Index: chrome/browser/android/compositor/layer/crushed_sprite_layer.h |
diff --git a/chrome/browser/android/compositor/layer/crushed_sprite_layer.h b/chrome/browser/android/compositor/layer/crushed_sprite_layer.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..88fc9ecddbf37560e86e5b0120716ec90d29e727 |
--- /dev/null |
+++ b/chrome/browser/android/compositor/layer/crushed_sprite_layer.h |
@@ -0,0 +1,70 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef CHROME_BROWSER_ANDROID_COMPOSITOR_LAYER_CRUSHED_SPRITE_LAYER_H_ |
+#define CHROME_BROWSER_ANDROID_COMPOSITOR_LAYER_CRUSHED_SPRITE_LAYER_H_ |
+ |
+#include "base/memory/scoped_ptr.h" |
+#include "cc/layers/content_layer_client.h" |
+#include "chrome/browser/android/compositor/layer/layer.h" |
+#include "ui/gfx/geometry/rect.h" |
+ |
+namespace cc { |
+class ContentLayerClient; |
+class Layer; |
+class PictureLayer; |
+} |
+ |
+namespace chrome { |
+namespace android { |
+ |
+// A layer which manages painting source rectangles from a crushed sprite sheet |
+// into a PictureLayer. The frames in a crushed sprite sheet are represented by |
+// a set of rectangles. Most frames consist of small rectangles representing the |
+// change from the previous frame. Typically, the rectangles for the current |
+// frame get painted on top of the previous frame. |
+class CrushedSpriteLayer : public Layer, cc::ContentLayerClient { |
+ public: |
+ static scoped_refptr<CrushedSpriteLayer> Create(); |
+ |
+ // Sets the source bitmap and source and destination rectangles. Source |
+ // rectangles from the source bitmap are painted to the destination |
+ // rectangles. |paint_previous_frame| should be true if the current frame's |
+ // rectangles should be painted on top of the previous frame. |
+ void UpdateCrushedSprite( |
+ const SkBitmap& src_bitmap, |
+ const std::vector<std::pair<gfx::Rect, gfx::Rect>>& src_dst_rects, |
+ bool paint_previous_frame); |
+ |
+ // Layer override. |
+ scoped_refptr<cc::Layer> layer() override; |
+ |
+ // ContentLayerClient implementation. |
+ void PaintContents(SkCanvas* canvas, |
+ const gfx::Rect& clip, |
+ PaintingControlSetting painting_control) override; |
+ scoped_refptr<cc::DisplayItemList> PaintContentsToDisplayList( |
+ const gfx::Rect& clip, |
+ PaintingControlSetting painting_control) override; |
+ bool FillsBoundsCompletely() const override; |
+ size_t GetApproximateUnsharedMemoryUsage() const override; |
+ |
+ protected: |
+ CrushedSpriteLayer(); |
+ ~CrushedSpriteLayer() override; |
+ |
+ private: |
+ scoped_refptr<cc::PictureLayer> layer_; |
pedro (no code reviews)
2015/09/30 16:02:46
Sorry I didn't notice this before, but it feels we
Theresa
2015/10/01 01:57:31
PictureImageLayer's constructor is private, so ext
|
+ bool paint_previous_frame_; |
+ skia::RefPtr<SkPicture> previous_frame_; |
+ SkBitmap src_bitmap_; |
+ std::vector<std::pair<gfx::Rect, gfx::Rect>> src_dst_rects_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(CrushedSpriteLayer); |
+}; |
+ |
+} // namespace android |
+} // namespace chrome |
+ |
+#endif // CHROME_BROWSER_ANDROID_COMPOSITOR_LAYER_CRUSHED_SPRITE_LAYER_H_ |