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Side by Side Diff: gpu/command_buffer/common/gles2_cmd_utils.h

Issue 1325433003: command_buffer: Add support for creating non-WebGL ES 3 contexts (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: missing hunk Created 5 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is here so other GLES2 related files can have a common set of 5 // This file is here so other GLES2 related files can have a common set of
6 // includes where appropriate. 6 // includes where appropriate.
7 7
8 #ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H_ 8 #ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H_
9 #define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H_ 9 #define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H_
10 10
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197 static std::string GetQualifiedEnumString( 197 static std::string GetQualifiedEnumString(
198 const EnumToString* table, size_t count, uint32_t value); 198 const EnumToString* table, size_t count, uint32_t value);
199 199
200 static const EnumToString* const enum_to_string_table_; 200 static const EnumToString* const enum_to_string_table_;
201 static const size_t enum_to_string_table_len_; 201 static const size_t enum_to_string_table_len_;
202 202
203 int num_compressed_texture_formats_; 203 int num_compressed_texture_formats_;
204 int num_shader_binary_formats_; 204 int num_shader_binary_formats_;
205 }; 205 };
206 206
207 enum ContextType {
208 CONTEXT_TYPE_WEBGL1,
209 CONTEXT_TYPE_WEBGL2,
210 CONTEXT_TYPE_OPENGLES2,
211 CONTEXT_TYPE_OPENGLES3
212 };
213
207 struct GLES2_UTILS_EXPORT ContextCreationAttribHelper { 214 struct GLES2_UTILS_EXPORT ContextCreationAttribHelper {
208 ContextCreationAttribHelper(); 215 ContextCreationAttribHelper();
209 216
210 void Serialize(std::vector<int32_t>* attribs) const; 217 void Serialize(std::vector<int32_t>* attribs) const;
211 bool Parse(const std::vector<int32_t>& attribs); 218 bool Parse(const std::vector<int32_t>& attribs);
212 219
213 // -1 if invalid or unspecified. 220 // -1 if invalid or unspecified.
214 int32_t alpha_size; 221 int32_t alpha_size;
215 int32_t blue_size; 222 int32_t blue_size;
216 int32_t green_size; 223 int32_t green_size;
217 int32_t red_size; 224 int32_t red_size;
218 int32_t depth_size; 225 int32_t depth_size;
219 int32_t stencil_size; 226 int32_t stencil_size;
220 int32_t samples; 227 int32_t samples;
221 int32_t sample_buffers; 228 int32_t sample_buffers;
222 bool buffer_preserved; 229 bool buffer_preserved;
223 bool bind_generates_resource; 230 bool bind_generates_resource;
224 bool fail_if_major_perf_caveat; 231 bool fail_if_major_perf_caveat;
225 bool lose_context_when_out_of_memory; 232 bool lose_context_when_out_of_memory;
226 // 0 if not a WebGL context. 233 ContextType context_type;
227 unsigned webgl_version;
228 }; 234 };
229 235
230 } // namespace gles2 236 } // namespace gles2
231 } // namespace gpu 237 } // namespace gpu
232 238
233 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H_ 239 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H_
234 240
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