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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/resources/skpicture_content_layer_updater.h" | 5 #include "cc/resources/skpicture_content_layer_updater.h" |
6 | 6 |
7 #include "base/debug/trace_event.h" | 7 #include "base/debug/trace_event.h" |
8 #include "cc/resources/layer_painter.h" | 8 #include "cc/resources/layer_painter.h" |
9 #include "cc/resources/prioritized_resource.h" | 9 #include "cc/resources/prioritized_resource.h" |
10 #include "cc/resources/resource_update_queue.h" | 10 #include "cc/resources/resource_update_queue.h" |
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22 void SkPictureContentLayerUpdater::Resource::Update(ResourceUpdateQueue* queue, | 22 void SkPictureContentLayerUpdater::Resource::Update(ResourceUpdateQueue* queue, |
23 gfx::Rect source_rect, | 23 gfx::Rect source_rect, |
24 gfx::Vector2d dest_offset, | 24 gfx::Vector2d dest_offset, |
25 bool partial_update, | 25 bool partial_update, |
26 RenderingStats*) { | 26 RenderingStats*) { |
27 updater_->UpdateTexture( | 27 updater_->UpdateTexture( |
28 queue, texture(), source_rect, dest_offset, partial_update); | 28 queue, texture(), source_rect, dest_offset, partial_update); |
29 } | 29 } |
30 | 30 |
31 SkPictureContentLayerUpdater::SkPictureContentLayerUpdater( | 31 SkPictureContentLayerUpdater::SkPictureContentLayerUpdater( |
32 scoped_ptr<LayerPainter> painter) | 32 scoped_ptr<LayerPainter> painter, |
33 : ContentLayerUpdater(painter.Pass()), layer_is_opaque_(false) {} | 33 RenderingStatsInstrumentation* stats_instrumentation) |
| 34 : ContentLayerUpdater(painter.Pass(), stats_instrumentation), |
| 35 layer_is_opaque_(false) {} |
34 | 36 |
35 SkPictureContentLayerUpdater::~SkPictureContentLayerUpdater() {} | 37 SkPictureContentLayerUpdater::~SkPictureContentLayerUpdater() {} |
36 | 38 |
37 scoped_refptr<SkPictureContentLayerUpdater> | 39 scoped_refptr<SkPictureContentLayerUpdater> |
38 SkPictureContentLayerUpdater::Create(scoped_ptr<LayerPainter> painter) { | 40 SkPictureContentLayerUpdater::Create( |
39 return make_scoped_refptr(new SkPictureContentLayerUpdater(painter.Pass())); | 41 scoped_ptr<LayerPainter> painter, |
| 42 RenderingStatsInstrumentation* stats_instrumentation) { |
| 43 return make_scoped_refptr( |
| 44 new SkPictureContentLayerUpdater(painter.Pass(), stats_instrumentation)); |
40 } | 45 } |
41 | 46 |
42 scoped_ptr<LayerUpdater::Resource> SkPictureContentLayerUpdater::CreateResource( | 47 scoped_ptr<LayerUpdater::Resource> SkPictureContentLayerUpdater::CreateResource( |
43 PrioritizedResourceManager* manager) { | 48 PrioritizedResourceManager* manager) { |
44 return scoped_ptr<LayerUpdater::Resource>( | 49 return scoped_ptr<LayerUpdater::Resource>( |
45 new Resource(this, PrioritizedResource::Create(manager))); | 50 new Resource(this, PrioritizedResource::Create(manager))); |
46 } | 51 } |
47 | 52 |
48 void SkPictureContentLayerUpdater::PrepareToUpdate( | 53 void SkPictureContentLayerUpdater::PrepareToUpdate( |
49 gfx::Rect content_rect, | 54 gfx::Rect content_rect, |
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79 queue->AppendPartialUpload(upload); | 84 queue->AppendPartialUpload(upload); |
80 else | 85 else |
81 queue->AppendFullUpload(upload); | 86 queue->AppendFullUpload(upload); |
82 } | 87 } |
83 | 88 |
84 void SkPictureContentLayerUpdater::SetOpaque(bool opaque) { | 89 void SkPictureContentLayerUpdater::SetOpaque(bool opaque) { |
85 layer_is_opaque_ = opaque; | 90 layer_is_opaque_ = opaque; |
86 } | 91 } |
87 | 92 |
88 } // namespace cc | 93 } // namespace cc |
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