Index: src/gpu/effects/GrEdgeEffect.cpp |
=================================================================== |
--- src/gpu/effects/GrEdgeEffect.cpp (revision 8491) |
+++ src/gpu/effects/GrEdgeEffect.cpp (working copy) |
@@ -1,132 +0,0 @@ |
-/* |
- * Copyright 2013 Google Inc. |
- * |
- * Use of this source code is governed by a BSD-style license that can be |
- * found in the LICENSE file. |
- */ |
- |
-#include "GrEdgeEffect.h" |
-#include "gl/GrGLEffect.h" |
-#include "gl/GrGLSL.h" |
-#include "GrTBackendEffectFactory.h" |
- |
-class GrGLEdgeEffect : public GrGLEffect { |
-public: |
- GrGLEdgeEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) |
- : INHERITED (factory) {} |
- |
- virtual void emitCode(GrGLShaderBuilder* builder, |
- const GrDrawEffect& drawEffect, |
- EffectKey key, |
- const char* outputColor, |
- const char* inputColor, |
- const TextureSamplerArray& samplers) SK_OVERRIDE { |
- const GrEdgeEffect& edgeEffect = drawEffect.castEffect<GrEdgeEffect>(); |
- GrEdgeEffect::EdgeType type = edgeEffect.edgeType(); |
- |
- const char *vsName, *fsName; |
- const SkString* attrName = |
- builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]); |
- builder->fsCodeAppendf("\t\tfloat edgeAlpha;\n"); |
- |
- switch (type) { |
- case GrEdgeEffect::kHairLine_EdgeType: |
- builder->addVarying(kVec4f_GrSLType, "HairEdge", &vsName, &fsName); |
- |
- builder->fsCodeAppendf("\t\tedgeAlpha = abs(dot(vec3(%s.xy,1), %s.xyz));\n", |
- builder->fragmentPosition(), fsName); |
- builder->fsCodeAppendf("\t\tedgeAlpha = max(1.0 - edgeAlpha, 0.0);\n"); |
- break; |
- case GrEdgeEffect::kQuad_EdgeType: |
- SkAssertResult(builder->enableFeature(GrGLShaderBuilder::kStandardDerivatives_GLSLFeature)); |
- builder->addVarying(kVec4f_GrSLType, "QuadEdge", &vsName, &fsName); |
- |
- // keep the derivative instructions outside the conditional |
- builder->fsCodeAppendf("\t\tvec2 duvdx = dFdx(%s.xy);\n", fsName); |
- builder->fsCodeAppendf("\t\tvec2 duvdy = dFdy(%s.xy);\n", fsName); |
- builder->fsCodeAppendf("\t\tif (%s.z > 0.0 && %s.w > 0.0) {\n", fsName, fsName); |
- // today we know z and w are in device space. We could use derivatives |
- builder->fsCodeAppendf("\t\t\tedgeAlpha = min(min(%s.z, %s.w) + 0.5, 1.0);\n", fsName, |
- fsName); |
- builder->fsCodeAppendf ("\t\t} else {\n"); |
- builder->fsCodeAppendf("\t\t\tvec2 gF = vec2(2.0*%s.x*duvdx.x - duvdx.y,\n" |
- "\t\t\t 2.0*%s.x*duvdy.x - duvdy.y);\n", |
- fsName, fsName); |
- builder->fsCodeAppendf("\t\t\tedgeAlpha = (%s.x*%s.x - %s.y);\n", fsName, fsName, |
- fsName); |
- builder->fsCodeAppendf("\t\t\tedgeAlpha = " |
- "clamp(0.5 - edgeAlpha / length(gF), 0.0, 1.0);\n\t\t}\n"); |
- break; |
- case GrEdgeEffect::kHairQuad_EdgeType: |
- SkAssertResult(builder->enableFeature(GrGLShaderBuilder::kStandardDerivatives_GLSLFeature)); |
- builder->addVarying(kVec4f_GrSLType, "HairQuadEdge", &vsName, &fsName); |
- |
- builder->fsCodeAppendf("\t\tvec2 duvdx = dFdx(%s.xy);\n", fsName); |
- builder->fsCodeAppendf("\t\tvec2 duvdy = dFdy(%s.xy);\n", fsName); |
- builder->fsCodeAppendf("\t\tvec2 gF = vec2(2.0*%s.x*duvdx.x - duvdx.y,\n" |
- "\t\t 2.0*%s.x*duvdy.x - duvdy.y);\n", |
- fsName, fsName); |
- builder->fsCodeAppendf("\t\tedgeAlpha = (%s.x*%s.x - %s.y);\n", fsName, fsName, |
- fsName); |
- builder->fsCodeAppend("\t\tedgeAlpha = sqrt(edgeAlpha*edgeAlpha / dot(gF, gF));\n"); |
- builder->fsCodeAppend("\t\tedgeAlpha = max(1.0 - edgeAlpha, 0.0);\n"); |
- break; |
- }; |
- |
- SkString modulate; |
- GrGLSLModulate4f(&modulate, inputColor, "edgeAlpha"); |
- builder->fsCodeAppendf("\t%s = %s;\n", outputColor, modulate.c_str()); |
- |
- builder->vsCodeAppendf("\t%s = %s;\n", vsName, attrName->c_str()); |
- } |
- |
- static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { |
- const GrEdgeEffect& QuadEffect = drawEffect.castEffect<GrEdgeEffect>(); |
- |
- return QuadEffect.edgeType(); |
- } |
- |
- virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE { |
- } |
- |
-private: |
- typedef GrGLEffect INHERITED; |
-}; |
- |
-/////////////////////////////////////////////////////////////////////////////// |
- |
-GrEdgeEffect::GrEdgeEffect(EdgeType edgeType) : GrEffect() { |
- if (edgeType == kQuad_EdgeType) { |
- this->addVertexAttrib(kVec4f_GrSLType); |
- } else { |
- this->addVertexAttrib(kVec4f_GrSLType); // TODO: use different vec sizes for differnt edge |
- // types. |
- } |
- fEdgeType = edgeType; |
-} |
- |
-void GrEdgeEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const { |
- *validFlags = 0; |
-} |
- |
-const GrBackendEffectFactory& GrEdgeEffect::getFactory() const { |
- return GrTBackendEffectFactory<GrEdgeEffect>::getInstance(); |
-} |
- |
-/////////////////////////////////////////////////////////////////////////////// |
- |
-GR_DEFINE_EFFECT_TEST(GrEdgeEffect); |
- |
-GrEffectRef* GrEdgeEffect::TestCreate(SkMWCRandom* random, |
- GrContext*, |
- const GrDrawTargetCaps& caps, |
- GrTexture*[]) { |
- // Only kHairLine works without derivative instructions. |
- EdgeType edgeType; |
- if (caps.shaderDerivativeSupport()) { |
- edgeType = static_cast<EdgeType>(random->nextULessThan(kEdgeTypeCount)); |
- } else { |
- edgeType = kHairLine_EdgeType; |
- } |
- return GrEdgeEffect::Create(edgeType); |
-} |