Index: src/gpu/GrDrawState.cpp |
=================================================================== |
--- src/gpu/GrDrawState.cpp (revision 8462) |
+++ src/gpu/GrDrawState.cpp (working copy) |
@@ -46,23 +46,15 @@ |
//////////////////////////////////////////////////////////////////////////////// |
-const size_t GrDrawState::kVertexAttribSizes[kGrVertexAttribTypeCount] = { |
- sizeof(float), // kFloat_GrVertexAttribType |
- 2*sizeof(float), // kVec2_GrVertexAttribType |
- 3*sizeof(float), // kVec3_GrVertexAttribType |
- 4*sizeof(float), // kVec4_GrVertexAttribType |
- 4*sizeof(char) // kCVec4_GrVertexAttribType |
-}; |
- |
static size_t vertex_size(const GrVertexAttrib* attribs, int count) { |
// this works as long as we're 4 byte-aligned |
#if GR_DEBUG |
uint32_t overlapCheck = 0; |
#endif |
- GrAssert(count <= GrDrawState::kVertexAttribCnt); |
+ GrAssert(count <= GrDrawState::kMaxVertexAttribCnt); |
size_t size = 0; |
for (int index = 0; index < count; ++index) { |
- size_t attribSize = GrDrawState::kVertexAttribSizes[attribs[index].fType]; |
+ size_t attribSize = GrVertexAttribTypeSize(attribs[index].fType); |
size += attribSize; |
#if GR_DEBUG |
size_t dwordCount = attribSize >> 2; |
@@ -76,163 +68,102 @@ |
} |
size_t GrDrawState::getVertexSize() const { |
- return vertex_size(fVertexAttribs.begin(), fVertexAttribs.count()); |
+ return vertex_size(fCommon.fVertexAttribs.begin(), fCommon.fVertexAttribs.count()); |
} |
-const GrAttribBindings GrDrawState::kAttribIndexMasks[kAttribIndexCount] = { |
- 0, // position is not reflected in the bindings |
- kColor_AttribBindingsBit, |
- kCoverage_AttribBindingsBit, |
- kLocalCoords_AttribBindingsBit, |
-}; |
- |
//////////////////////////////////////////////////////////////////////////////// |
void GrDrawState::setVertexAttribs(const GrVertexAttrib* attribs, int count) { |
- GrAssert(count <= GrDrawState::kVertexAttribCnt); |
- fVertexAttribs.reset(); |
- for (int index = 0; index < count; ++index) { |
- fVertexAttribs.push_back(attribs[index]); |
+ GrAssert(count <= kMaxVertexAttribCnt); |
+ fCommon.fVertexAttribs.reset(attribs, count); |
+ |
+ // Set all the indices to -1 |
+ memset(fCommon.fFixedFunctionVertexAttribIndices, |
+ 0xff, |
+ sizeof(fCommon.fFixedFunctionVertexAttribIndices)); |
+#if GR_DEBUG |
+ uint32_t overlapCheck = 0; |
+#endif |
+ for (int i = 0; i < count; ++i) { |
+ if (attribs[i].fBinding < kGrFixedFunctionVertexAttribBindingCnt) { |
+ // The fixed function attribs can only be specified once |
+ GrAssert(-1 == fCommon.fFixedFunctionVertexAttribIndices[attribs[i].fBinding]); |
+ GrAssert(GrFixedFunctionVertexAttribVectorCount(attribs[i].fBinding) == |
+ GrVertexAttribTypeVectorCount(attribs[i].fType)); |
+ fCommon.fFixedFunctionVertexAttribIndices[attribs[i].fBinding] = i; |
+ } |
+#if GR_DEBUG |
+ size_t dwordCount = GrVertexAttribTypeSize(attribs[i].fType) >> 2; |
+ uint32_t mask = (1 << dwordCount)-1; |
+ size_t offsetShift = attribs[i].fOffset >> 2; |
+ GrAssert(!(overlapCheck & (mask << offsetShift))); |
+ overlapCheck |= (mask << offsetShift); |
+#endif |
} |
+ // Positions must be specified. |
+ GrAssert(-1 != fCommon.fFixedFunctionVertexAttribIndices[kPosition_GrVertexAttribBinding]); |
} |
//////////////////////////////////////////////////////////////////////////////// |
void GrDrawState::setDefaultVertexAttribs() { |
- static const GrVertexAttrib kPositionAttrib = {kVec2f_GrVertexAttribType, 0}; |
- fVertexAttribs.reset(); |
- fVertexAttribs.push_back(kPositionAttrib); |
- |
- fCommon.fAttribBindings = kDefault_AttribBindings; |
- |
- fAttribIndices[kPosition_AttribIndex] = 0; |
+ static const GrVertexAttrib kPositionAttrib = |
+ {kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding}; |
+ fCommon.fVertexAttribs.reset(&kPositionAttrib, 1); |
+ // set all the fixed function indices to -1 except position. |
+ memset(fCommon.fFixedFunctionVertexAttribIndices, |
+ 0xff, |
+ sizeof(fCommon.fFixedFunctionVertexAttribIndices)); |
+ fCommon.fFixedFunctionVertexAttribIndices[kPosition_GrVertexAttribBinding] = 0; |
} |
//////////////////////////////////////////////////////////////////////////////// |
bool GrDrawState::validateVertexAttribs() const { |
- // color and coverage can set indices beyond the standard count |
- static const int kMaxValidAttribIndex = kVertexAttribCnt+2; |
- int attributeTypes[kMaxValidAttribIndex]; |
- for (int i = 0; i < kMaxValidAttribIndex; ++i) { |
- attributeTypes[i] = -1; |
+ // check consistency of effects and attributes |
+ GrSLType slTypes[kMaxVertexAttribCnt]; |
+ for (int i = 0; i < kMaxVertexAttribCnt; ++i) { |
+ slTypes[i] = static_cast<GrSLType>(-1); |
} |
- |
- // sentinel to make sure effects don't try to use built-in attributes |
- static const int kBuiltInAttributeType = 10000; |
- |
- // check our built-in indices |
- if (fAttribIndices[kPosition_AttribIndex] >= kVertexAttribCnt) { |
- return false; |
- } |
- attributeTypes[fAttribIndices[kPosition_AttribIndex]] = kBuiltInAttributeType; |
- for (int j = kColor_AttribIndex; j <= kCoverage_AttribIndex; ++j) { |
- if (fCommon.fAttribBindings & kAttribIndexMasks[j]) { |
- int attributeIndex = fAttribIndices[j]; |
- if (attributeIndex >= kMaxValidAttribIndex) { |
- return false; |
- } |
- // they should not be shared at all |
- if (attributeTypes[attributeIndex] != -1) { |
- return false; |
- } |
- attributeTypes[attributeIndex] = kBuiltInAttributeType; |
- } |
- } |
- if (fCommon.fAttribBindings & kAttribIndexMasks[kLocalCoords_AttribIndex]) { |
- int attributeIndex = fAttribIndices[kLocalCoords_AttribIndex]; |
- if (attributeIndex >= kVertexAttribCnt) { |
- return false; |
- } |
- // they should not be shared at all |
- if (attributeTypes[attributeIndex] != -1) { |
- return false; |
- } |
- attributeTypes[attributeIndex] = kBuiltInAttributeType; |
- } |
- |
- // now those set by effects |
for (int s = 0; s < kNumStages; ++s) { |
- const GrEffectStage& stage = fStages[s]; |
- const GrEffectRef* effect = stage.getEffect(); |
- if (effect == NULL) { |
- continue; |
- } |
+ if (this->isStageEnabled(s)) { |
+ const GrEffectStage& stage = fStages[s]; |
+ const GrEffectRef* effect = stage.getEffect(); |
+ // make sure that any attribute indices have the correct binding type, that the attrib |
+ // type and effect's shader lang type are compatible, and that attributes shared by |
+ // multiple effects use the same shader lang type. |
+ const int* attributeIndices = stage.getVertexAttribIndices(); |
+ int numAttributes = stage.getVertexAttribIndexCount(); |
+ for (int i = 0; i < numAttributes; ++i) { |
+ int attribIndex = attributeIndices[i]; |
+ if (attribIndex >= fCommon.fVertexAttribs.count() || |
+ kEffect_GrVertexAttribBinding != fCommon.fVertexAttribs[attribIndex].fBinding) { |
+ return false; |
+ } |
- // make sure that the count in the stage and the effect matches |
- int numAttributes = stage.getVertexAttribIndexCount(); |
- if (numAttributes != effect->get()->numVertexAttribs()) { |
- return false; |
- } |
- |
- // make sure that any shared indices have the same type |
- const int* attributeIndices = stage.getVertexAttribIndices(); |
- for (int i = 0; i < numAttributes; ++i) { |
- int attributeIndex = attributeIndices[i]; |
- if (attributeIndex >= kVertexAttribCnt) { |
- return false; |
+ GrSLType effectSLType = (*effect)->vertexAttribType(i); |
+ GrVertexAttribType attribType = fCommon.fVertexAttribs[attribIndex].fType; |
+ int slVecCount = GrSLTypeVectorCount(effectSLType); |
+ int attribVecCount = GrVertexAttribTypeVectorCount(attribType); |
+ if (slVecCount != attribVecCount || |
+ (-1 != slTypes[attribIndex] && slTypes[attribIndex] != effectSLType)) { |
+ return false; |
+ } |
+ slTypes[attribIndex] = effectSLType; |
} |
- |
- GrSLType attributeType = effect->get()->vertexAttribType(i); |
- if (attributeTypes[attributeIndex] != -1 && |
- attributeTypes[attributeIndex] != attributeType) { |
- return false; |
- } |
- attributeTypes[attributeIndex] = attributeType; |
} |
} |
return true; |
} |
- |
-void GrDrawState::VertexAttributesUnitTest() { |
- // not necessarily exhaustive |
- static bool run; |
- if (!run) { |
- run = true; |
- |
- GrVertexAttribArray<6> attribs; |
- GrAssert(0 == vertex_size(attribs.begin(), attribs.count())); |
- |
- GrVertexAttrib currAttrib = {kFloat_GrVertexAttribType, 0}; |
- attribs.push_back(currAttrib); |
- GrAssert(sizeof(float) == vertex_size(attribs.begin(), attribs.count())); |
- attribs[0].fType = kVec2f_GrVertexAttribType; |
- GrAssert(2*sizeof(float) == vertex_size(attribs.begin(), attribs.count())); |
- attribs[0].fType = kVec3f_GrVertexAttribType; |
- GrAssert(3*sizeof(float) == vertex_size(attribs.begin(), attribs.count())); |
- attribs[0].fType = kVec4f_GrVertexAttribType; |
- GrAssert(4*sizeof(float) == vertex_size(attribs.begin(), attribs.count())); |
- attribs[0].fType = kVec4ub_GrVertexAttribType; |
- GrAssert(4*sizeof(char) == vertex_size(attribs.begin(), attribs.count())); |
- |
- currAttrib.set(kVec2f_GrVertexAttribType, attribs[0].fOffset + 4*sizeof(char)); |
- attribs.push_back(currAttrib); |
- GrAssert(4*sizeof(char) + 2*sizeof(float) == vertex_size(attribs.begin(), attribs.count())); |
- currAttrib.set(kVec3f_GrVertexAttribType, attribs[1].fOffset + 2*sizeof(float)); |
- attribs.push_back(currAttrib); |
- GrAssert(4*sizeof(char) + 2*sizeof(float) + 3*sizeof(float) == |
- vertex_size(attribs.begin(), attribs.count())); |
- currAttrib.set(kFloat_GrVertexAttribType, attribs[2].fOffset + 3*sizeof(float)); |
- attribs.push_back(currAttrib); |
- GrAssert(4*sizeof(char) + 2*sizeof(float) + 3*sizeof(float) + sizeof(float) == |
- vertex_size(attribs.begin(), attribs.count())); |
- currAttrib.set(kVec4f_GrVertexAttribType, attribs[3].fOffset + sizeof(float)); |
- attribs.push_back(currAttrib); |
- GrAssert(4*sizeof(char) + 2*sizeof(float) + 3*sizeof(float) + sizeof(float) + 4*sizeof(float) == |
- vertex_size(attribs.begin(), attribs.count())); |
- } |
-} |
- |
//////////////////////////////////////////////////////////////////////////////// |
-bool GrDrawState::srcAlphaWillBeOne(GrAttribBindings bindings) const { |
- |
+bool GrDrawState::srcAlphaWillBeOne() const { |
uint32_t validComponentFlags; |
GrColor color; |
// Check if per-vertex or constant color may have partial alpha |
- if (bindings & kColor_AttribBindingsBit) { |
+ if (this->hasColorVertexAttribute()) { |
validComponentFlags = 0; |
color = 0; // not strictly necessary but we get false alarms from tools about uninit. |
} else { |
@@ -278,7 +209,7 @@ |
return (kA_GrColorComponentFlag & validComponentFlags) && 0xff == GrColorUnpackA(color); |
} |
-bool GrDrawState::hasSolidCoverage(GrAttribBindings bindings) const { |
+bool GrDrawState::hasSolidCoverage() const { |
// If we're drawing coverage directly then coverage is effectively treated as color. |
if (this->isCoverageDrawing()) { |
return true; |
@@ -287,7 +218,7 @@ |
GrColor coverage; |
uint32_t validComponentFlags; |
// Initialize to an unknown starting coverage if per-vertex coverage is specified. |
- if (bindings & kCoverage_AttribBindingsBit) { |
+ if (this->hasCoverageVertexAttribute()) { |
validComponentFlags = 0; |
} else { |
coverage = fCommon.fCoverage; |
@@ -329,7 +260,6 @@ |
GrDrawState::BlendOptFlags GrDrawState::getBlendOpts(bool forceCoverage, |
GrBlendCoeff* srcCoeff, |
GrBlendCoeff* dstCoeff) const { |
- GrAttribBindings bindings = this->getAttribBindings(); |
GrBlendCoeff bogusSrcCoeff, bogusDstCoeff; |
if (NULL == srcCoeff) { |
@@ -347,14 +277,14 @@ |
*dstCoeff = kOne_GrBlendCoeff; |
} |
- bool srcAIsOne = this->srcAlphaWillBeOne(bindings); |
+ bool srcAIsOne = this->srcAlphaWillBeOne(); |
bool dstCoeffIsOne = kOne_GrBlendCoeff == *dstCoeff || |
(kSA_GrBlendCoeff == *dstCoeff && srcAIsOne); |
bool dstCoeffIsZero = kZero_GrBlendCoeff == *dstCoeff || |
(kISA_GrBlendCoeff == *dstCoeff && srcAIsOne); |
bool covIsZero = !this->isCoverageDrawing() && |
- !(bindings & GrDrawState::kCoverage_AttribBindingsBit) && |
+ !this->hasCoverageVertexAttribute() && |
0 == this->getCoverage(); |
// When coeffs are (0,1) there is no reason to draw at all, unless |
// stenciling is enabled. Having color writes disabled is effectively |
@@ -371,10 +301,8 @@ |
// check for coverage due to constant coverage, per-vertex coverage, or coverage stage |
bool hasCoverage = forceCoverage || |
0xffffffff != this->getCoverage() || |
- (bindings & GrDrawState::kCoverage_AttribBindingsBit); |
- for (int s = this->getFirstCoverageStage(); |
- !hasCoverage && s < GrDrawState::kNumStages; |
- ++s) { |
+ this->hasCoverageVertexAttribute(); |
+ for (int s = this->getFirstCoverageStage(); !hasCoverage && s < GrDrawState::kNumStages; ++s) { |
if (this->isStageEnabled(s)) { |
hasCoverage = true; |
} |