Index: Source/WebCore/platform/graphics/GraphicsContext3D.cpp |
diff --git a/Source/WebCore/platform/graphics/GraphicsContext3D.cpp b/Source/WebCore/platform/graphics/GraphicsContext3D.cpp |
index 4b5b9fd4e267184876aa629b2605dc0de35c5473..0eb27fe62ed6262e491c1e85e164a71f6f532402 100644 |
--- a/Source/WebCore/platform/graphics/GraphicsContext3D.cpp |
+++ b/Source/WebCore/platform/graphics/GraphicsContext3D.cpp |
@@ -35,13 +35,20 @@ |
#include "CheckedInt.h" |
#include "DrawingBuffer.h" |
#include "Extensions3D.h" |
+#include "GraphicsContext3DPrivate.h" |
#include "Image.h" |
+#include "ImageBuffer.h" |
#include "ImageData.h" |
#include "ImageObserver.h" |
+#include "SkTypes.h" |
+#include <public/Platform.h> |
+#include <public/WebGraphicsContext3D.h> |
#include <wtf/ArrayBufferView.h> |
#include <wtf/OwnArrayPtr.h> |
#include <wtf/PassOwnArrayPtr.h> |
+#include <wtf/text/CString.h> |
+#include <wtf/text/WTFString.h> |
namespace WebCore { |
@@ -108,8 +115,495 @@ GraphicsContext3D::DataFormat getDataFormat(GC3Denum destinationFormat, GC3Denum |
return dstFormat; |
} |
+void getDrawingParameters(DrawingBuffer* drawingBuffer, WebKit::WebGraphicsContext3D* graphicsContext3D, |
+ Platform3DObject* frameBufferId, int* width, int* height) |
+{ |
+ if (drawingBuffer) { |
+ *frameBufferId = drawingBuffer->framebuffer(); |
+ *width = drawingBuffer->size().width(); |
+ *height = drawingBuffer->size().height(); |
+ } else { |
+ *frameBufferId = 0; |
+ *width = graphicsContext3D->width(); |
+ *height = graphicsContext3D->height(); |
+ } |
+} |
+ |
} // anonymous namespace |
+// Macros to assist in delegating from GraphicsContext3D to |
+// WebGraphicsContext3D. |
+ |
+#define DELEGATE_TO_WEBCONTEXT(name) \ |
+void GraphicsContext3D::name() \ |
+{ \ |
+ m_private->webContext()->name(); \ |
+} |
+ |
+#define DELEGATE_TO_WEBCONTEXT_R(name, rt) \ |
+rt GraphicsContext3D::name() \ |
+{ \ |
+ return m_private->webContext()->name(); \ |
+} |
+ |
+#define DELEGATE_TO_WEBCONTEXT_1(name, t1) \ |
+void GraphicsContext3D::name(t1 a1) \ |
+{ \ |
+ m_private->webContext()->name(a1); \ |
+} |
+ |
+#define DELEGATE_TO_WEBCONTEXT_1R(name, t1, rt) \ |
+rt GraphicsContext3D::name(t1 a1) \ |
+{ \ |
+ return m_private->webContext()->name(a1); \ |
+} |
+ |
+#define DELEGATE_TO_WEBCONTEXT_2(name, t1, t2) \ |
+void GraphicsContext3D::name(t1 a1, t2 a2) \ |
+{ \ |
+ m_private->webContext()->name(a1, a2); \ |
+} |
+ |
+#define DELEGATE_TO_WEBCONTEXT_2R(name, t1, t2, rt) \ |
+rt GraphicsContext3D::name(t1 a1, t2 a2) \ |
+{ \ |
+ return m_private->webContext()->name(a1, a2); \ |
+} |
+ |
+#define DELEGATE_TO_WEBCONTEXT_3(name, t1, t2, t3) \ |
+void GraphicsContext3D::name(t1 a1, t2 a2, t3 a3) \ |
+{ \ |
+ m_private->webContext()->name(a1, a2, a3); \ |
+} |
+ |
+#define DELEGATE_TO_WEBCONTEXT_3R(name, t1, t2, t3, rt) \ |
+rt GraphicsContext3D::name(t1 a1, t2 a2, t3 a3) \ |
+{ \ |
+ return m_private->webContext()->name(a1, a2, a3); \ |
+} |
+ |
+#define DELEGATE_TO_WEBCONTEXT_4(name, t1, t2, t3, t4) \ |
+void GraphicsContext3D::name(t1 a1, t2 a2, t3 a3, t4 a4) \ |
+{ \ |
+ m_private->webContext()->name(a1, a2, a3, a4); \ |
+} |
+ |
+#define DELEGATE_TO_WEBCONTEXT_4R(name, t1, t2, t3, t4, rt) \ |
+rt GraphicsContext3D::name(t1 a1, t2 a2, t3 a3, t4 a4) \ |
+{ \ |
+ return m_private->webContext()->name(a1, a2, a3, a4); \ |
+} |
+ |
+#define DELEGATE_TO_WEBCONTEXT_5(name, t1, t2, t3, t4, t5) \ |
+void GraphicsContext3D::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5) \ |
+{ \ |
+ m_private->webContext()->name(a1, a2, a3, a4, a5); \ |
+} |
+ |
+#define DELEGATE_TO_WEBCONTEXT_6(name, t1, t2, t3, t4, t5, t6) \ |
+void GraphicsContext3D::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, t6 a6) \ |
+{ \ |
+ m_private->webContext()->name(a1, a2, a3, a4, a5, a6); \ |
+} |
+ |
+#define DELEGATE_TO_WEBCONTEXT_6R(name, t1, t2, t3, t4, t5, t6, rt) \ |
+rt GraphicsContext3D::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, t6 a6) \ |
+{ \ |
+ return m_private->webContext()->name(a1, a2, a3, a4, a5, a6); \ |
+} |
+ |
+#define DELEGATE_TO_WEBCONTEXT_7(name, t1, t2, t3, t4, t5, t6, t7) \ |
+void GraphicsContext3D::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, t6 a6, t7 a7) \ |
+{ \ |
+ m_private->webContext()->name(a1, a2, a3, a4, a5, a6, a7); \ |
+} |
+ |
+#define DELEGATE_TO_WEBCONTEXT_7R(name, t1, t2, t3, t4, t5, t6, t7, rt) \ |
+rt GraphicsContext3D::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, t6 a6, t7 a7) \ |
+{ \ |
+ return m_private->webContext()->name(a1, a2, a3, a4, a5, a6, a7); \ |
+} |
+ |
+#define DELEGATE_TO_WEBCONTEXT_8(name, t1, t2, t3, t4, t5, t6, t7, t8) \ |
+void GraphicsContext3D::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, t6 a6, t7 a7, t8 a8) \ |
+{ \ |
+ m_private->webContext()->name(a1, a2, a3, a4, a5, a6, a7, a8); \ |
+} |
+ |
+#define DELEGATE_TO_WEBCONTEXT_9(name, t1, t2, t3, t4, t5, t6, t7, t8, t9) \ |
+void GraphicsContext3D::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, t6 a6, t7 a7, t8 a8, t9 a9) \ |
+{ \ |
+ m_private->webContext()->name(a1, a2, a3, a4, a5, a6, a7, a8, a9); \ |
+} |
+ |
+#define DELEGATE_TO_WEBCONTEXT_9R(name, t1, t2, t3, t4, t5, t6, t7, t8, t9, rt) \ |
+rt GraphicsContext3D::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, t6 a6, t7 a7, t8 a8, t9 a9) \ |
+{ \ |
+ return m_private->webContext()->name(a1, a2, a3, a4, a5, a6, a7, a8, a9); \ |
+} |
+ |
+GraphicsContext3D::GraphicsContext3D(GraphicsContext3D::Attributes, HostWindow*, GraphicsContext3D::RenderStyle) |
+{ |
+} |
+ |
+GraphicsContext3D::~GraphicsContext3D() |
+{ |
+ m_private->setContextLostCallback(nullptr); |
+ m_private->setErrorMessageCallback(nullptr); |
+} |
+ |
+void GraphicsContext3D::setContextLostCallback(PassOwnPtr<GraphicsContext3D::ContextLostCallback> callback) |
+{ |
+ m_private->setContextLostCallback(callback); |
+} |
+ |
+void GraphicsContext3D::setErrorMessageCallback(PassOwnPtr<GraphicsContext3D::ErrorMessageCallback> callback) |
+{ |
+ m_private->setErrorMessageCallback(callback); |
+} |
+ |
+PassRefPtr<GraphicsContext3D> GraphicsContext3D::create(GraphicsContext3D::Attributes attrs, HostWindow*, GraphicsContext3D::RenderStyle renderStyle) |
+{ |
+ ASSERT(renderStyle != GraphicsContext3D::RenderDirectlyToHostWindow); |
+ |
+ WebKit::WebGraphicsContext3D::Attributes webAttributes; |
+ webAttributes.alpha = attrs.alpha; |
+ webAttributes.depth = attrs.depth; |
+ webAttributes.stencil = attrs.stencil; |
+ webAttributes.antialias = attrs.antialias; |
+ webAttributes.premultipliedAlpha = attrs.premultipliedAlpha; |
+ webAttributes.noExtensions = attrs.noExtensions; |
+ webAttributes.shareResources = attrs.shareResources; |
+ webAttributes.preferDiscreteGPU = attrs.preferDiscreteGPU; |
+ webAttributes.topDocumentURL = attrs.topDocumentURL.string(); |
+ |
+ OwnPtr<WebKit::WebGraphicsContext3D> webContext = adoptPtr(WebKit::Platform::current()->createOffscreenGraphicsContext3D(webAttributes)); |
+ if (!webContext) |
+ return 0; |
+ |
+ return GraphicsContext3DPrivate::createGraphicsContextFromWebContext(webContext.release(), attrs.preserveDrawingBuffer); |
+} |
+ |
+PlatformGraphicsContext3D GraphicsContext3D::platformGraphicsContext3D() const |
+{ |
+ return m_private->webContext(); |
+} |
+ |
+Platform3DObject GraphicsContext3D::platformTexture() const |
+{ |
+ return m_private->webContext()->getPlatformTextureId(); |
+} |
+ |
+GrContext* GraphicsContext3D::grContext() |
+{ |
+ return m_private->grContext(); |
+} |
+ |
+PlatformLayer* GraphicsContext3D::platformLayer() const |
+{ |
+ return 0; |
+} |
+ |
+DELEGATE_TO_WEBCONTEXT_R(makeContextCurrent, bool) |
+DELEGATE_TO_WEBCONTEXT(prepareTexture) |
+ |
+bool GraphicsContext3D::isGLES2Compliant() const |
+{ |
+ return m_private->webContext()->isGLES2Compliant(); |
+} |
+ |
+bool GraphicsContext3D::isResourceSafe() |
+{ |
+ return m_private->isResourceSafe(); |
+} |
+ |
+DELEGATE_TO_WEBCONTEXT_1(activeTexture, GC3Denum) |
+DELEGATE_TO_WEBCONTEXT_2(attachShader, Platform3DObject, Platform3DObject) |
+ |
+void GraphicsContext3D::bindAttribLocation(Platform3DObject program, GC3Duint index, const String& name) |
+{ |
+ m_private->webContext()->bindAttribLocation(program, index, name.utf8().data()); |
+} |
+ |
+DELEGATE_TO_WEBCONTEXT_2(bindBuffer, GC3Denum, Platform3DObject) |
+DELEGATE_TO_WEBCONTEXT_2(bindFramebuffer, GC3Denum, Platform3DObject) |
+DELEGATE_TO_WEBCONTEXT_2(bindRenderbuffer, GC3Denum, Platform3DObject) |
+DELEGATE_TO_WEBCONTEXT_2(bindTexture, GC3Denum, Platform3DObject) |
+DELEGATE_TO_WEBCONTEXT_4(blendColor, GC3Dclampf, GC3Dclampf, GC3Dclampf, GC3Dclampf) |
+DELEGATE_TO_WEBCONTEXT_1(blendEquation, GC3Denum) |
+DELEGATE_TO_WEBCONTEXT_2(blendEquationSeparate, GC3Denum, GC3Denum) |
+DELEGATE_TO_WEBCONTEXT_2(blendFunc, GC3Denum, GC3Denum) |
+DELEGATE_TO_WEBCONTEXT_4(blendFuncSeparate, GC3Denum, GC3Denum, GC3Denum, GC3Denum) |
+ |
+void GraphicsContext3D::bufferData(GC3Denum target, GC3Dsizeiptr size, GC3Denum usage) |
+{ |
+ bufferData(target, size, 0, usage); |
+} |
+ |
+DELEGATE_TO_WEBCONTEXT_4(bufferData, GC3Denum, GC3Dsizeiptr, const void*, GC3Denum) |
+DELEGATE_TO_WEBCONTEXT_4(bufferSubData, GC3Denum, GC3Dintptr, GC3Dsizeiptr, const void*) |
+ |
+DELEGATE_TO_WEBCONTEXT_1R(checkFramebufferStatus, GC3Denum, GC3Denum) |
+DELEGATE_TO_WEBCONTEXT_1(clear, GC3Dbitfield) |
+DELEGATE_TO_WEBCONTEXT_4(clearColor, GC3Dclampf, GC3Dclampf, GC3Dclampf, GC3Dclampf) |
+DELEGATE_TO_WEBCONTEXT_1(clearDepth, GC3Dclampf) |
+DELEGATE_TO_WEBCONTEXT_1(clearStencil, GC3Dint) |
+DELEGATE_TO_WEBCONTEXT_4(colorMask, GC3Dboolean, GC3Dboolean, GC3Dboolean, GC3Dboolean) |
+DELEGATE_TO_WEBCONTEXT_1(compileShader, Platform3DObject) |
+ |
+DELEGATE_TO_WEBCONTEXT_8(compressedTexImage2D, GC3Denum, GC3Dint, GC3Denum, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei, const void*) |
+DELEGATE_TO_WEBCONTEXT_9(compressedTexSubImage2D, GC3Denum, GC3Dint, GC3Dint, GC3Dint, GC3Dint, GC3Dint, GC3Denum, GC3Dsizei, const void*) |
+DELEGATE_TO_WEBCONTEXT_8(copyTexImage2D, GC3Denum, GC3Dint, GC3Denum, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei, GC3Dint) |
+DELEGATE_TO_WEBCONTEXT_8(copyTexSubImage2D, GC3Denum, GC3Dint, GC3Dint, GC3Dint, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei) |
+DELEGATE_TO_WEBCONTEXT_1(cullFace, GC3Denum) |
+DELEGATE_TO_WEBCONTEXT_1(depthFunc, GC3Denum) |
+DELEGATE_TO_WEBCONTEXT_1(depthMask, GC3Dboolean) |
+DELEGATE_TO_WEBCONTEXT_2(depthRange, GC3Dclampf, GC3Dclampf) |
+DELEGATE_TO_WEBCONTEXT_2(detachShader, Platform3DObject, Platform3DObject) |
+DELEGATE_TO_WEBCONTEXT_1(disable, GC3Denum) |
+DELEGATE_TO_WEBCONTEXT_1(disableVertexAttribArray, GC3Duint) |
+DELEGATE_TO_WEBCONTEXT_3(drawArrays, GC3Denum, GC3Dint, GC3Dsizei) |
+DELEGATE_TO_WEBCONTEXT_4(drawElements, GC3Denum, GC3Dsizei, GC3Denum, GC3Dintptr) |
+ |
+DELEGATE_TO_WEBCONTEXT_1(enable, GC3Denum) |
+DELEGATE_TO_WEBCONTEXT_1(enableVertexAttribArray, GC3Duint) |
+DELEGATE_TO_WEBCONTEXT(finish) |
+DELEGATE_TO_WEBCONTEXT(flush) |
+DELEGATE_TO_WEBCONTEXT_4(framebufferRenderbuffer, GC3Denum, GC3Denum, GC3Denum, Platform3DObject) |
+DELEGATE_TO_WEBCONTEXT_5(framebufferTexture2D, GC3Denum, GC3Denum, GC3Denum, Platform3DObject, GC3Dint) |
+DELEGATE_TO_WEBCONTEXT_1(frontFace, GC3Denum) |
+DELEGATE_TO_WEBCONTEXT_1(generateMipmap, GC3Denum) |
+ |
+bool GraphicsContext3D::getActiveAttrib(Platform3DObject program, GC3Duint index, ActiveInfo& info) |
+{ |
+ WebKit::WebGraphicsContext3D::ActiveInfo webInfo; |
+ if (!m_private->webContext()->getActiveAttrib(program, index, webInfo)) |
+ return false; |
+ info.name = webInfo.name; |
+ info.type = webInfo.type; |
+ info.size = webInfo.size; |
+ return true; |
+} |
+ |
+bool GraphicsContext3D::getActiveUniform(Platform3DObject program, GC3Duint index, ActiveInfo& info) |
+{ |
+ WebKit::WebGraphicsContext3D::ActiveInfo webInfo; |
+ if (!m_private->webContext()->getActiveUniform(program, index, webInfo)) |
+ return false; |
+ info.name = webInfo.name; |
+ info.type = webInfo.type; |
+ info.size = webInfo.size; |
+ return true; |
+} |
+ |
+DELEGATE_TO_WEBCONTEXT_4(getAttachedShaders, Platform3DObject, GC3Dsizei, GC3Dsizei*, Platform3DObject*) |
+ |
+GC3Dint GraphicsContext3D::getAttribLocation(Platform3DObject program, const String& name) |
+{ |
+ return m_private->webContext()->getAttribLocation(program, name.utf8().data()); |
+} |
+ |
+DELEGATE_TO_WEBCONTEXT_2(getBooleanv, GC3Denum, GC3Dboolean*) |
+DELEGATE_TO_WEBCONTEXT_3(getBufferParameteriv, GC3Denum, GC3Denum, GC3Dint*) |
+ |
+GraphicsContext3D::Attributes GraphicsContext3D::getContextAttributes() |
+{ |
+ WebKit::WebGraphicsContext3D::Attributes webAttributes = m_private->webContext()->getContextAttributes(); |
+ GraphicsContext3D::Attributes attributes; |
+ attributes.alpha = webAttributes.alpha; |
+ attributes.depth = webAttributes.depth; |
+ attributes.stencil = webAttributes.stencil; |
+ attributes.antialias = webAttributes.antialias; |
+ attributes.premultipliedAlpha = webAttributes.premultipliedAlpha; |
+ attributes.preserveDrawingBuffer = m_private->preserveDrawingBuffer(); |
+ attributes.preferDiscreteGPU = webAttributes.preferDiscreteGPU; |
+ return attributes; |
+} |
+ |
+DELEGATE_TO_WEBCONTEXT_R(getError, GC3Denum) |
+DELEGATE_TO_WEBCONTEXT_2(getFloatv, GC3Denum, GC3Dfloat*) |
+DELEGATE_TO_WEBCONTEXT_4(getFramebufferAttachmentParameteriv, GC3Denum, GC3Denum, GC3Denum, GC3Dint*) |
+DELEGATE_TO_WEBCONTEXT_2(getIntegerv, GC3Denum, GC3Dint*) |
+DELEGATE_TO_WEBCONTEXT_3(getProgramiv, Platform3DObject, GC3Denum, GC3Dint*) |
+DELEGATE_TO_WEBCONTEXT_1R(getProgramInfoLog, Platform3DObject, String) |
+DELEGATE_TO_WEBCONTEXT_3(getRenderbufferParameteriv, GC3Denum, GC3Denum, GC3Dint*) |
+DELEGATE_TO_WEBCONTEXT_3(getShaderiv, Platform3DObject, GC3Denum, GC3Dint*) |
+DELEGATE_TO_WEBCONTEXT_1R(getShaderInfoLog, Platform3DObject, String) |
+DELEGATE_TO_WEBCONTEXT_4(getShaderPrecisionFormat, GC3Denum, GC3Denum, GC3Dint*, GC3Dint*) |
+DELEGATE_TO_WEBCONTEXT_1R(getShaderSource, Platform3DObject, String) |
+DELEGATE_TO_WEBCONTEXT_1R(getString, GC3Denum, String) |
+DELEGATE_TO_WEBCONTEXT_3(getTexParameterfv, GC3Denum, GC3Denum, GC3Dfloat*) |
+DELEGATE_TO_WEBCONTEXT_3(getTexParameteriv, GC3Denum, GC3Denum, GC3Dint*) |
+DELEGATE_TO_WEBCONTEXT_3(getUniformfv, Platform3DObject, GC3Dint, GC3Dfloat*) |
+DELEGATE_TO_WEBCONTEXT_3(getUniformiv, Platform3DObject, GC3Dint, GC3Dint*) |
+ |
+GC3Dint GraphicsContext3D::getUniformLocation(Platform3DObject program, const String& name) |
+{ |
+ return m_private->webContext()->getUniformLocation(program, name.utf8().data()); |
+} |
+ |
+DELEGATE_TO_WEBCONTEXT_3(getVertexAttribfv, GC3Duint, GC3Denum, GC3Dfloat*) |
+DELEGATE_TO_WEBCONTEXT_3(getVertexAttribiv, GC3Duint, GC3Denum, GC3Dint*) |
+DELEGATE_TO_WEBCONTEXT_2R(getVertexAttribOffset, GC3Duint, GC3Denum, GC3Dsizeiptr) |
+ |
+DELEGATE_TO_WEBCONTEXT_2(hint, GC3Denum, GC3Denum) |
+DELEGATE_TO_WEBCONTEXT_1R(isBuffer, Platform3DObject, GC3Dboolean) |
+DELEGATE_TO_WEBCONTEXT_1R(isEnabled, GC3Denum, GC3Dboolean) |
+DELEGATE_TO_WEBCONTEXT_1R(isFramebuffer, Platform3DObject, GC3Dboolean) |
+DELEGATE_TO_WEBCONTEXT_1R(isProgram, Platform3DObject, GC3Dboolean) |
+DELEGATE_TO_WEBCONTEXT_1R(isRenderbuffer, Platform3DObject, GC3Dboolean) |
+DELEGATE_TO_WEBCONTEXT_1R(isShader, Platform3DObject, GC3Dboolean) |
+DELEGATE_TO_WEBCONTEXT_1R(isTexture, Platform3DObject, GC3Dboolean) |
+DELEGATE_TO_WEBCONTEXT_1(lineWidth, GC3Dfloat) |
+DELEGATE_TO_WEBCONTEXT_1(linkProgram, Platform3DObject) |
+DELEGATE_TO_WEBCONTEXT_2(pixelStorei, GC3Denum, GC3Dint) |
+DELEGATE_TO_WEBCONTEXT_2(polygonOffset, GC3Dfloat, GC3Dfloat) |
+ |
+DELEGATE_TO_WEBCONTEXT_7(readPixels, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei, GC3Denum, GC3Denum, void*) |
+ |
+DELEGATE_TO_WEBCONTEXT(releaseShaderCompiler) |
+DELEGATE_TO_WEBCONTEXT_4(renderbufferStorage, GC3Denum, GC3Denum, GC3Dsizei, GC3Dsizei) |
+DELEGATE_TO_WEBCONTEXT_2(sampleCoverage, GC3Dclampf, GC3Dboolean) |
+DELEGATE_TO_WEBCONTEXT_4(scissor, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei) |
+ |
+void GraphicsContext3D::shaderSource(Platform3DObject shader, const String& string) |
+{ |
+ m_private->webContext()->shaderSource(shader, string.utf8().data()); |
+} |
+ |
+DELEGATE_TO_WEBCONTEXT_3(stencilFunc, GC3Denum, GC3Dint, GC3Duint) |
+DELEGATE_TO_WEBCONTEXT_4(stencilFuncSeparate, GC3Denum, GC3Denum, GC3Dint, GC3Duint) |
+DELEGATE_TO_WEBCONTEXT_1(stencilMask, GC3Duint) |
+DELEGATE_TO_WEBCONTEXT_2(stencilMaskSeparate, GC3Denum, GC3Duint) |
+DELEGATE_TO_WEBCONTEXT_3(stencilOp, GC3Denum, GC3Denum, GC3Denum) |
+DELEGATE_TO_WEBCONTEXT_4(stencilOpSeparate, GC3Denum, GC3Denum, GC3Denum, GC3Denum) |
+ |
+DELEGATE_TO_WEBCONTEXT_9(texImage2D, GC3Denum, GC3Dint, GC3Denum, GC3Dsizei, GC3Dsizei, GC3Dint, GC3Denum, GC3Denum, const void*) |
+DELEGATE_TO_WEBCONTEXT_3(texParameterf, GC3Denum, GC3Denum, GC3Dfloat) |
+DELEGATE_TO_WEBCONTEXT_3(texParameteri, GC3Denum, GC3Denum, GC3Dint) |
+DELEGATE_TO_WEBCONTEXT_9(texSubImage2D, GC3Denum, GC3Dint, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei, GC3Denum, GC3Denum, const void*) |
+ |
+DELEGATE_TO_WEBCONTEXT_2(uniform1f, GC3Dint, GC3Dfloat) |
+DELEGATE_TO_WEBCONTEXT_3(uniform1fv, GC3Dint, GC3Dsizei, GC3Dfloat*) |
+DELEGATE_TO_WEBCONTEXT_2(uniform1i, GC3Dint, GC3Dint) |
+DELEGATE_TO_WEBCONTEXT_3(uniform1iv, GC3Dint, GC3Dsizei, GC3Dint*) |
+DELEGATE_TO_WEBCONTEXT_3(uniform2f, GC3Dint, GC3Dfloat, GC3Dfloat) |
+DELEGATE_TO_WEBCONTEXT_3(uniform2fv, GC3Dint, GC3Dsizei, GC3Dfloat*) |
+DELEGATE_TO_WEBCONTEXT_3(uniform2i, GC3Dint, GC3Dint, GC3Dint) |
+DELEGATE_TO_WEBCONTEXT_3(uniform2iv, GC3Dint, GC3Dsizei, GC3Dint*) |
+DELEGATE_TO_WEBCONTEXT_4(uniform3f, GC3Dint, GC3Dfloat, GC3Dfloat, GC3Dfloat) |
+DELEGATE_TO_WEBCONTEXT_3(uniform3fv, GC3Dint, GC3Dsizei, GC3Dfloat*) |
+DELEGATE_TO_WEBCONTEXT_4(uniform3i, GC3Dint, GC3Dint, GC3Dint, GC3Dint) |
+DELEGATE_TO_WEBCONTEXT_3(uniform3iv, GC3Dint, GC3Dsizei, GC3Dint*) |
+DELEGATE_TO_WEBCONTEXT_5(uniform4f, GC3Dint, GC3Dfloat, GC3Dfloat, GC3Dfloat, GC3Dfloat) |
+DELEGATE_TO_WEBCONTEXT_3(uniform4fv, GC3Dint, GC3Dsizei, GC3Dfloat*) |
+DELEGATE_TO_WEBCONTEXT_5(uniform4i, GC3Dint, GC3Dint, GC3Dint, GC3Dint, GC3Dint) |
+DELEGATE_TO_WEBCONTEXT_3(uniform4iv, GC3Dint, GC3Dsizei, GC3Dint*) |
+DELEGATE_TO_WEBCONTEXT_4(uniformMatrix2fv, GC3Dint, GC3Dsizei, GC3Dboolean, GC3Dfloat*) |
+DELEGATE_TO_WEBCONTEXT_4(uniformMatrix3fv, GC3Dint, GC3Dsizei, GC3Dboolean, GC3Dfloat*) |
+DELEGATE_TO_WEBCONTEXT_4(uniformMatrix4fv, GC3Dint, GC3Dsizei, GC3Dboolean, GC3Dfloat*) |
+ |
+DELEGATE_TO_WEBCONTEXT_1(useProgram, Platform3DObject) |
+DELEGATE_TO_WEBCONTEXT_1(validateProgram, Platform3DObject) |
+ |
+DELEGATE_TO_WEBCONTEXT_2(vertexAttrib1f, GC3Duint, GC3Dfloat) |
+DELEGATE_TO_WEBCONTEXT_2(vertexAttrib1fv, GC3Duint, GC3Dfloat*) |
+DELEGATE_TO_WEBCONTEXT_3(vertexAttrib2f, GC3Duint, GC3Dfloat, GC3Dfloat) |
+DELEGATE_TO_WEBCONTEXT_2(vertexAttrib2fv, GC3Duint, GC3Dfloat*) |
+DELEGATE_TO_WEBCONTEXT_4(vertexAttrib3f, GC3Duint, GC3Dfloat, GC3Dfloat, GC3Dfloat) |
+DELEGATE_TO_WEBCONTEXT_2(vertexAttrib3fv, GC3Duint, GC3Dfloat*) |
+DELEGATE_TO_WEBCONTEXT_5(vertexAttrib4f, GC3Duint, GC3Dfloat, GC3Dfloat, GC3Dfloat, GC3Dfloat) |
+DELEGATE_TO_WEBCONTEXT_2(vertexAttrib4fv, GC3Duint, GC3Dfloat*) |
+DELEGATE_TO_WEBCONTEXT_6(vertexAttribPointer, GC3Duint, GC3Dint, GC3Denum, GC3Dboolean, GC3Dsizei, GC3Dintptr) |
+ |
+DELEGATE_TO_WEBCONTEXT_4(viewport, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei) |
+ |
+void GraphicsContext3D::reshape(int width, int height) |
+{ |
+ if (width == m_private->webContext()->width() && height == m_private->webContext()->height()) |
+ return; |
+ |
+ m_private->webContext()->reshape(width, height); |
+} |
+ |
+void GraphicsContext3D::markContextChanged() |
+{ |
+ m_private->markContextChanged(); |
+} |
+ |
+bool GraphicsContext3D::layerComposited() const |
+{ |
+ return m_private->layerComposited(); |
+} |
+ |
+void GraphicsContext3D::markLayerComposited() |
+{ |
+ m_private->markLayerComposited(); |
+} |
+ |
+void GraphicsContext3D::paintRenderingResultsToCanvas(ImageBuffer* imageBuffer, DrawingBuffer* drawingBuffer) |
+{ |
+ Platform3DObject framebufferId; |
+ int width, height; |
+ getDrawingParameters(drawingBuffer, m_private->webContext(), &framebufferId, &width, &height); |
+ m_private->paintFramebufferToCanvas(framebufferId, width, height, !getContextAttributes().premultipliedAlpha, imageBuffer); |
+} |
+ |
+PassRefPtr<ImageData> GraphicsContext3D::paintRenderingResultsToImageData(DrawingBuffer* drawingBuffer) |
+{ |
+ if (getContextAttributes().premultipliedAlpha) |
+ return 0; |
+ |
+ Platform3DObject framebufferId; |
+ int width, height; |
+ getDrawingParameters(drawingBuffer, m_private->webContext(), &framebufferId, &width, &height); |
+ |
+ RefPtr<ImageData> imageData = ImageData::create(IntSize(width, height)); |
+ unsigned char* pixels = imageData->data()->data(); |
+ size_t bufferSize = 4 * width * height; |
+ |
+ m_private->webContext()->readBackFramebuffer(pixels, bufferSize, framebufferId, width, height); |
+ |
+#if (SK_R32_SHIFT == 16) && !SK_B32_SHIFT |
+ // If the implementation swapped the red and blue channels, un-swap them. |
+ for (size_t i = 0; i < bufferSize; i += 4) |
+ std::swap(pixels[i], pixels[i + 2]); |
+#endif |
+ |
+ return imageData.release(); |
+} |
+ |
+bool GraphicsContext3D::paintCompositedResultsToCanvas(ImageBuffer*) |
+{ |
+ return false; |
+} |
+ |
+DELEGATE_TO_WEBCONTEXT_R(createBuffer, Platform3DObject) |
+DELEGATE_TO_WEBCONTEXT_R(createFramebuffer, Platform3DObject) |
+DELEGATE_TO_WEBCONTEXT_R(createProgram, Platform3DObject) |
+DELEGATE_TO_WEBCONTEXT_R(createRenderbuffer, Platform3DObject) |
+DELEGATE_TO_WEBCONTEXT_1R(createShader, GC3Denum, Platform3DObject) |
+DELEGATE_TO_WEBCONTEXT_R(createTexture, Platform3DObject) |
+ |
+DELEGATE_TO_WEBCONTEXT_1(deleteBuffer, Platform3DObject) |
+DELEGATE_TO_WEBCONTEXT_1(deleteFramebuffer, Platform3DObject) |
+DELEGATE_TO_WEBCONTEXT_1(deleteProgram, Platform3DObject) |
+DELEGATE_TO_WEBCONTEXT_1(deleteRenderbuffer, Platform3DObject) |
+DELEGATE_TO_WEBCONTEXT_1(deleteShader, Platform3DObject) |
+DELEGATE_TO_WEBCONTEXT_1(deleteTexture, Platform3DObject) |
+ |
+DELEGATE_TO_WEBCONTEXT_1(synthesizeGLError, GC3Denum) |
+ |
+Extensions3D* GraphicsContext3D::getExtensions() |
+{ |
+ return m_private->getExtensions(); |
+} |
+ |
+IntSize GraphicsContext3D::getInternalFramebufferSize() const |
+{ |
+ return IntSize(m_private->webContext()->width(), m_private->webContext()->height()); |
+} |
+ |
bool GraphicsContext3D::texImage2DResourceSafe(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Denum format, GC3Denum type, GC3Dint unpackAlignment) |
{ |
ASSERT(unpackAlignment == 1 || unpackAlignment == 2 || unpackAlignment == 4 || unpackAlignment == 8); |
@@ -128,7 +622,8 @@ bool GraphicsContext3D::texImage2DResourceSafe(GC3Denum target, GC3Dint level, G |
} |
memset(zero.get(), 0, size); |
} |
- return texImage2D(target, level, internalformat, width, height, border, format, type, zero.get()); |
+ texImage2D(target, level, internalformat, width, height, border, format, type, zero.get()); |
+ return true; |
} |
bool GraphicsContext3D::computeFormatAndTypeParameters(GC3Denum format, |