| Index: components/mus/gles2/command_buffer_local.h
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| diff --git a/components/mus/gles2/command_buffer_local.h b/components/mus/gles2/command_buffer_local.h
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| index bc50bdff82300c015f47639198171a87b5a38146..14c48217c44a70890d7fbb11f1ce67de1b569b38 100644
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| --- a/components/mus/gles2/command_buffer_local.h
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| +++ b/components/mus/gles2/command_buffer_local.h
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| @@ -31,9 +31,10 @@ class GLContext;
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|  class GLSurface;
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|  }
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|  
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| -namespace gles2 {
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| +namespace mus {
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|  
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|  class CommandBufferLocalClient;
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| +class GpuState;
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|  
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|  // This class provides a thin wrapper around a CommandBufferService and a
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|  // GpuControl implementation to allow cc::Display to generate GL directly on
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| @@ -42,7 +43,7 @@ class CommandBufferLocal : public gpu::GpuControl {
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|   public:
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|    CommandBufferLocal(CommandBufferLocalClient* client,
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|                       gfx::AcceleratedWidget widget,
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| -                     const scoped_refptr<gles2::GpuState>& gpu_state);
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| +                     const scoped_refptr<GpuState>& gpu_state);
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|    ~CommandBufferLocal() override;
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|  
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|    bool Initialize();
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| @@ -83,7 +84,7 @@ class CommandBufferLocal : public gpu::GpuControl {
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|    void OnSyncPointRetired();
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|  
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|    gfx::AcceleratedWidget widget_;
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| -  scoped_refptr<gles2::GpuState> gpu_state_;
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| +  scoped_refptr<GpuState> gpu_state_;
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|    scoped_ptr<gpu::CommandBufferService> command_buffer_;
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|    scoped_ptr<gpu::GpuScheduler> scheduler_;
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|    scoped_ptr<gpu::gles2::GLES2Decoder> decoder_;
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| @@ -96,6 +97,6 @@ class CommandBufferLocal : public gpu::GpuControl {
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|    DISALLOW_COPY_AND_ASSIGN(CommandBufferLocal);
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|  };
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|  
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| -}  //  namespace gles2
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| +}  //  namespace mus
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|  
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|  #endif  // COMPONENTS_MUS_GLES2_COMMAND_BUFFER_LOCAL_H_
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| 
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