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Unified Diff: src/gpu/GrOvalRenderer.cpp

Issue 13344002: Move edge GrEffects to locally defined classes (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: rebase to head revision Created 7 years, 9 months ago
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Index: src/gpu/GrOvalRenderer.cpp
===================================================================
--- src/gpu/GrOvalRenderer.cpp (revision 8491)
+++ src/gpu/GrOvalRenderer.cpp (working copy)
@@ -7,8 +7,10 @@
#include "GrOvalRenderer.h"
-#include "effects/GrCircleEdgeEffect.h"
-#include "effects/GrEllipseEdgeEffect.h"
+#include "GrEffect.h"
+#include "gl/GrGLEffect.h"
+#include "gl/GrGLSL.h"
+#include "GrTBackendEffectFactory.h"
#include "GrDrawState.h"
#include "GrDrawTarget.h"
@@ -40,6 +42,253 @@
}
+///////////////////////////////////////////////////////////////////////////////
+
+/**
+ * The output of this effect is a modulation of the input color and coverage for a circle,
+ * specified as center_x, center_y, x_radius, inner radius and outer radius in window space
+ * (y-down).
+ */
+
+class CircleEdgeEffect : public GrEffect {
+public:
+ static GrEffectRef* Create(bool stroke) {
+ // we go through this so we only have one copy of each effect (stroked/filled)
+ static SkAutoTUnref<GrEffectRef> gCircleStrokeEdgeEffectRef(
+ CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(CircleEdgeEffect, (true)))));
+ static SkAutoTUnref<GrEffectRef> gCircleFillEdgeEffectRef(
+ CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(CircleEdgeEffect, (false)))));
+
+ if (stroke) {
+ gCircleStrokeEdgeEffectRef.get()->ref();
+ return gCircleStrokeEdgeEffectRef;
+ } else {
+ gCircleFillEdgeEffectRef.get()->ref();
+ return gCircleFillEdgeEffectRef;
+ }
+ }
+
+ virtual void getConstantColorComponents(GrColor* color,
+ uint32_t* validFlags) const SK_OVERRIDE {
+ *validFlags = 0;
+ }
+
+ virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE {
+ return GrTBackendEffectFactory<CircleEdgeEffect>::getInstance();
+ }
+
+ virtual ~CircleEdgeEffect() {}
+
+ static const char* Name() { return "CircleEdge"; }
+
+ inline bool isStroked() const { return fStroke; }
+
+ class GLEffect : public GrGLEffect {
+ public:
+ GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&)
+ : INHERITED (factory) {}
+
+ virtual void emitCode(GrGLShaderBuilder* builder,
+ const GrDrawEffect& drawEffect,
+ EffectKey key,
+ const char* outputColor,
+ const char* inputColor,
+ const TextureSamplerArray& samplers) SK_OVERRIDE {
+ const CircleEdgeEffect& circleEffect = drawEffect.castEffect<CircleEdgeEffect>();
+ const char *vsName, *fsName;
+ builder->addVarying(kVec4f_GrSLType, "CircleEdge", &vsName, &fsName);
+
+ const SkString* attrName =
+ builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]);
+ builder->vsCodeAppendf("\t%s = %s;\n", vsName, attrName->c_str());
+
+ builder->fsCodeAppendf("\tfloat d = distance(%s.xy, %s.xy);\n",
+ builder->fragmentPosition(), fsName);
+ builder->fsCodeAppendf("\tfloat edgeAlpha = clamp(%s.z - d, 0.0, 1.0);\n", fsName);
+ if (circleEffect.isStroked()) {
+ builder->fsCodeAppendf("\tfloat innerAlpha = clamp(d - %s.w, 0.0, 1.0);\n", fsName);
+ builder->fsCodeAppend("\tedgeAlpha *= innerAlpha;\n");
+ }
+ SkString modulate;
+ GrGLSLModulate4f(&modulate, inputColor, "edgeAlpha");
+ builder->fsCodeAppendf("\t%s = %s;\n", outputColor, modulate.c_str());
+ }
+
+ static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) {
+ const CircleEdgeEffect& circleEffect = drawEffect.castEffect<CircleEdgeEffect>();
+
+ return circleEffect.isStroked() ? 0x1 : 0x0;
+ }
+
+ virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE {}
+
+ private:
+ typedef GrGLEffect INHERITED;
+ };
+
+
+private:
+ CircleEdgeEffect(bool stroke) : GrEffect() {
+ this->addVertexAttrib(kVec4f_GrSLType);
+ fStroke = stroke;
+ }
+
+ virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE {
+ const CircleEdgeEffect& cee = CastEffect<CircleEdgeEffect>(other);
+ return cee.fStroke == fStroke;
+ }
+
+ bool fStroke;
+
+ GR_DECLARE_EFFECT_TEST;
+
+ typedef GrEffect INHERITED;
+};
+
+GR_DEFINE_EFFECT_TEST(CircleEdgeEffect);
+
+GrEffectRef* CircleEdgeEffect::TestCreate(SkMWCRandom* random,
+ GrContext* context,
+ const GrDrawTargetCaps&,
+ GrTexture* textures[]) {
+ return CircleEdgeEffect::Create(random->nextBool());
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+/**
+ * The output of this effect is a modulation of the input color and coverage for an axis-aligned
+ * ellipse, specified as center_x, center_y, x_radius, x_radius/y_radius in window space (y-down).
+ */
+
+class EllipseEdgeEffect : public GrEffect {
+public:
+ static GrEffectRef* Create(bool stroke) {
+ // we go through this so we only have one copy of each effect (stroked/filled)
+ static SkAutoTUnref<GrEffectRef> gEllipseStrokeEdgeEffectRef(
+ CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(EllipseEdgeEffect, (true)))));
+ static SkAutoTUnref<GrEffectRef> gEllipseFillEdgeEffectRef(
+ CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(EllipseEdgeEffect, (false)))));
+
+ if (stroke) {
+ gEllipseStrokeEdgeEffectRef.get()->ref();
+ return gEllipseStrokeEdgeEffectRef;
+ } else {
+ gEllipseFillEdgeEffectRef.get()->ref();
+ return gEllipseFillEdgeEffectRef;
+ }
+ }
+
+ virtual void getConstantColorComponents(GrColor* color,
+ uint32_t* validFlags) const SK_OVERRIDE {
+ *validFlags = 0;
+ }
+
+ virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE {
+ return GrTBackendEffectFactory<EllipseEdgeEffect>::getInstance();
+ }
+
+ virtual ~EllipseEdgeEffect() {}
+
+ static const char* Name() { return "EllipseEdge"; }
+
+ inline bool isStroked() const { return fStroke; }
+
+ class GLEffect : public GrGLEffect {
+ public:
+ GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&)
+ : INHERITED (factory) {}
+
+ virtual void emitCode(GrGLShaderBuilder* builder,
+ const GrDrawEffect& drawEffect,
+ EffectKey key,
+ const char* outputColor,
+ const char* inputColor,
+ const TextureSamplerArray& samplers) SK_OVERRIDE {
+ const EllipseEdgeEffect& ellipseEffect = drawEffect.castEffect<EllipseEdgeEffect>();
+
+ const char *vsCenterName, *fsCenterName;
+ const char *vsEdgeName, *fsEdgeName;
+
+ builder->addVarying(kVec2f_GrSLType, "EllipseCenter", &vsCenterName, &fsCenterName);
+ const SkString* attr0Name =
+ builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]);
+ builder->vsCodeAppendf("\t%s = %s;\n", vsCenterName, attr0Name->c_str());
+
+ builder->addVarying(kVec4f_GrSLType, "EllipseEdge", &vsEdgeName, &fsEdgeName);
+ const SkString* attr1Name =
+ builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[1]);
+ builder->vsCodeAppendf("\t%s = %s;\n", vsEdgeName, attr1Name->c_str());
+
+ // translate to origin
+ builder->fsCodeAppendf("\tvec2 outerOffset = (%s.xy - %s.xy);\n",
+ builder->fragmentPosition(), fsCenterName);
+ builder->fsCodeAppend("\tvec2 innerOffset = outerOffset;\n");
+ // scale y by xRadius/yRadius
+ builder->fsCodeAppendf("\touterOffset.y *= %s.y;\n", fsEdgeName);
+ builder->fsCodeAppend("\tfloat dOuter = length(outerOffset);\n");
+ // compare outer lengths against xOuterRadius
+ builder->fsCodeAppendf("\tfloat edgeAlpha = clamp(%s.x-dOuter, 0.0, 1.0);\n",
+ fsEdgeName);
+
+ if (ellipseEffect.isStroked()) {
+ builder->fsCodeAppendf("\tinnerOffset.y *= %s.w;\n", fsEdgeName);
+ builder->fsCodeAppend("\tfloat dInner = length(innerOffset);\n");
+
+ // compare inner lengths against xInnerRadius
+ builder->fsCodeAppendf("\tfloat innerAlpha = clamp(dInner-%s.z, 0.0, 1.0);\n",
+ fsEdgeName);
+ builder->fsCodeAppend("\tedgeAlpha *= innerAlpha;\n");
+ }
+
+ SkString modulate;
+ GrGLSLModulate4f(&modulate, inputColor, "edgeAlpha");
+ builder->fsCodeAppendf("\t%s = %s;\n", outputColor, modulate.c_str());
+ }
+
+ static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) {
+ const EllipseEdgeEffect& ellipseEffect = drawEffect.castEffect<EllipseEdgeEffect>();
+
+ return ellipseEffect.isStroked() ? 0x1 : 0x0;
+ }
+
+ virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE {
+ }
+
+ private:
+ typedef GrGLEffect INHERITED;
+ };
+
+private:
+ EllipseEdgeEffect(bool stroke) : GrEffect() {
+ this->addVertexAttrib(kVec2f_GrSLType);
+ this->addVertexAttrib(kVec4f_GrSLType);
+ fStroke = stroke;
+ }
+
+ virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE {
+ const EllipseEdgeEffect& eee = CastEffect<EllipseEdgeEffect>(other);
+ return eee.fStroke == fStroke;
+ }
+
+ bool fStroke;
+
+ GR_DECLARE_EFFECT_TEST;
+
+ typedef GrEffect INHERITED;
+};
+
+GR_DEFINE_EFFECT_TEST(EllipseEdgeEffect);
+
+GrEffectRef* EllipseEdgeEffect::TestCreate(SkMWCRandom* random,
+ GrContext* context,
+ const GrDrawTargetCaps&,
+ GrTexture* textures[]) {
+ return EllipseEdgeEffect::Create(random->nextBool());
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
bool GrOvalRenderer::drawOval(GrDrawTarget* target, const GrContext* context, const GrPaint& paint,
const GrRect& oval, const SkStrokeRec& stroke)
{
@@ -108,7 +357,7 @@
kEdgeEffectStage = GrPaint::kTotalStages,
};
- GrEffectRef* effect = GrCircleEdgeEffect::Create(isStroked);
+ GrEffectRef* effect = CircleEdgeEffect::Create(isStroked);
static const int kCircleEdgeAttrIndex = 1;
drawState->setEffect(kEdgeEffectStage, effect, kCircleEdgeAttrIndex)->unref();
@@ -207,7 +456,7 @@
kEdgeEffectStage = GrPaint::kTotalStages,
};
- GrEffectRef* effect = GrEllipseEdgeEffect::Create(isStroked);
+ GrEffectRef* effect = EllipseEdgeEffect::Create(isStroked);
static const int kEllipseCenterAttrIndex = 1;
static const int kEllipseEdgeAttrIndex = 2;
drawState->setEffect(kEdgeEffectStage, effect,
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