak_factory_.GetWeakPtr()));
- return ERR_IO_PENDING;
- }
-
- CHECK(connection_.get());
- CHECK(connection_->socket());
- state_ = STATE_DO_READ_COMPLETE;
- return connection_->socket()->Read(
- read_buffer_.get(),
- kReadBufferSize,
- base::Bind(&SpdySession::OnReadComplete, weak_factory_.GetWeakPtr()));
-}
-
-int SpdySession::DoReadComplete(int result) {
// Parse a frame. For now this code requires that the frame fit into our
// buffer (32KB).
// TODO(mbelshe): support arbitrarily large frames!
- if (result <= 0) {
+ read_pending_ = false;
+
+ if (bytes_read <= 0) {
// Session is tearing down.
- net::Error error = static_cast<net::Error>(result);
- if (result == 0)
+ net::Error error = static_cast<net::Error>(bytes_read);
+ if (bytes_read == 0)
error = ERR_CONNECTION_CLOSED;
- CloseSessionOnError(error, true, "result is <= 0.");
- return ERR_CONNECTION_CLOSED;
+ CloseSessionOnError(error, true, "bytes_read is <= 0.");
+ return;
}
- total_bytes_received_ += result;
- bytes_read_ += result;
+ bytes_received_ += bytes_read;
last_activity_time_ = base::TimeTicks::Now();
+ // The SpdyFramer will use callbacks onto |this| as it parses frames.
+ // When errors occur, those callbacks can lead to teardown of all references
+ // to |this|, so maintain a reference to self during this call for safe
+ // cleanup.
+ scoped_refptr<SpdySession> self(this);
+
DCHECK(buffered_spdy_framer_.get());
char* data = read_buffer_->data();
- while (result &&
+ while (bytes_read &&
buffered_spdy_framer_->error_code() ==
SpdyFramer::SPDY_NO_ERROR) {
uint32 bytes_processed =
- buffered_spdy_framer_->ProcessInput(data, result);
- result -= bytes_processed;
+ buffered_spdy_framer_->ProcessInput(data, bytes_read);
+ bytes_read -= bytes_processed;
data += bytes_processed;
}
- if (IsConnected())
- state_ = STATE_DO_READ;
- return OK;
+ if (state_ != CLOSED)
+ ReadSocket();
}
void SpdySession::OnWriteComplete(int result) {
@@ -1022,11 +969,49 @@
}
}
+net::Error SpdySession::ReadSocket() {
+ if (read_pending_)
+ return OK;
+
+ if (state_ == CLOSED) {
+ NOTREACHED();
+ return ERR_UNEXPECTED;
+ }
+
+ CHECK(connection_.get());
+ CHECK(connection_->socket());
+ int bytes_read = connection_->socket()->Read(
+ read_buffer_.get(),
+ kReadBufferSize,
+ base::Bind(&SpdySession::OnReadComplete, base::Unretained(this)));
+ switch (bytes_read) {
+ case 0:
+ // Socket is closed!
+ CloseSessionOnError(ERR_CONNECTION_CLOSED, true, "bytes_read is 0.");
+ return ERR_CONNECTION_CLOSED;
+ case net::ERR_IO_PENDING:
+ // Waiting for data. Nothing to do now.
+ read_pending_ = true;
+ return ERR_IO_PENDING;
+ default:
+ // Data was read, process it.
+ // Schedule the work through the message loop to avoid recursive
+ // callbacks.
+ read_pending_ = true;
+ MessageLoop::current()->PostTask(
+ FROM_HERE,
+ base::Bind(&SpdySession::OnReadComplete,
+ weak_factory_.GetWeakPtr(), bytes_read));
+ break;
+ }
+ return OK;
+}
+
void SpdySession::WriteSocketLater() {
if (delayed_write_pending_)
return;
- if (!IsConnected())
+ if (state_ < CONNECTED)
return;
delayed_write_pending_ = true;
@@ -1043,7 +1028,7 @@
// If the socket isn't connected yet, just wait; we'll get called
// again when the socket connection completes. If the socket is
// closed, just return.
- if (!IsConnected())
+ if (state_ < CONNECTED || state_ == CLOSED)
return;
if (write_pending_) // Another write is in progress still.
@@ -1166,8 +1151,8 @@
// Don't close twice. This can occur because we can have both
// a read and a write outstanding, and each can complete with
// an error.
- if (!IsClosed()) {
- state_ = STATE_CLOSED;
+ if (state_ != CLOSED) {
+ state_ = CLOSED;
error_ = err;
if (remove_from_pool)
RemoveFromPool();
@@ -2121,16 +2106,16 @@
// for larger volumes of data being sent.
UMA_HISTOGRAM_CUSTOM_COUNTS("Net.SpdySettingsCwnd",
val, 1, 200, 100);
- if (total_bytes_received_ > 10 * 1024) {
+ if (bytes_received_ > 10 * 1024) {
UMA_HISTOGRAM_CUSTOM_COUNTS("Net.SpdySettingsCwnd10K",
val, 1, 200, 100);
- if (total_bytes_received_ > 25 * 1024) {
+ if (bytes_received_ > 25 * 1024) {
UMA_HISTOGRAM_CUSTOM_COUNTS("Net.SpdySettingsCwnd25K",
val, 1, 200, 100);
- if (total_bytes_received_ > 50 * 1024) {
+ if (bytes_received_ > 50 * 1024) {
UMA_HISTOGRAM_CUSTOM_COUNTS("Net.SpdySettingsCwnd50K",
val, 1, 200, 100);
- if (total_bytes_received_ > 100 * 1024) {
+ if (bytes_received_ > 100 * 1024) {
UMA_HISTOGRAM_CUSTOM_COUNTS("Net.SpdySettingsCwnd100K",
val, 1, 200, 100);
}
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