| Index: src/gpu/GrDrawState.cpp
|
| ===================================================================
|
| --- src/gpu/GrDrawState.cpp (revision 8462)
|
| +++ src/gpu/GrDrawState.cpp (working copy)
|
| @@ -46,23 +46,15 @@
|
|
|
| ////////////////////////////////////////////////////////////////////////////////
|
|
|
| -const size_t GrDrawState::kVertexAttribSizes[kGrVertexAttribTypeCount] = {
|
| - sizeof(float), // kFloat_GrVertexAttribType
|
| - 2*sizeof(float), // kVec2_GrVertexAttribType
|
| - 3*sizeof(float), // kVec3_GrVertexAttribType
|
| - 4*sizeof(float), // kVec4_GrVertexAttribType
|
| - 4*sizeof(char) // kCVec4_GrVertexAttribType
|
| -};
|
| -
|
| static size_t vertex_size(const GrVertexAttrib* attribs, int count) {
|
| // this works as long as we're 4 byte-aligned
|
| #if GR_DEBUG
|
| uint32_t overlapCheck = 0;
|
| #endif
|
| - GrAssert(count <= GrDrawState::kVertexAttribCnt);
|
| + GrAssert(count <= GrDrawState::kMaxVertexAttribCnt);
|
| size_t size = 0;
|
| for (int index = 0; index < count; ++index) {
|
| - size_t attribSize = GrDrawState::kVertexAttribSizes[attribs[index].fType];
|
| + size_t attribSize = GrVertexAttribTypeSize(attribs[index].fType);
|
| size += attribSize;
|
| #if GR_DEBUG
|
| size_t dwordCount = attribSize >> 2;
|
| @@ -76,163 +68,102 @@
|
| }
|
|
|
| size_t GrDrawState::getVertexSize() const {
|
| - return vertex_size(fVertexAttribs.begin(), fVertexAttribs.count());
|
| + return vertex_size(fCommon.fVertexAttribs.begin(), fCommon.fVertexAttribs.count());
|
| }
|
|
|
| -const GrAttribBindings GrDrawState::kAttribIndexMasks[kAttribIndexCount] = {
|
| - 0, // position is not reflected in the bindings
|
| - kColor_AttribBindingsBit,
|
| - kCoverage_AttribBindingsBit,
|
| - kLocalCoords_AttribBindingsBit,
|
| -};
|
| -
|
| ////////////////////////////////////////////////////////////////////////////////
|
|
|
| void GrDrawState::setVertexAttribs(const GrVertexAttrib* attribs, int count) {
|
| - GrAssert(count <= GrDrawState::kVertexAttribCnt);
|
| - fVertexAttribs.reset();
|
| - for (int index = 0; index < count; ++index) {
|
| - fVertexAttribs.push_back(attribs[index]);
|
| + GrAssert(count <= kMaxVertexAttribCnt);
|
| + fCommon.fVertexAttribs.reset(attribs, count);
|
| +
|
| + // Set all the indices to -1
|
| + memset(fCommon.fFixedFunctionVertexAttribIndices,
|
| + 0xff,
|
| + sizeof(fCommon.fFixedFunctionVertexAttribIndices));
|
| +#if GR_DEBUG
|
| + uint32_t overlapCheck = 0;
|
| +#endif
|
| + for (int i = 0; i < count; ++i) {
|
| + if (attribs[i].fBinding < kGrFixedFunctionVertexAttribBindingCnt) {
|
| + // The fixed function attribs can only be specified once
|
| + GrAssert(-1 == fCommon.fFixedFunctionVertexAttribIndices[attribs[i].fBinding]);
|
| + GrAssert(GrFixedFunctionVertexAttribVectorCount(attribs[i].fBinding) ==
|
| + GrVertexAttribTypeVectorCount(attribs[i].fType));
|
| + fCommon.fFixedFunctionVertexAttribIndices[attribs[i].fBinding] = i;
|
| + }
|
| +#if GR_DEBUG
|
| + size_t dwordCount = GrVertexAttribTypeSize(attribs[i].fType) >> 2;
|
| + uint32_t mask = (1 << dwordCount)-1;
|
| + size_t offsetShift = attribs[i].fOffset >> 2;
|
| + GrAssert(!(overlapCheck & (mask << offsetShift)));
|
| + overlapCheck |= (mask << offsetShift);
|
| +#endif
|
| }
|
| + // Positions must be specified.
|
| + GrAssert(-1 != fCommon.fFixedFunctionVertexAttribIndices[kPosition_GrVertexAttribBinding]);
|
| }
|
|
|
| ////////////////////////////////////////////////////////////////////////////////
|
|
|
| void GrDrawState::setDefaultVertexAttribs() {
|
| - static const GrVertexAttrib kPositionAttrib = {kVec2f_GrVertexAttribType, 0};
|
| - fVertexAttribs.reset();
|
| - fVertexAttribs.push_back(kPositionAttrib);
|
| -
|
| - fCommon.fAttribBindings = kDefault_AttribBindings;
|
| -
|
| - fAttribIndices[kPosition_AttribIndex] = 0;
|
| + static const GrVertexAttrib kPositionAttrib =
|
| + {kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding};
|
| + fCommon.fVertexAttribs.reset(&kPositionAttrib, 1);
|
| + // set all the fixed function indices to -1 except position.
|
| + memset(fCommon.fFixedFunctionVertexAttribIndices,
|
| + 0xff,
|
| + sizeof(fCommon.fFixedFunctionVertexAttribIndices));
|
| + fCommon.fFixedFunctionVertexAttribIndices[kPosition_GrVertexAttribBinding] = 0;
|
| }
|
|
|
| ////////////////////////////////////////////////////////////////////////////////
|
|
|
| bool GrDrawState::validateVertexAttribs() const {
|
| - // color and coverage can set indices beyond the standard count
|
| - static const int kMaxValidAttribIndex = kVertexAttribCnt+2;
|
| - int attributeTypes[kMaxValidAttribIndex];
|
| - for (int i = 0; i < kMaxValidAttribIndex; ++i) {
|
| - attributeTypes[i] = -1;
|
| + // check consistency of effects and attributes
|
| + GrSLType slTypes[kMaxVertexAttribCnt];
|
| + for (int i = 0; i < kMaxVertexAttribCnt; ++i) {
|
| + slTypes[i] = static_cast<GrSLType>(-1);
|
| }
|
| -
|
| - // sentinel to make sure effects don't try to use built-in attributes
|
| - static const int kBuiltInAttributeType = 10000;
|
| -
|
| - // check our built-in indices
|
| - if (fAttribIndices[kPosition_AttribIndex] >= kVertexAttribCnt) {
|
| - return false;
|
| - }
|
| - attributeTypes[fAttribIndices[kPosition_AttribIndex]] = kBuiltInAttributeType;
|
| - for (int j = kColor_AttribIndex; j <= kCoverage_AttribIndex; ++j) {
|
| - if (fCommon.fAttribBindings & kAttribIndexMasks[j]) {
|
| - int attributeIndex = fAttribIndices[j];
|
| - if (attributeIndex >= kMaxValidAttribIndex) {
|
| - return false;
|
| - }
|
| - // they should not be shared at all
|
| - if (attributeTypes[attributeIndex] != -1) {
|
| - return false;
|
| - }
|
| - attributeTypes[attributeIndex] = kBuiltInAttributeType;
|
| - }
|
| - }
|
| - if (fCommon.fAttribBindings & kAttribIndexMasks[kLocalCoords_AttribIndex]) {
|
| - int attributeIndex = fAttribIndices[kLocalCoords_AttribIndex];
|
| - if (attributeIndex >= kVertexAttribCnt) {
|
| - return false;
|
| - }
|
| - // they should not be shared at all
|
| - if (attributeTypes[attributeIndex] != -1) {
|
| - return false;
|
| - }
|
| - attributeTypes[attributeIndex] = kBuiltInAttributeType;
|
| - }
|
| -
|
| - // now those set by effects
|
| for (int s = 0; s < kNumStages; ++s) {
|
| - const GrEffectStage& stage = fStages[s];
|
| - const GrEffectRef* effect = stage.getEffect();
|
| - if (effect == NULL) {
|
| - continue;
|
| - }
|
| + if (this->isStageEnabled(s)) {
|
| + const GrEffectStage& stage = fStages[s];
|
| + const GrEffectRef* effect = stage.getEffect();
|
| + // make sure that any attribute indices have the correct binding type, that the attrib
|
| + // type and effect's shader lang type are compatible, and that attributes shared by
|
| + // multiple effects use the same shader lang type.
|
| + const int* attributeIndices = stage.getVertexAttribIndices();
|
| + int numAttributes = stage.getVertexAttribIndexCount();
|
| + for (int i = 0; i < numAttributes; ++i) {
|
| + int attribIndex = attributeIndices[i];
|
| + if (attribIndex >= fCommon.fVertexAttribs.count() ||
|
| + kEffect_GrVertexAttribBinding != fCommon.fVertexAttribs[attribIndex].fBinding) {
|
| + return false;
|
| + }
|
|
|
| - // make sure that the count in the stage and the effect matches
|
| - int numAttributes = stage.getVertexAttribIndexCount();
|
| - if (numAttributes != effect->get()->numVertexAttribs()) {
|
| - return false;
|
| - }
|
| -
|
| - // make sure that any shared indices have the same type
|
| - const int* attributeIndices = stage.getVertexAttribIndices();
|
| - for (int i = 0; i < numAttributes; ++i) {
|
| - int attributeIndex = attributeIndices[i];
|
| - if (attributeIndex >= kVertexAttribCnt) {
|
| - return false;
|
| + GrSLType effectSLType = (*effect)->vertexAttribType(i);
|
| + GrVertexAttribType attribType = fCommon.fVertexAttribs[attribIndex].fType;
|
| + int slVecCount = GrSLTypeVectorCount(effectSLType);
|
| + int attribVecCount = GrVertexAttribTypeVectorCount(attribType);
|
| + if (slVecCount != attribVecCount ||
|
| + (-1 != slTypes[attribIndex] && slTypes[attribIndex] != effectSLType)) {
|
| + return false;
|
| + }
|
| + slTypes[attribIndex] = effectSLType;
|
| }
|
| -
|
| - GrSLType attributeType = effect->get()->vertexAttribType(i);
|
| - if (attributeTypes[attributeIndex] != -1 &&
|
| - attributeTypes[attributeIndex] != attributeType) {
|
| - return false;
|
| - }
|
| - attributeTypes[attributeIndex] = attributeType;
|
| }
|
| }
|
|
|
| return true;
|
| }
|
|
|
| -
|
| -void GrDrawState::VertexAttributesUnitTest() {
|
| - // not necessarily exhaustive
|
| - static bool run;
|
| - if (!run) {
|
| - run = true;
|
| -
|
| - GrVertexAttribArray<6> attribs;
|
| - GrAssert(0 == vertex_size(attribs.begin(), attribs.count()));
|
| -
|
| - GrVertexAttrib currAttrib = {kFloat_GrVertexAttribType, 0};
|
| - attribs.push_back(currAttrib);
|
| - GrAssert(sizeof(float) == vertex_size(attribs.begin(), attribs.count()));
|
| - attribs[0].fType = kVec2f_GrVertexAttribType;
|
| - GrAssert(2*sizeof(float) == vertex_size(attribs.begin(), attribs.count()));
|
| - attribs[0].fType = kVec3f_GrVertexAttribType;
|
| - GrAssert(3*sizeof(float) == vertex_size(attribs.begin(), attribs.count()));
|
| - attribs[0].fType = kVec4f_GrVertexAttribType;
|
| - GrAssert(4*sizeof(float) == vertex_size(attribs.begin(), attribs.count()));
|
| - attribs[0].fType = kVec4ub_GrVertexAttribType;
|
| - GrAssert(4*sizeof(char) == vertex_size(attribs.begin(), attribs.count()));
|
| -
|
| - currAttrib.set(kVec2f_GrVertexAttribType, attribs[0].fOffset + 4*sizeof(char));
|
| - attribs.push_back(currAttrib);
|
| - GrAssert(4*sizeof(char) + 2*sizeof(float) == vertex_size(attribs.begin(), attribs.count()));
|
| - currAttrib.set(kVec3f_GrVertexAttribType, attribs[1].fOffset + 2*sizeof(float));
|
| - attribs.push_back(currAttrib);
|
| - GrAssert(4*sizeof(char) + 2*sizeof(float) + 3*sizeof(float) ==
|
| - vertex_size(attribs.begin(), attribs.count()));
|
| - currAttrib.set(kFloat_GrVertexAttribType, attribs[2].fOffset + 3*sizeof(float));
|
| - attribs.push_back(currAttrib);
|
| - GrAssert(4*sizeof(char) + 2*sizeof(float) + 3*sizeof(float) + sizeof(float) ==
|
| - vertex_size(attribs.begin(), attribs.count()));
|
| - currAttrib.set(kVec4f_GrVertexAttribType, attribs[3].fOffset + sizeof(float));
|
| - attribs.push_back(currAttrib);
|
| - GrAssert(4*sizeof(char) + 2*sizeof(float) + 3*sizeof(float) + sizeof(float) + 4*sizeof(float) ==
|
| - vertex_size(attribs.begin(), attribs.count()));
|
| - }
|
| -}
|
| -
|
| ////////////////////////////////////////////////////////////////////////////////
|
|
|
| -bool GrDrawState::srcAlphaWillBeOne(GrAttribBindings bindings) const {
|
| -
|
| +bool GrDrawState::srcAlphaWillBeOne() const {
|
| uint32_t validComponentFlags;
|
| GrColor color;
|
| // Check if per-vertex or constant color may have partial alpha
|
| - if (bindings & kColor_AttribBindingsBit) {
|
| + if (this->hasColorVertexAttribute()) {
|
| validComponentFlags = 0;
|
| color = 0; // not strictly necessary but we get false alarms from tools about uninit.
|
| } else {
|
| @@ -278,7 +209,7 @@
|
| return (kA_GrColorComponentFlag & validComponentFlags) && 0xff == GrColorUnpackA(color);
|
| }
|
|
|
| -bool GrDrawState::hasSolidCoverage(GrAttribBindings bindings) const {
|
| +bool GrDrawState::hasSolidCoverage() const {
|
| // If we're drawing coverage directly then coverage is effectively treated as color.
|
| if (this->isCoverageDrawing()) {
|
| return true;
|
| @@ -287,7 +218,7 @@
|
| GrColor coverage;
|
| uint32_t validComponentFlags;
|
| // Initialize to an unknown starting coverage if per-vertex coverage is specified.
|
| - if (bindings & kCoverage_AttribBindingsBit) {
|
| + if (this->hasCoverageVertexAttribute()) {
|
| validComponentFlags = 0;
|
| } else {
|
| coverage = fCommon.fCoverage;
|
| @@ -329,7 +260,6 @@
|
| GrDrawState::BlendOptFlags GrDrawState::getBlendOpts(bool forceCoverage,
|
| GrBlendCoeff* srcCoeff,
|
| GrBlendCoeff* dstCoeff) const {
|
| - GrAttribBindings bindings = this->getAttribBindings();
|
|
|
| GrBlendCoeff bogusSrcCoeff, bogusDstCoeff;
|
| if (NULL == srcCoeff) {
|
| @@ -347,14 +277,14 @@
|
| *dstCoeff = kOne_GrBlendCoeff;
|
| }
|
|
|
| - bool srcAIsOne = this->srcAlphaWillBeOne(bindings);
|
| + bool srcAIsOne = this->srcAlphaWillBeOne();
|
| bool dstCoeffIsOne = kOne_GrBlendCoeff == *dstCoeff ||
|
| (kSA_GrBlendCoeff == *dstCoeff && srcAIsOne);
|
| bool dstCoeffIsZero = kZero_GrBlendCoeff == *dstCoeff ||
|
| (kISA_GrBlendCoeff == *dstCoeff && srcAIsOne);
|
|
|
| bool covIsZero = !this->isCoverageDrawing() &&
|
| - !(bindings & GrDrawState::kCoverage_AttribBindingsBit) &&
|
| + !this->hasCoverageVertexAttribute() &&
|
| 0 == this->getCoverage();
|
| // When coeffs are (0,1) there is no reason to draw at all, unless
|
| // stenciling is enabled. Having color writes disabled is effectively
|
| @@ -371,10 +301,8 @@
|
| // check for coverage due to constant coverage, per-vertex coverage, or coverage stage
|
| bool hasCoverage = forceCoverage ||
|
| 0xffffffff != this->getCoverage() ||
|
| - (bindings & GrDrawState::kCoverage_AttribBindingsBit);
|
| - for (int s = this->getFirstCoverageStage();
|
| - !hasCoverage && s < GrDrawState::kNumStages;
|
| - ++s) {
|
| + this->hasCoverageVertexAttribute();
|
| + for (int s = this->getFirstCoverageStage(); !hasCoverage && s < GrDrawState::kNumStages; ++s) {
|
| if (this->isStageEnabled(s)) {
|
| hasCoverage = true;
|
| }
|
|
|