OLD | NEW |
1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ |
7 | 7 |
8 #include <map> | 8 #include <map> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
(...skipping 30 matching lines...) Expand all Loading... |
41 namespace gfx { | 41 namespace gfx { |
42 class SurfaceTexture; | 42 class SurfaceTexture; |
43 } | 43 } |
44 namespace gpu { | 44 namespace gpu { |
45 class StreamTextureManagerInProcess; | 45 class StreamTextureManagerInProcess; |
46 } | 46 } |
47 #endif | 47 #endif |
48 | 48 |
49 namespace gpu { | 49 namespace gpu { |
50 class SyncPointClient; | 50 class SyncPointClient; |
51 class SyncPointClientState; | 51 class SyncPointOrderData; |
52 class SyncPointManager; | 52 class SyncPointManager; |
53 class ValueStateMap; | 53 class ValueStateMap; |
54 | 54 |
55 namespace gles2 { | 55 namespace gles2 { |
56 class FramebufferCompletenessCache; | 56 class FramebufferCompletenessCache; |
57 class GLES2Decoder; | 57 class GLES2Decoder; |
58 class MailboxManager; | 58 class MailboxManager; |
59 class ProgramCache; | 59 class ProgramCache; |
60 class ShaderTranslatorCache; | 60 class ShaderTranslatorCache; |
61 class SubscriptionRefSet; | 61 class SubscriptionRefSet; |
(...skipping 61 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
123 void RetireSyncPoint(uint32 sync_point) override; | 123 void RetireSyncPoint(uint32 sync_point) override; |
124 void SignalSyncPoint(uint32 sync_point, | 124 void SignalSyncPoint(uint32 sync_point, |
125 const base::Closure& callback) override; | 125 const base::Closure& callback) override; |
126 void SignalQuery(uint32 query_id, const base::Closure& callback) override; | 126 void SignalQuery(uint32 query_id, const base::Closure& callback) override; |
127 void SetSurfaceVisible(bool visible) override; | 127 void SetSurfaceVisible(bool visible) override; |
128 uint32 CreateStreamTexture(uint32 texture_id) override; | 128 uint32 CreateStreamTexture(uint32 texture_id) override; |
129 void SetLock(base::Lock*) override; | 129 void SetLock(base::Lock*) override; |
130 bool IsGpuChannelLost() override; | 130 bool IsGpuChannelLost() override; |
131 CommandBufferNamespace GetNamespaceID() const override; | 131 CommandBufferNamespace GetNamespaceID() const override; |
132 uint64_t GetCommandBufferID() const override; | 132 uint64_t GetCommandBufferID() const override; |
| 133 uint64_t GenerateFenceSyncRelease() override; |
| 134 bool IsFenceSyncRelease(uint64_t release) override; |
| 135 bool IsFenceSyncFlushed(uint64_t release) override; |
133 | 136 |
134 // The serializer interface to the GPU service (i.e. thread). | 137 // The serializer interface to the GPU service (i.e. thread). |
135 class Service { | 138 class Service { |
136 public: | 139 public: |
137 Service(); | 140 Service(); |
138 virtual ~Service(); | 141 virtual ~Service(); |
139 | 142 |
140 virtual void AddRef() const = 0; | 143 virtual void AddRef() const = 0; |
141 virtual void Release() const = 0; | 144 virtual void Release() const = 0; |
142 | 145 |
(...skipping 65 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
208 uint32 CreateStreamTextureOnGpuThread(uint32 client_texture_id); | 211 uint32 CreateStreamTextureOnGpuThread(uint32 client_texture_id); |
209 bool MakeCurrent(); | 212 bool MakeCurrent(); |
210 base::Closure WrapCallback(const base::Closure& callback); | 213 base::Closure WrapCallback(const base::Closure& callback); |
211 State GetStateFast(); | 214 State GetStateFast(); |
212 void QueueTask(const base::Closure& task) { service_->ScheduleTask(task); } | 215 void QueueTask(const base::Closure& task) { service_->ScheduleTask(task); } |
213 void CheckSequencedThread(); | 216 void CheckSequencedThread(); |
214 void RetireSyncPointOnGpuThread(uint32 sync_point); | 217 void RetireSyncPointOnGpuThread(uint32 sync_point); |
215 void SignalSyncPointOnGpuThread(uint32 sync_point, | 218 void SignalSyncPointOnGpuThread(uint32 sync_point, |
216 const base::Closure& callback); | 219 const base::Closure& callback); |
217 bool WaitSyncPointOnGpuThread(uint32 sync_point); | 220 bool WaitSyncPointOnGpuThread(uint32 sync_point); |
| 221 void FenceSyncReleaseOnGpuThread(uint64_t release); |
| 222 bool WaitFenceSyncOnGpuThread(gpu::CommandBufferNamespace namespace_id, |
| 223 uint64_t command_buffer_id, |
| 224 uint64_t release); |
218 void SignalQueryOnGpuThread(unsigned query_id, const base::Closure& callback); | 225 void SignalQueryOnGpuThread(unsigned query_id, const base::Closure& callback); |
219 void DestroyTransferBufferOnGpuThread(int32 id); | 226 void DestroyTransferBufferOnGpuThread(int32 id); |
220 void CreateImageOnGpuThread(int32 id, | 227 void CreateImageOnGpuThread(int32 id, |
221 const gfx::GpuMemoryBufferHandle& handle, | 228 const gfx::GpuMemoryBufferHandle& handle, |
222 const gfx::Size& size, | 229 const gfx::Size& size, |
223 gfx::BufferFormat format, | 230 gfx::BufferFormat format, |
224 uint32 internalformat); | 231 uint32 internalformat); |
225 void DestroyImageOnGpuThread(int32 id); | 232 void DestroyImageOnGpuThread(int32 id); |
226 void SetGetBufferOnGpuThread(int32 shm_id, base::WaitableEvent* completion); | 233 void SetGetBufferOnGpuThread(int32 shm_id, base::WaitableEvent* completion); |
227 | 234 |
228 // Callbacks: | 235 // Callbacks: |
229 void OnContextLost(); | 236 void OnContextLost(); |
230 void OnResizeView(gfx::Size size, float scale_factor); | 237 void OnResizeView(gfx::Size size, float scale_factor); |
231 bool GetBufferChanged(int32 transfer_buffer_id); | 238 bool GetBufferChanged(int32 transfer_buffer_id); |
232 void PumpCommands(); | 239 void PumpCommands(); |
233 void PerformDelayedWork(); | 240 void PerformDelayedWork(); |
234 | 241 |
235 const uint64_t command_buffer_id_; | 242 const uint64_t command_buffer_id_; |
236 | 243 |
237 // Members accessed on the gpu thread (possibly with the exception of | 244 // Members accessed on the gpu thread (possibly with the exception of |
238 // creation): | 245 // creation): |
239 bool context_lost_; | 246 bool context_lost_; |
240 scoped_refptr<TransferBufferManagerInterface> transfer_buffer_manager_; | 247 scoped_refptr<TransferBufferManagerInterface> transfer_buffer_manager_; |
241 scoped_ptr<GpuScheduler> gpu_scheduler_; | 248 scoped_ptr<GpuScheduler> gpu_scheduler_; |
242 scoped_ptr<gles2::GLES2Decoder> decoder_; | 249 scoped_ptr<gles2::GLES2Decoder> decoder_; |
243 scoped_refptr<gfx::GLContext> context_; | 250 scoped_refptr<gfx::GLContext> context_; |
244 scoped_refptr<gfx::GLSurface> surface_; | 251 scoped_refptr<gfx::GLSurface> surface_; |
245 scoped_refptr<SyncPointClientState> sync_point_client_state_; | 252 scoped_refptr<SyncPointOrderData> sync_point_order_data_; |
246 scoped_ptr<SyncPointClient> sync_point_client_; | 253 scoped_ptr<SyncPointClient> sync_point_client_; |
247 base::Closure context_lost_callback_; | 254 base::Closure context_lost_callback_; |
248 bool delayed_work_pending_; // Used to throttle PerformDelayedWork. | 255 bool delayed_work_pending_; // Used to throttle PerformDelayedWork. |
249 ImageFactory* image_factory_; | 256 ImageFactory* image_factory_; |
250 | 257 |
251 // Members accessed on the client thread: | 258 // Members accessed on the client thread: |
252 State last_state_; | 259 State last_state_; |
253 int32 last_put_offset_; | 260 int32 last_put_offset_; |
254 gpu::Capabilities capabilities_; | 261 gpu::Capabilities capabilities_; |
255 GpuMemoryBufferManager* gpu_memory_buffer_manager_; | 262 GpuMemoryBufferManager* gpu_memory_buffer_manager_; |
256 base::AtomicSequenceNumber next_image_id_; | 263 base::AtomicSequenceNumber next_image_id_; |
| 264 uint64_t next_fence_sync_release_; |
| 265 uint64_t flushed_fence_sync_release_; |
257 | 266 |
258 // Accessed on both threads: | 267 // Accessed on both threads: |
259 scoped_ptr<CommandBufferServiceBase> command_buffer_; | 268 scoped_ptr<CommandBufferServiceBase> command_buffer_; |
260 base::Lock command_buffer_lock_; | 269 base::Lock command_buffer_lock_; |
261 base::WaitableEvent flush_event_; | 270 base::WaitableEvent flush_event_; |
262 scoped_refptr<Service> service_; | 271 scoped_refptr<Service> service_; |
263 State state_after_last_flush_; | 272 State state_after_last_flush_; |
264 base::Lock state_after_last_flush_lock_; | 273 base::Lock state_after_last_flush_lock_; |
265 scoped_refptr<gfx::GLShareGroup> gl_share_group_; | 274 scoped_refptr<gfx::GLShareGroup> gl_share_group_; |
| 275 base::WaitableEvent fence_sync_wait_event_; |
266 | 276 |
267 #if defined(OS_ANDROID) | 277 #if defined(OS_ANDROID) |
268 scoped_ptr<StreamTextureManagerInProcess> stream_texture_manager_; | 278 scoped_ptr<StreamTextureManagerInProcess> stream_texture_manager_; |
269 #endif | 279 #endif |
270 | 280 |
271 // Only used with explicit scheduling and the gpu thread is the same as | 281 // Only used with explicit scheduling and the gpu thread is the same as |
272 // the client thread. | 282 // the client thread. |
273 scoped_ptr<base::SequenceChecker> sequence_checker_; | 283 scoped_ptr<base::SequenceChecker> sequence_checker_; |
274 | 284 |
275 base::WeakPtr<InProcessCommandBuffer> gpu_thread_weak_ptr_; | 285 base::WeakPtr<InProcessCommandBuffer> gpu_thread_weak_ptr_; |
(...skipping 28 matching lines...) Expand all Loading... |
304 SyncPointManager* sync_point_manager_; // Non-owning. | 314 SyncPointManager* sync_point_manager_; // Non-owning. |
305 scoped_refptr<gpu::gles2::ShaderTranslatorCache> shader_translator_cache_; | 315 scoped_refptr<gpu::gles2::ShaderTranslatorCache> shader_translator_cache_; |
306 scoped_refptr<gpu::gles2::FramebufferCompletenessCache> | 316 scoped_refptr<gpu::gles2::FramebufferCompletenessCache> |
307 framebuffer_completeness_cache_; | 317 framebuffer_completeness_cache_; |
308 DISALLOW_COPY_AND_ASSIGN(GpuInProcessThread); | 318 DISALLOW_COPY_AND_ASSIGN(GpuInProcessThread); |
309 }; | 319 }; |
310 | 320 |
311 } // namespace gpu | 321 } // namespace gpu |
312 | 322 |
313 #endif // GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ | 323 #endif // GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ |
OLD | NEW |