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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gl/GrGLShaderBuilder.h" | 8 #include "gl/GrGLShaderBuilder.h" |
9 #include "gl/GrGLProgram.h" | 9 #include "gl/GrGLProgram.h" |
10 #include "gl/GrGLUniformHandle.h" | 10 #include "gl/GrGLUniformHandle.h" |
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110 #else | 110 #else |
111 , fUsesGS(false) | 111 , fUsesGS(false) |
112 #endif | 112 #endif |
113 , fSetupFragPosition(false) | 113 , fSetupFragPosition(false) |
114 , fRTHeightUniform(GrGLUniformManager::kInvalidUniformHandle) | 114 , fRTHeightUniform(GrGLUniformManager::kInvalidUniformHandle) |
115 , fDstCopyTopLeftUniform (GrGLUniformManager::kInvalidUniformHandle) | 115 , fDstCopyTopLeftUniform (GrGLUniformManager::kInvalidUniformHandle) |
116 , fDstCopyScaleUniform (GrGLUniformManager::kInvalidUniformHandle) { | 116 , fDstCopyScaleUniform (GrGLUniformManager::kInvalidUniformHandle) { |
117 | 117 |
118 fPositionVar = &fVSAttrs.push_back(); | 118 fPositionVar = &fVSAttrs.push_back(); |
119 fPositionVar->set(kVec2f_GrSLType, GrGLShaderVar::kAttribute_TypeModifier, "
aPosition"); | 119 fPositionVar->set(kVec2f_GrSLType, GrGLShaderVar::kAttribute_TypeModifier, "
aPosition"); |
120 if (desc.fAttribBindings & GrDrawState::kLocalCoords_AttribBindingsBit) { | 120 if (-1 != desc.fLocalCoordAttributeIndex) { |
121 fLocalCoordsVar = &fVSAttrs.push_back(); | 121 fLocalCoordsVar = &fVSAttrs.push_back(); |
122 fLocalCoordsVar->set(kVec2f_GrSLType, | 122 fLocalCoordsVar->set(kVec2f_GrSLType, |
123 GrGLShaderVar::kAttribute_TypeModifier, | 123 GrGLShaderVar::kAttribute_TypeModifier, |
124 "aLocalCoords"); | 124 "aLocalCoords"); |
125 } else { | 125 } else { |
126 fLocalCoordsVar = fPositionVar; | 126 fLocalCoordsVar = fPositionVar; |
127 } | 127 } |
128 if (kNoDstRead_DstReadKey != desc.fDstRead) { | 128 if (kNoDstRead_DstReadKey != desc.fDstRead) { |
129 bool topDown = SkToBool(kTopLeftOrigin_DstReadKeyBit & desc.fDstRead); | 129 bool topDown = SkToBool(kTopLeftOrigin_DstReadKeyBit & desc.fDstRead); |
130 const char* dstCopyTopLeftName; | 130 const char* dstCopyTopLeftName; |
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648 for (const AttributePair* attrib = this->getEffectAttributes().begin(); | 648 for (const AttributePair* attrib = this->getEffectAttributes().begin(); |
649 attrib != attribEnd; | 649 attrib != attribEnd; |
650 ++attrib) { | 650 ++attrib) { |
651 if (attrib->fIndex == attributeIndex) { | 651 if (attrib->fIndex == attributeIndex) { |
652 return &attrib->fName; | 652 return &attrib->fName; |
653 } | 653 } |
654 } | 654 } |
655 | 655 |
656 return NULL; | 656 return NULL; |
657 } | 657 } |
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