| Index: components/mus/view_tree_host_impl.h
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| diff --git a/components/mus/view_tree_host_impl.h b/components/mus/view_tree_host_impl.h
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| index 2ce45c8f00728231b2f6f85cc0db28a224772864..3aaeb808fe88f0808c0e586f4791ae6f2dd8b7eb 100644
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| --- a/components/mus/view_tree_host_impl.h
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| +++ b/components/mus/view_tree_host_impl.h
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| @@ -17,11 +17,11 @@ namespace cc {
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|  class SurfaceManager;
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|  }
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|  
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| -namespace surfaces {
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| +namespace mus {
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|  class SurfacesScheduler;
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|  }
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|  
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| -namespace view_manager {
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| +namespace mus {
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|  
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|  class ConnectionManager;
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|  class FocusController;
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| @@ -40,13 +40,12 @@ class ViewTreeHostImpl : public DisplayManagerDelegate,
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|    // TODO(fsamuel): All these parameters are just plumbing for creating
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|    // DisplayManagers. We should probably just store these common parameters
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|    // in the DisplayManagerFactory and pass them along on DisplayManager::Create.
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| -  ViewTreeHostImpl(
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| -      mojo::ViewTreeHostClientPtr client,
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| -      ConnectionManager* connection_manager,
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| -      bool is_headless,
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| -      mojo::ApplicationImpl* app_impl,
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| -      const scoped_refptr<gles2::GpuState>& gpu_state,
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| -      const scoped_refptr<surfaces::SurfacesState>& surfaces_state);
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| +  ViewTreeHostImpl(mojo::ViewTreeHostClientPtr client,
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| +                   ConnectionManager* connection_manager,
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| +                   bool is_headless,
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| +                   mojo::ApplicationImpl* app_impl,
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| +                   const scoped_refptr<GpuState>& gpu_state,
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| +                   const scoped_refptr<SurfacesState>& surfaces_state);
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|    ~ViewTreeHostImpl() override;
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|  
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|    // Initializes state that depends on the existence of a ViewTreeHostImpl.
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| @@ -118,6 +117,6 @@ class ViewTreeHostImpl : public DisplayManagerDelegate,
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|    DISALLOW_COPY_AND_ASSIGN(ViewTreeHostImpl);
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|  };
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|  
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| -}  // namespace view_manager
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| +}  // namespace mus
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|  
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|  #endif  // COMPONENTS_MUS_VIEW_TREE_HOST_IMPL_H_
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| 
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