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Issue 13266002: cc: Pass RenderingStatsInstrumentation to ContentLayerUpdater (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Created 7 years, 8 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/resources/bitmap_skpicture_content_layer_updater.h" 5 #include "cc/resources/bitmap_skpicture_content_layer_updater.h"
6 6
7 #include "base/time.h" 7 #include "base/time.h"
8 #include "cc/debug/rendering_stats.h" 8 #include "cc/debug/rendering_stats_instrumentation.h"
9 #include "cc/resources/layer_painter.h" 9 #include "cc/resources/layer_painter.h"
10 #include "cc/resources/prioritized_resource.h" 10 #include "cc/resources/prioritized_resource.h"
11 #include "cc/resources/resource_update_queue.h" 11 #include "cc/resources/resource_update_queue.h"
12 #include "third_party/skia/include/core/SkCanvas.h" 12 #include "third_party/skia/include/core/SkCanvas.h"
13 #include "third_party/skia/include/core/SkDevice.h" 13 #include "third_party/skia/include/core/SkDevice.h"
14 14
15 namespace cc { 15 namespace cc {
16 16
17 BitmapSkPictureContentLayerUpdater::Resource::Resource( 17 BitmapSkPictureContentLayerUpdater::Resource::Resource(
18 BitmapSkPictureContentLayerUpdater* updater, 18 BitmapSkPictureContentLayerUpdater* updater,
(...skipping 21 matching lines...) Expand all
40 40
41 ResourceUpdate upload = ResourceUpdate::Create( 41 ResourceUpdate upload = ResourceUpdate::Create(
42 texture(), &bitmap_, source_rect, source_rect, dest_offset); 42 texture(), &bitmap_, source_rect, source_rect, dest_offset);
43 if (partial_update) 43 if (partial_update)
44 queue->AppendPartialUpload(upload); 44 queue->AppendPartialUpload(upload);
45 else 45 else
46 queue->AppendFullUpload(upload); 46 queue->AppendFullUpload(upload);
47 } 47 }
48 48
49 scoped_refptr<BitmapSkPictureContentLayerUpdater> 49 scoped_refptr<BitmapSkPictureContentLayerUpdater>
50 BitmapSkPictureContentLayerUpdater::Create(scoped_ptr<LayerPainter> painter) { 50 BitmapSkPictureContentLayerUpdater::Create(
51 scoped_ptr<LayerPainter> painter,
52 RenderingStatsInstrumentation* stats_instrumentation) {
51 return make_scoped_refptr( 53 return make_scoped_refptr(
52 new BitmapSkPictureContentLayerUpdater(painter.Pass())); 54 new BitmapSkPictureContentLayerUpdater(painter.Pass(),
55 stats_instrumentation));
53 } 56 }
54 57
55 BitmapSkPictureContentLayerUpdater::BitmapSkPictureContentLayerUpdater( 58 BitmapSkPictureContentLayerUpdater::BitmapSkPictureContentLayerUpdater(
56 scoped_ptr<LayerPainter> painter) 59 scoped_ptr<LayerPainter> painter,
57 : SkPictureContentLayerUpdater(painter.Pass()) {} 60 RenderingStatsInstrumentation* stats_instrumentation)
61 : SkPictureContentLayerUpdater(painter.Pass(), stats_instrumentation) {}
58 62
59 BitmapSkPictureContentLayerUpdater::~BitmapSkPictureContentLayerUpdater() {} 63 BitmapSkPictureContentLayerUpdater::~BitmapSkPictureContentLayerUpdater() {}
60 64
61 scoped_ptr<LayerUpdater::Resource> 65 scoped_ptr<LayerUpdater::Resource>
62 BitmapSkPictureContentLayerUpdater::CreateResource( 66 BitmapSkPictureContentLayerUpdater::CreateResource(
63 PrioritizedResourceManager* manager) { 67 PrioritizedResourceManager* manager) {
64 return scoped_ptr<LayerUpdater::Resource>( 68 return scoped_ptr<LayerUpdater::Resource>(
65 new Resource(this, PrioritizedResource::Create(manager))); 69 new Resource(this, PrioritizedResource::Create(manager)));
66 } 70 }
67 71
(...skipping 10 matching lines...) Expand all
78 DrawPicture(canvas); 82 DrawPicture(canvas);
79 if (stats) { 83 if (stats) {
80 stats->total_rasterize_time += 84 stats->total_rasterize_time +=
81 base::TimeTicks::Now() - rasterize_begin_time; 85 base::TimeTicks::Now() - rasterize_begin_time;
82 stats->total_pixels_rasterized += 86 stats->total_pixels_rasterized +=
83 source_rect.width() * source_rect.height(); 87 source_rect.width() * source_rect.height();
84 } 88 }
85 } 89 }
86 90
87 } // namespace cc 91 } // namespace cc
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