Index: ui/android/java/src/org/chromium/ui/resources/ResourceManager.java |
diff --git a/ui/android/java/src/org/chromium/ui/resources/ResourceManager.java b/ui/android/java/src/org/chromium/ui/resources/ResourceManager.java |
index d58bddacddde6f35bddbf11b20a3bcb6470034b3..b89e97f7c06613983d2d7547197fd9903de9ea2b 100644 |
--- a/ui/android/java/src/org/chromium/ui/resources/ResourceManager.java |
+++ b/ui/android/java/src/org/chromium/ui/resources/ResourceManager.java |
@@ -15,6 +15,8 @@ import org.chromium.base.annotations.JNINamespace; |
import org.chromium.ui.resources.ResourceLoader.ResourceLoaderCallback; |
import org.chromium.ui.resources.dynamics.DynamicResource; |
import org.chromium.ui.resources.dynamics.DynamicResourceLoader; |
+import org.chromium.ui.resources.sprites.CrushedSpriteResource; |
+import org.chromium.ui.resources.sprites.CrushedSpriteResourceLoader; |
import org.chromium.ui.resources.statics.StaticResourceLoader; |
import org.chromium.ui.resources.system.SystemResourceLoader; |
@@ -27,6 +29,7 @@ public class ResourceManager implements ResourceLoaderCallback { |
private final SparseArray<ResourceLoader> mResourceLoaders = new SparseArray<ResourceLoader>(); |
private final SparseArray<SparseArray<LayoutResource>> mLoadedResources = |
new SparseArray<SparseArray<LayoutResource>>(); |
+ private final CrushedSpriteResourceLoader mCrushedSpriteResourceLoader; |
private final float mPxToDp; |
@@ -45,6 +48,7 @@ public class ResourceManager implements ResourceLoaderCallback { |
AndroidResourceType.DYNAMIC_BITMAP, this)); |
registerResourceLoader(new SystemResourceLoader( |
AndroidResourceType.SYSTEM, this, context)); |
+ mCrushedSpriteResourceLoader = new CrushedSpriteResourceLoader(this, resources); |
mNativeResourceManagerPtr = staticResourceManagerPtr; |
} |
@@ -110,9 +114,19 @@ public class ResourceManager implements ResourceLoaderCallback { |
return bucket != null ? bucket.get(resId) : null; |
} |
+ @SuppressWarnings("cast") |
@Override |
public void onResourceLoaded(int resType, int resId, Resource resource) { |
if (resource == null) return; |
+ if (resType == AndroidResourceType.CRUSHED_SPRITE) { |
David Trainor- moved to gerrit
2015/10/15 21:04:57
Put this down below the if (mNativeResourceManager
Theresa
2015/10/24 00:06:45
Done.
|
+ if (resource.getBitmap() != null) { |
+ CrushedSpriteResource crushedResource = (CrushedSpriteResource) resource; |
+ nativeOnCrushedSpriteResourceReady(mNativeResourceManagerPtr, resId, |
+ crushedResource.getBitmap(), crushedResource.getFrameRectangles(), |
+ crushedResource.getSpriteSize()); |
+ } |
+ return; |
+ } |
saveMetadataForLoadedResource(resType, resId, resource); |
@@ -153,6 +167,19 @@ public class ResourceManager implements ResourceLoaderCallback { |
} |
@CalledByNative |
+ private void crushedSpriteResourceRequested(int bitmapResId, int metatadataResId) { |
+ mCrushedSpriteResourceLoader.loadResource(bitmapResId, metatadataResId); |
+ } |
+ |
+ @CalledByNative |
+ private void reloadCrushedSpriteResource(int bitmapResId) { |
David Trainor- moved to gerrit
2015/10/15 21:04:57
Can we just do crushedSpriteResourceRequested()?
Theresa
2015/10/24 00:06:45
The implementation is completely different. reload
David Trainor- moved to gerrit
2015/10/27 15:14:47
I was hoping we could hide the difference internal
Theresa
2015/10/27 19:48:02
I dropped this method and added a boolean to crush
|
+ Bitmap bitmap = mCrushedSpriteResourceLoader.reloadResource(bitmapResId); |
+ if (bitmap != null) { |
+ nativeOnCrushedSpriteResourceReloaded(mNativeResourceManagerPtr, bitmapResId, bitmap); |
+ } |
+ } |
+ |
+ @CalledByNative |
private long getNativePtr() { |
return mNativeResourceManagerPtr; |
} |
@@ -165,5 +192,9 @@ public class ResourceManager implements ResourceLoaderCallback { |
int resId, Bitmap bitmap, int paddingLeft, int paddingTop, int paddingRight, |
int paddingBottom, int apertureLeft, int apertureTop, int apertureRight, |
int apertureBottom); |
+ private native void nativeOnCrushedSpriteResourceReady(long nativeResourceManagerImpl, |
+ int bitmapResId, Bitmap bitmap, int[][] frameRects, int spriteSize); |
+ private native void nativeOnCrushedSpriteResourceReloaded(long nativeResourceManagerImpl, |
+ int bitmapResId, Bitmap bitmap); |
} |