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1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CONTENT_RENDERER_MEDIA_AUDIO_REPETITION_DETECTOR_H_ | |
6 #define CONTENT_RENDERER_MEDIA_AUDIO_REPETITION_DETECTOR_H_ | |
7 | |
8 #include <vector> | |
9 | |
10 #include "base/memory/scoped_vector.h" | |
11 #include "base/threading/thread_checker.h" | |
12 #include "content/common/content_export.h" | |
13 | |
14 namespace content { | |
15 | |
16 | |
17 // AudioRepetitionDetector detects bit-exact audio repetitions of registered | |
18 // patterns. A repetition pattern includes a look back time and a minimum | |
19 // duration. The detector buffers the audio signal and checks equality of each | |
20 // input sample against the samples at the look back positions of all registered | |
21 // patterns, and counts the duration of any consecutive equality. | |
22 class CONTENT_EXPORT AudioRepetitionDetector { | |
23 public: | |
24 AudioRepetitionDetector(); | |
25 virtual ~AudioRepetitionDetector(); | |
26 | |
27 // Pattern is used for registering repetition patterns. | |
28 // A pattern includes an |id| and two time-related descriptors |look_back_ms| | |
29 // and |min_length_ms|, which are counted in milliseconds. | |
30 struct Pattern { | |
ajm
2015/09/30 00:23:43
I didn't look closely at this, so feel free to ign
minyue
2015/09/30 19:52:32
This is a good point. Yes, map is natural way to a
ajm
2015/10/01 05:13:49
Looked more into how you're using this, and you're
minyue
2015/10/01 21:25:08
Acknowledged.
| |
31 int id; | |
32 int look_back_ms; | |
33 int min_length_ms; | |
34 }; | |
35 | |
36 // Detect repetition in |data|. A UMA report is generated upon finding | |
37 // a repetition. |sample_rate| is measured in Hz. | |
38 void Detect(const float* data, size_t num_frames, size_t num_channels, | |
39 int sample_rate); | |
40 | |
41 private: | |
42 friend class AudioRepetitionDetectorForTest; // For testing. | |
43 | |
44 // A state is used by the detector to keep track of a consecutive repetition, | |
45 // whether the samples in a repetition are all zeros, and whether a repetition | |
46 // has been reported. | |
47 class State { | |
48 public: | |
49 State(const Pattern& pattern); | |
50 | |
51 bool reported() const { return reported_; } | |
52 void set_reported(bool reported) { reported_ = reported; } | |
53 | |
54 // Increase |count_frames_| by 1, and |zero| indidates whether the added | |
55 // audio frame is zero. | |
56 void Increment(bool zero); | |
57 | |
58 // Check whether their is a valid repetition report. |sample_rate| is | |
59 // measured in Hz. | |
60 bool HasValidReport(int sample_rate) const; | |
61 | |
62 void Reset(); | |
63 | |
64 int id() const { return pattern_.id; } | |
65 | |
66 int look_back_ms() const { return pattern_.look_back_ms; } | |
67 | |
68 private: | |
69 // The repetition pattern this state keeps track of. | |
70 const Pattern pattern_; | |
71 | |
72 // counter of frames in a consecutive repetition. | |
73 size_t count_frames_; | |
74 | |
75 // whether a repetition contains only zeros. | |
76 bool all_zero_; | |
77 | |
78 // whether a repetition has been reported. This is to make sure that a | |
79 // repetition that contains multiple cycles will be reported at as early as | |
80 // the first cycle and only once. | |
81 bool reported_; | |
82 }; | |
83 | |
84 void RegisterRepetitionPatterns(const Pattern* patterns, | |
85 size_t num_patterns); | |
86 | |
87 void ClearRepetitionPatterns(); | |
minyue
2015/09/30 19:52:32
I found this useless and therefore removed it.
| |
88 | |
89 // Reset |audio_buffer_| when number of channels or sample rate (Hz) changes. | |
90 void Reset(size_t num_channels, int sample_rate); | |
91 | |
92 // Add frames (interleaved if stereo) to |audio_buffer_|. | |
93 void AddFramesToBuffer(const float* data, size_t num_frames); | |
94 | |
95 // Determine if an audio frame (samples interleaved if stereo) is identical to | |
96 // |audio_buffer_| at a look back position. | |
97 bool Equal(const float* frame, int look_back_samples) const; | |
98 | |
99 // Determine if an audio frame (samples interleaved if stereo) is zero. | |
100 bool IsZero(const float* frame, size_t num_channels) const; | |
101 | |
102 // Action when found repetition. | |
103 virtual void ReportRepetition(int id); | |
104 | |
105 // Used to DCHECK that we are called on the correct thread. | |
106 base::ThreadChecker thread_checker_; | |
107 | |
108 ScopedVector<State> states_; | |
109 | |
110 // The Ids of all registered patterns. This defines the range of values for | |
111 // the UMA report. | |
112 std::vector<int> ids_; | |
113 | |
114 // Ring buffer to store input audio. | |
115 std::vector<float> audio_buffer_; | |
116 | |
117 // Maximum look back time of all registered patterns. This defines the size of | |
118 // |audio_buffer_| | |
119 int max_look_back_ms_; | |
120 | |
121 // Number of audio channels in buffer. | |
122 size_t num_channels_; | |
123 | |
124 // Sample rate in Hz. | |
125 int sample_rate_; | |
126 | |
127 // Number of frames in |audio_buffer|. | |
128 size_t buffer_size_frames_; | |
129 | |
130 // The index of the last frame in |audio_buffer|. | |
131 size_t buffer_end_index_; | |
132 | |
133 // The maximum frames |audio_buffer_| can take in each time. | |
134 size_t max_frames_; | |
135 | |
136 DISALLOW_COPY_AND_ASSIGN(AudioRepetitionDetector); | |
137 }; | |
138 | |
139 } // namespace content | |
140 | |
141 #endif // CONTENT_RENDERER_MEDIA_AUDIO_REPETITION_DETECTOR_H_ | |
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