| Index: src/gpu/GrDrawState.cpp
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| ===================================================================
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| --- src/gpu/GrDrawState.cpp	(revision 8462)
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| +++ src/gpu/GrDrawState.cpp	(working copy)
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| @@ -46,23 +46,15 @@
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|  
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|  ////////////////////////////////////////////////////////////////////////////////
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|  
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| -const size_t GrDrawState::kVertexAttribSizes[kGrVertexAttribTypeCount] = {
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| -    sizeof(float),          // kFloat_GrVertexAttribType
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| -    2*sizeof(float),        // kVec2_GrVertexAttribType
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| -    3*sizeof(float),        // kVec3_GrVertexAttribType
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| -    4*sizeof(float),        // kVec4_GrVertexAttribType
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| -    4*sizeof(char)          // kCVec4_GrVertexAttribType
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| -};
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| -
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|  static size_t vertex_size(const GrVertexAttrib* attribs, int count) {
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|      // this works as long as we're 4 byte-aligned
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|  #if GR_DEBUG
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|      uint32_t overlapCheck = 0;
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|  #endif
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| -    GrAssert(count <= GrDrawState::kVertexAttribCnt);
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| +    GrAssert(count <= GrDrawState::kMaxVertexAttribCnt);
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|      size_t size = 0;
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|      for (int index = 0; index < count; ++index) {
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| -        size_t attribSize = GrDrawState::kVertexAttribSizes[attribs[index].fType];
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| +        size_t attribSize = GrVertexAttribTypeSize(attribs[index].fType);
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|          size += attribSize;
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|  #if GR_DEBUG
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|          size_t dwordCount = attribSize >> 2;
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| @@ -76,163 +68,102 @@
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|  }
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|  
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|  size_t GrDrawState::getVertexSize() const {
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| -    return vertex_size(fVertexAttribs.begin(), fVertexAttribs.count());
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| +    return vertex_size(fCommon.fVertexAttribs.begin(), fCommon.fVertexAttribs.count());
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|  }
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|  
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| -const GrAttribBindings GrDrawState::kAttribIndexMasks[kAttribIndexCount] = {
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| -    0,                            // position is not reflected in the bindings
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| -    kColor_AttribBindingsBit,
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| -    kCoverage_AttribBindingsBit,
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| -    kLocalCoords_AttribBindingsBit,
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| -};
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| -
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|  ////////////////////////////////////////////////////////////////////////////////
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|  
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|  void GrDrawState::setVertexAttribs(const GrVertexAttrib* attribs, int count) {
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| -    GrAssert(count <= GrDrawState::kVertexAttribCnt);
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| -    fVertexAttribs.reset();
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| -    for (int index = 0; index < count; ++index) {
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| -        fVertexAttribs.push_back(attribs[index]);
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| +    GrAssert(count <= kMaxVertexAttribCnt);
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| +    fCommon.fVertexAttribs.reset(attribs, count);
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| +
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| +    // Set all the indices to -1
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| +    memset(fCommon.fFixedFunctionVertexAttribIndices,
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| +           0xff,
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| +           sizeof(fCommon.fFixedFunctionVertexAttribIndices));
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| +#if GR_DEBUG
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| +    uint32_t overlapCheck = 0;
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| +#endif
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| +    for (int i = 0; i < count; ++i) {
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| +        if (attribs[i].fBinding < kGrFixedFunctionVertexAttribBindingCnt) {
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| +            // The fixed function attribs can only be specified once
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| +            GrAssert(-1 == fCommon.fFixedFunctionVertexAttribIndices[attribs[i].fBinding]);
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| +            GrAssert(GrFixedFunctionVertexAttribVectorCount(attribs[i].fBinding) ==
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| +                     GrVertexAttribTypeVectorCount(attribs[i].fType));
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| +            fCommon.fFixedFunctionVertexAttribIndices[attribs[i].fBinding] = i;
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| +        }
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| +#if GR_DEBUG
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| +        size_t dwordCount = GrVertexAttribTypeSize(attribs[i].fType) >> 2;
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| +        uint32_t mask = (1 << dwordCount)-1;
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| +        size_t offsetShift = attribs[i].fOffset >> 2;
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| +        GrAssert(!(overlapCheck & (mask << offsetShift)));
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| +        overlapCheck |= (mask << offsetShift);
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| +#endif
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|      }
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| +    // Positions must be specified.
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| +    GrAssert(-1 != fCommon.fFixedFunctionVertexAttribIndices[kPosition_GrVertexAttribBinding]);
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|  }
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|  
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|  ////////////////////////////////////////////////////////////////////////////////
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|  
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|  void GrDrawState::setDefaultVertexAttribs() {
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| -    static const GrVertexAttrib kPositionAttrib = {kVec2f_GrVertexAttribType, 0};
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| -    fVertexAttribs.reset();
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| -    fVertexAttribs.push_back(kPositionAttrib);
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| -
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| -    fCommon.fAttribBindings = kDefault_AttribBindings;
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| -
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| -    fAttribIndices[kPosition_AttribIndex] = 0;
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| +    static const GrVertexAttrib kPositionAttrib =
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| +        {kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding};
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| +    fCommon.fVertexAttribs.reset(&kPositionAttrib, 1);
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| +    // set all the fixed function indices to -1 except position.
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| +    memset(fCommon.fFixedFunctionVertexAttribIndices,
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| +           0xff,
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| +           sizeof(fCommon.fFixedFunctionVertexAttribIndices));
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| +    fCommon.fFixedFunctionVertexAttribIndices[kPosition_GrVertexAttribBinding] = 0;
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|  }
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|  
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|  ////////////////////////////////////////////////////////////////////////////////
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|  
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|  bool GrDrawState::validateVertexAttribs() const {
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| -    // color and coverage can set indices beyond the standard count
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| -    static const int kMaxValidAttribIndex = kVertexAttribCnt+2;
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| -    int attributeTypes[kMaxValidAttribIndex];
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| -    for (int i = 0; i < kMaxValidAttribIndex; ++i) {
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| -        attributeTypes[i] = -1;
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| +    // check consistency of effects and attributes
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| +    GrSLType slTypes[kMaxVertexAttribCnt];
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| +    for (int i = 0; i < kMaxVertexAttribCnt; ++i) {
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| +        slTypes[i] = static_cast<GrSLType>(-1);
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|      }
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| -
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| -    // sentinel to make sure effects don't try to use built-in attributes
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| -    static const int kBuiltInAttributeType = 10000;
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| -
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| -    // check our built-in indices
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| -    if (fAttribIndices[kPosition_AttribIndex] >= kVertexAttribCnt) {
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| -        return false;
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| -    }
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| -    attributeTypes[fAttribIndices[kPosition_AttribIndex]] = kBuiltInAttributeType;
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| -    for (int j = kColor_AttribIndex; j <= kCoverage_AttribIndex; ++j) {
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| -        if (fCommon.fAttribBindings & kAttribIndexMasks[j]) {
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| -            int attributeIndex = fAttribIndices[j];
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| -            if (attributeIndex >= kMaxValidAttribIndex) {
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| -                return false;
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| -            }
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| -            // they should not be shared at all
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| -            if (attributeTypes[attributeIndex] != -1) {
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| -                return false;
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| -            }
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| -            attributeTypes[attributeIndex] = kBuiltInAttributeType;
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| -        }
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| -    }
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| -    if (fCommon.fAttribBindings & kAttribIndexMasks[kLocalCoords_AttribIndex]) {
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| -        int attributeIndex = fAttribIndices[kLocalCoords_AttribIndex];
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| -        if (attributeIndex >= kVertexAttribCnt) {
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| -            return false;
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| -        }
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| -        // they should not be shared at all
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| -        if (attributeTypes[attributeIndex] != -1) {
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| -            return false;
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| -        }
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| -        attributeTypes[attributeIndex] = kBuiltInAttributeType;
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| -    }
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| -
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| -    // now those set by effects
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|      for (int s = 0; s < kNumStages; ++s) {
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| -        const GrEffectStage& stage = fStages[s];
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| -        const GrEffectRef* effect = stage.getEffect();
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| -        if (effect == NULL) {
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| -            continue;
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| -        }
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| +        if (this->isStageEnabled(s)) {
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| +            const GrEffectStage& stage = fStages[s];
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| +            const GrEffectRef* effect = stage.getEffect();
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| +            // make sure that any attribute indices have the correct binding type, that the attrib
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| +            // type and effect's shader lang type are compatible, and that attributes shared by
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| +            // multiple effects use the same shader lang type.
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| +            const int* attributeIndices = stage.getVertexAttribIndices();
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| +            int numAttributes = stage.getVertexAttribIndexCount();
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| +            for (int i = 0; i < numAttributes; ++i) {
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| +                int attribIndex = attributeIndices[i];
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| +                if (attribIndex >= fCommon.fVertexAttribs.count() ||
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| +                    kEffect_GrVertexAttribBinding != fCommon.fVertexAttribs[attribIndex].fBinding) {
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| +                    return false;
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| +                }
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|  
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| -        // make sure that the count in the stage and the effect matches
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| -        int numAttributes = stage.getVertexAttribIndexCount();
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| -        if (numAttributes != effect->get()->numVertexAttribs()) {
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| -            return false;
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| -        }
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| -
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| -        // make sure that any shared indices have the same type
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| -        const int* attributeIndices = stage.getVertexAttribIndices();
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| -        for (int i = 0; i < numAttributes; ++i) {
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| -            int attributeIndex = attributeIndices[i];
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| -            if (attributeIndex >= kVertexAttribCnt) {
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| -                return false;
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| +                GrSLType effectSLType = (*effect)->vertexAttribType(i);
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| +                GrVertexAttribType attribType = fCommon.fVertexAttribs[attribIndex].fType;
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| +                int slVecCount = GrSLTypeVectorCount(effectSLType);
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| +                int attribVecCount = GrVertexAttribTypeVectorCount(attribType);
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| +                if (slVecCount != attribVecCount ||
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| +                    (-1 != slTypes[attribIndex] && slTypes[attribIndex] != effectSLType)) {
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| +                    return false;
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| +                }
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| +                slTypes[attribIndex] = effectSLType;
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|              }
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| -
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| -            GrSLType attributeType = effect->get()->vertexAttribType(i);
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| -            if (attributeTypes[attributeIndex] != -1 &&
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| -                attributeTypes[attributeIndex] != attributeType) {
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| -                return false;
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| -            }
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| -            attributeTypes[attributeIndex] = attributeType;
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|          }
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|      }
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|  
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|      return true;
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|  }
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|  
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| -
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| -void GrDrawState::VertexAttributesUnitTest() {
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| -    // not necessarily exhaustive
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| -    static bool run;
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| -    if (!run) {
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| -        run = true;
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| -
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| -        GrVertexAttribArray<6> attribs;
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| -        GrAssert(0 == vertex_size(attribs.begin(), attribs.count()));
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| -
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| -        GrVertexAttrib currAttrib = {kFloat_GrVertexAttribType, 0};
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| -        attribs.push_back(currAttrib);
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| -        GrAssert(sizeof(float) == vertex_size(attribs.begin(), attribs.count()));
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| -        attribs[0].fType = kVec2f_GrVertexAttribType;
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| -        GrAssert(2*sizeof(float) == vertex_size(attribs.begin(), attribs.count()));
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| -        attribs[0].fType = kVec3f_GrVertexAttribType;
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| -        GrAssert(3*sizeof(float) == vertex_size(attribs.begin(), attribs.count()));
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| -        attribs[0].fType = kVec4f_GrVertexAttribType;
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| -        GrAssert(4*sizeof(float) == vertex_size(attribs.begin(), attribs.count()));
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| -        attribs[0].fType = kVec4ub_GrVertexAttribType;
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| -        GrAssert(4*sizeof(char) == vertex_size(attribs.begin(), attribs.count()));
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| -
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| -        currAttrib.set(kVec2f_GrVertexAttribType, attribs[0].fOffset + 4*sizeof(char));
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| -        attribs.push_back(currAttrib);
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| -        GrAssert(4*sizeof(char) + 2*sizeof(float) == vertex_size(attribs.begin(), attribs.count()));
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| -        currAttrib.set(kVec3f_GrVertexAttribType, attribs[1].fOffset + 2*sizeof(float));
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| -        attribs.push_back(currAttrib);
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| -        GrAssert(4*sizeof(char) + 2*sizeof(float) + 3*sizeof(float) ==
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| -                 vertex_size(attribs.begin(), attribs.count()));
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| -        currAttrib.set(kFloat_GrVertexAttribType, attribs[2].fOffset + 3*sizeof(float));
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| -        attribs.push_back(currAttrib);
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| -        GrAssert(4*sizeof(char) + 2*sizeof(float) + 3*sizeof(float) + sizeof(float) ==
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| -                 vertex_size(attribs.begin(), attribs.count()));
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| -        currAttrib.set(kVec4f_GrVertexAttribType, attribs[3].fOffset + sizeof(float));
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| -        attribs.push_back(currAttrib);
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| -        GrAssert(4*sizeof(char) + 2*sizeof(float) + 3*sizeof(float) + sizeof(float) + 4*sizeof(float) ==
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| -                 vertex_size(attribs.begin(), attribs.count()));
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| -    }
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| -}
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| -
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|  ////////////////////////////////////////////////////////////////////////////////
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|  
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| -bool GrDrawState::srcAlphaWillBeOne(GrAttribBindings bindings) const {
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| -
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| +bool GrDrawState::srcAlphaWillBeOne() const {
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|      uint32_t validComponentFlags;
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|      GrColor color;
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|      // Check if per-vertex or constant color may have partial alpha
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| -    if (bindings & kColor_AttribBindingsBit) {
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| +    if (this->hasColorVertexAttribute()) {
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|          validComponentFlags = 0;
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|          color = 0; // not strictly necessary but we get false alarms from tools about uninit.
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|      } else {
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| @@ -278,7 +209,7 @@
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|      return (kA_GrColorComponentFlag & validComponentFlags) && 0xff == GrColorUnpackA(color);
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|  }
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|  
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| -bool GrDrawState::hasSolidCoverage(GrAttribBindings bindings) const {
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| +bool GrDrawState::hasSolidCoverage() const {
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|      // If we're drawing coverage directly then coverage is effectively treated as color.
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|      if (this->isCoverageDrawing()) {
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|          return true;
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| @@ -287,7 +218,7 @@
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|      GrColor coverage;
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|      uint32_t validComponentFlags;
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|      // Initialize to an unknown starting coverage if per-vertex coverage is specified.
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| -    if (bindings & kCoverage_AttribBindingsBit) {
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| +    if (this->hasCoverageVertexAttribute()) {
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|          validComponentFlags = 0;
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|      } else {
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|          coverage = fCommon.fCoverage;
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| @@ -329,7 +260,6 @@
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|  GrDrawState::BlendOptFlags GrDrawState::getBlendOpts(bool forceCoverage,
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|                                                       GrBlendCoeff* srcCoeff,
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|                                                       GrBlendCoeff* dstCoeff) const {
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| -    GrAttribBindings bindings = this->getAttribBindings();
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|  
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|      GrBlendCoeff bogusSrcCoeff, bogusDstCoeff;
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|      if (NULL == srcCoeff) {
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| @@ -347,14 +277,14 @@
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|          *dstCoeff = kOne_GrBlendCoeff;
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|      }
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|  
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| -    bool srcAIsOne = this->srcAlphaWillBeOne(bindings);
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| +    bool srcAIsOne = this->srcAlphaWillBeOne();
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|      bool dstCoeffIsOne = kOne_GrBlendCoeff == *dstCoeff ||
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|                           (kSA_GrBlendCoeff == *dstCoeff && srcAIsOne);
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|      bool dstCoeffIsZero = kZero_GrBlendCoeff == *dstCoeff ||
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|                           (kISA_GrBlendCoeff == *dstCoeff && srcAIsOne);
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|  
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|      bool covIsZero = !this->isCoverageDrawing() &&
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| -                     !(bindings & GrDrawState::kCoverage_AttribBindingsBit) &&
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| +                     !this->hasCoverageVertexAttribute() &&
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|                       0 == this->getCoverage();
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|      // When coeffs are (0,1) there is no reason to draw at all, unless
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|      // stenciling is enabled. Having color writes disabled is effectively
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| @@ -371,10 +301,8 @@
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|      // check for coverage due to constant coverage, per-vertex coverage, or coverage stage
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|      bool hasCoverage = forceCoverage ||
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|                         0xffffffff != this->getCoverage() ||
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| -                       (bindings & GrDrawState::kCoverage_AttribBindingsBit);
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| -    for (int s = this->getFirstCoverageStage();
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| -         !hasCoverage && s < GrDrawState::kNumStages;
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| -         ++s) {
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| +                       this->hasCoverageVertexAttribute();
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| +    for (int s = this->getFirstCoverageStage(); !hasCoverage && s < GrDrawState::kNumStages; ++s) {
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|          if (this->isStageEnabled(s)) {
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|              hasCoverage = true;
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|          }
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| 
 |