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1 /* | 1 /* |
2 * Copyright 2010 Google Inc. | 2 * Copyright 2010 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 | 9 |
10 #include "GrTextContext.h" | 10 #include "GrTextContext.h" |
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187 | 187 |
188 if (fCurrTexture != texture || fCurrVertex + 4 > fMaxVertices) { | 188 if (fCurrTexture != texture || fCurrVertex + 4 > fMaxVertices) { |
189 this->flushGlyphs(); | 189 this->flushGlyphs(); |
190 fCurrTexture = texture; | 190 fCurrTexture = texture; |
191 fCurrTexture->ref(); | 191 fCurrTexture->ref(); |
192 } | 192 } |
193 | 193 |
194 if (NULL == fVertices) { | 194 if (NULL == fVertices) { |
195 // position + texture coord | 195 // position + texture coord |
196 static const GrVertexAttrib kVertexAttribs[] = { | 196 static const GrVertexAttrib kVertexAttribs[] = { |
197 {kVec2f_GrVertexAttribType, 0}, | 197 {kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttri
bBinding}, |
198 {kVec2f_GrVertexAttribType, sizeof(GrPoint)} | 198 {kVec2f_GrVertexAttribType, sizeof(GrPoint), kEffect_GrVertexAttribB
inding} |
199 }; | 199 }; |
200 static const GrAttribBindings kAttribBindings = 0; | |
201 | 200 |
202 // If we need to reserve vertices allow the draw target to suggest | 201 // If we need to reserve vertices allow the draw target to suggest |
203 // a number of verts to reserve and whether to perform a flush. | 202 // a number of verts to reserve and whether to perform a flush. |
204 fMaxVertices = kMinRequestedVerts; | 203 fMaxVertices = kMinRequestedVerts; |
205 bool flush = false; | 204 bool flush = false; |
206 fDrawTarget = fContext->getTextTarget(fPaint); | 205 fDrawTarget = fContext->getTextTarget(fPaint); |
207 if (NULL != fDrawTarget) { | 206 if (NULL != fDrawTarget) { |
208 fDrawTarget->drawState()->setVertexAttribs(kVertexAttribs, SK_ARRAY_
COUNT(kVertexAttribs)); | 207 fDrawTarget->drawState()->setVertexAttribs(kVertexAttribs, SK_ARRAY_
COUNT(kVertexAttribs)); |
209 flush = fDrawTarget->geometryHints(&fMaxVertices, NULL); | 208 flush = fDrawTarget->geometryHints(&fMaxVertices, NULL); |
210 } | 209 } |
211 if (flush) { | 210 if (flush) { |
212 this->flushGlyphs(); | 211 this->flushGlyphs(); |
213 fContext->flush(); | 212 fContext->flush(); |
214 // flushGlyphs() will reset fDrawTarget to NULL. | 213 // flushGlyphs() will reset fDrawTarget to NULL. |
215 fDrawTarget = fContext->getTextTarget(fPaint); | 214 fDrawTarget = fContext->getTextTarget(fPaint); |
216 fDrawTarget->drawState()->setVertexAttribs(kVertexAttribs, SK_ARRAY_
COUNT(kVertexAttribs)); | 215 fDrawTarget->drawState()->setVertexAttribs(kVertexAttribs, SK_ARRAY_
COUNT(kVertexAttribs)); |
217 } | 216 } |
218 fDrawTarget->drawState()->setAttribIndex(GrDrawState::kPosition_AttribIn
dex, 0); | |
219 fDrawTarget->drawState()->setAttribBindings(kAttribBindings); | |
220 fMaxVertices = kDefaultRequestedVerts; | 217 fMaxVertices = kDefaultRequestedVerts; |
221 // ignore return, no point in flushing again. | 218 // ignore return, no point in flushing again. |
222 fDrawTarget->geometryHints(&fMaxVertices, NULL); | 219 fDrawTarget->geometryHints(&fMaxVertices, NULL); |
223 | 220 |
224 int maxQuadVertices = 4 * fContext->getQuadIndexBuffer()->maxQuads(); | 221 int maxQuadVertices = 4 * fContext->getQuadIndexBuffer()->maxQuads(); |
225 if (fMaxVertices < kMinRequestedVerts) { | 222 if (fMaxVertices < kMinRequestedVerts) { |
226 fMaxVertices = kDefaultRequestedVerts; | 223 fMaxVertices = kDefaultRequestedVerts; |
227 } else if (fMaxVertices > maxQuadVertices) { | 224 } else if (fMaxVertices > maxQuadVertices) { |
228 // don't exceed the limit of the index buffer | 225 // don't exceed the limit of the index buffer |
229 fMaxVertices = maxQuadVertices; | 226 fMaxVertices = maxQuadVertices; |
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245 SkFixedToFloat(vx + width), | 242 SkFixedToFloat(vx + width), |
246 SkFixedToFloat(vy + height), | 243 SkFixedToFloat(vy + height), |
247 2 * sizeof(SkPoint)); | 244 2 * sizeof(SkPoint)); |
248 fVertices[2*fCurrVertex+1].setRectFan(SkFixedToFloat(texture->normalizeFixed
X(tx)), | 245 fVertices[2*fCurrVertex+1].setRectFan(SkFixedToFloat(texture->normalizeFixed
X(tx)), |
249 SkFixedToFloat(texture->normalizeFixed
Y(ty)), | 246 SkFixedToFloat(texture->normalizeFixed
Y(ty)), |
250 SkFixedToFloat(texture->normalizeFixed
X(tx + width)), | 247 SkFixedToFloat(texture->normalizeFixed
X(tx + width)), |
251 SkFixedToFloat(texture->normalizeFixed
Y(ty + height)), | 248 SkFixedToFloat(texture->normalizeFixed
Y(ty + height)), |
252 2 * sizeof(SkPoint)); | 249 2 * sizeof(SkPoint)); |
253 fCurrVertex += 4; | 250 fCurrVertex += 4; |
254 } | 251 } |
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