Index: src/gpu/GrContext.cpp |
=================================================================== |
--- src/gpu/GrContext.cpp (revision 8462) |
+++ src/gpu/GrContext.cpp (working copy) |
@@ -358,17 +358,13 @@ |
GrTextureParams params(SkShader::kClamp_TileMode, needsFiltering); |
drawState->createTextureEffect(0, clampedTexture, SkMatrix::I(), params); |
- // position + texture coordinate |
+ // position + local coordinate |
static const GrVertexAttrib kVertexAttribs[] = { |
- {kVec2f_GrVertexAttribType, 0}, |
- {kVec2f_GrVertexAttribType, sizeof(GrPoint)} |
+ {kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding}, |
+ {kVec2f_GrVertexAttribType, sizeof(GrPoint), kLocalCoord_GrVertexAttribBinding} |
}; |
+ drawState->setVertexAttribs(kVertexAttribs, SK_ARRAY_COUNT(kVertexAttribs)); |
- static const GrAttribBindings kAttribBindings = GrDrawState::kLocalCoords_AttribBindingsBit; |
- drawState->setAttribBindings(kAttribBindings); |
- drawState->setVertexAttribs(kVertexAttribs, SK_ARRAY_COUNT(kVertexAttribs)); |
- drawState->setAttribIndex(GrDrawState::kPosition_AttribIndex, 0); |
- drawState->setAttribIndex(GrDrawState::kLocalCoords_AttribIndex, 1); |
GrDrawTarget::AutoReleaseGeometry arg(fGpu, 4, 0); |
if (arg.succeeded()) { |
@@ -925,19 +921,16 @@ |
GrVertexAttribArray<3> attribs; |
size_t currentOffset = 0; |
int colorOffset = -1, texOffset = -1; |
- GrAttribBindings bindings = GrDrawState::kDefault_AttribBindings; |
// set position attribute |
- drawState->setAttribIndex(GrDrawState::kPosition_AttribIndex, attribs.count()); |
- GrVertexAttrib currAttrib = {kVec2f_GrVertexAttribType, currentOffset}; |
+ GrVertexAttrib currAttrib = |
+ {kVec2f_GrVertexAttribType, currentOffset, kPosition_GrVertexAttribBinding}; |
attribs.push_back(currAttrib); |
currentOffset += sizeof(GrPoint); |
// set up optional texture coordinate attributes |
if (NULL != texCoords) { |
- bindings |= GrDrawState::kLocalCoords_AttribBindingsBit; |
- drawState->setAttribIndex(GrDrawState::kLocalCoords_AttribIndex, attribs.count()); |
- currAttrib.set(kVec2f_GrVertexAttribType, currentOffset); |
+ currAttrib.set(kVec2f_GrVertexAttribType, currentOffset, kLocalCoord_GrVertexAttribBinding); |
attribs.push_back(currAttrib); |
texOffset = currentOffset; |
currentOffset += sizeof(GrPoint); |
@@ -945,16 +938,13 @@ |
// set up optional color attributes |
if (NULL != colors) { |
- bindings |= GrDrawState::kColor_AttribBindingsBit; |
- drawState->setAttribIndex(GrDrawState::kColor_AttribIndex, attribs.count()); |
- currAttrib.set(kVec4ub_GrVertexAttribType, currentOffset); |
+ currAttrib.set(kVec4ub_GrVertexAttribType, currentOffset, kColor_GrVertexAttribBinding); |
attribs.push_back(currAttrib); |
colorOffset = currentOffset; |
currentOffset += sizeof(GrColor); |
} |
drawState->setVertexAttribs(attribs.begin(), attribs.count()); |
- drawState->setAttribBindings(bindings); |
size_t vertexSize = drawState->getVertexSize(); |
GrAssert(vertexSize == currentOffset); |