Index: media/audio/android/audio_manager_android.cc |
diff --git a/media/audio/android/audio_manager_android.cc b/media/audio/android/audio_manager_android.cc |
index 33e9e085688de87c37eebfbdbfdeddfb9949f2db..760ec8f53c725d72c521a226c2f708624e1050d3 100644 |
--- a/media/audio/android/audio_manager_android.cc |
+++ b/media/audio/android/audio_manager_android.cc |
@@ -9,6 +9,7 @@ |
#include "base/android/jni_string.h" |
#include "base/android/scoped_java_ref.h" |
#include "base/logging.h" |
+#include "base/message_loop/message_loop.h" |
#include "base/strings/string_number_conversions.h" |
#include "jni/AudioManagerAndroid_jni.h" |
#include "media/audio/android/audio_record_input.h" |
@@ -47,18 +48,12 @@ AudioManager* CreateAudioManager(AudioLogFactory* audio_log_factory) { |
AudioManagerAndroid::AudioManagerAndroid(AudioLogFactory* audio_log_factory) |
: AudioManagerBase(audio_log_factory) { |
SetMaxOutputStreamsAllowed(kMaxOutputStreams); |
- |
- j_audio_manager_.Reset( |
- Java_AudioManagerAndroid_createAudioManagerAndroid( |
- base::android::AttachCurrentThread(), |
- base::android::GetApplicationContext(), |
- reinterpret_cast<intptr_t>(this))); |
- Init(); |
} |
AudioManagerAndroid::~AudioManagerAndroid() { |
- Close(); |
Shutdown(); |
+ // Verify that WillDestroyCurrentMessageLoop() has been called. |
+ DCHECK(j_audio_manager_.is_null()); |
} |
bool AudioManagerAndroid::HasAudioOutputDevices() { |
@@ -71,26 +66,24 @@ bool AudioManagerAndroid::HasAudioInputDevices() { |
void AudioManagerAndroid::GetAudioInputDeviceNames( |
AudioDeviceNames* device_names) { |
- // Always add default device parameters as first element. |
- DCHECK(device_names->empty()); |
- AddDefaultDevice(device_names); |
- |
- JNIEnv* env = AttachCurrentThread(); |
- ScopedJavaLocalRef<jobjectArray> j_device_array = |
- Java_AudioManagerAndroid_getAudioInputDeviceNames( |
- env, j_audio_manager_.obj()); |
- jsize len = env->GetArrayLength(j_device_array.obj()); |
- AudioDeviceName device; |
- for (jsize i = 0; i < len; ++i) { |
- ScopedJavaLocalRef<jobject> j_device( |
- env, env->GetObjectArrayElement(j_device_array.obj(), i)); |
- ScopedJavaLocalRef<jstring> j_device_name = |
- Java_AudioDeviceName_name(env, j_device.obj()); |
- ConvertJavaStringToUTF8(env, j_device_name.obj(), &device.device_name); |
- ScopedJavaLocalRef<jstring> j_device_id = |
- Java_AudioDeviceName_id(env, j_device.obj()); |
- ConvertJavaStringToUTF8(env, j_device_id.obj(), &device.unique_id); |
- device_names->push_back(device); |
+ CreateAndInitOnAudioThread(); |
+ |
+ // Get list of available audio devices and use the audio thread to reduce |
+ // the number of calling threads to the Java layer. Also, ensure that the |
+ // calling thread sees this function call as synchronous. |
bulach
2014/02/05 19:29:39
what is the calling thread? we obviously try to av
henrika (OOO until Aug 14)
2014/02/05 21:47:30
Right now the calling threads are a device manager
DaleCurtis
2014/02/05 21:50:13
I suspect you can completely remove the IO thread
bulach
2014/02/06 02:06:56
yeah, let's separate the issues here.. :)
1) I'm h
henrika (OOO until Aug 14)
2014/02/06 08:58:57
Calls to GetAudioInputDeviceNames (7 occurrences)
tommi (sloooow) - chröme
2014/02/06 13:52:58
I looked into this and from what I can tell there
henrika (OOO until Aug 14)
2014/02/13 15:00:09
Now only called on audio thread. Modified.
|
+ scoped_refptr<base::SingleThreadTaskRunner> task_runner(GetTaskRunner()); |
+ if (task_runner->BelongsToCurrentThread()) { |
+ GetAudioInputDeviceNamesOnAudioThread(NULL, device_names); |
+ } else { |
+ base::WaitableEvent event(false, false); |
+ task_runner->PostTask( |
+ FROM_HERE, |
+ base::Bind( |
+ &AudioManagerAndroid::GetAudioInputDeviceNamesOnAudioThread, |
+ base::Unretained(this), |
+ &event, |
+ device_names)); |
+ event.Wait(); |
} |
} |
@@ -102,10 +95,17 @@ void AudioManagerAndroid::GetAudioOutputDeviceNames( |
AudioParameters AudioManagerAndroid::GetInputStreamParameters( |
const std::string& device_id) { |
- JNIEnv* env = AttachCurrentThread(); |
+ // TODO(henrika): improve documentation regarding the threading model. |
+ // We are on the audio thread here once the MediaStreamDeviceThread is |
+ // removed and replaced by the audio thread but we also call this one from |
+ // RenderMessageFilter::OnGetAudioHardwareConfig() on the IO thread. |
+ CreateAndInitOnAudioThread(); |
+ |
// Use mono as preferred number of input channels on Android to save |
// resources. Using mono also avoids a driver issue seen on Samsung |
// Galaxy S3 and S4 devices. See http://crbug.com/256851 for details. |
+ JNIEnv* env = AttachCurrentThread(); |
+ CHECK(env); |
ChannelLayout channel_layout = CHANNEL_LAYOUT_MONO; |
int buffer_size = Java_AudioManagerAndroid_getMinInputFrameSize( |
env, GetNativeOutputSampleRate(), |
@@ -124,7 +124,9 @@ AudioOutputStream* AudioManagerAndroid::MakeAudioOutputStream( |
const AudioParameters& params, |
const std::string& device_id, |
const std::string& input_device_id) { |
- bool had_no_streams = HadNoAudioStreams(); |
+ DCHECK(GetTaskRunner()->BelongsToCurrentThread()); |
+ CreateAndInitOnAudioThread(); |
+ bool has_no_streams = HasNoAudioStreams(); |
AudioOutputStream* stream = |
AudioManagerBase::MakeAudioOutputStream(params, std::string(), |
std::string()); |
@@ -133,7 +135,7 @@ AudioOutputStream* AudioManagerAndroid::MakeAudioOutputStream( |
// VoIP sessions and therefore sets the audio mode to MODE_IN_COMMUNICATION. |
// If a Bluetooth headset is used, the audio stream will use the SCO |
// channel and therefore have a limited bandwidth (8-16kHz). |
- if (stream && had_no_streams) |
+ if (stream && has_no_streams) |
SetCommunicationAudioModeOn(true); |
{ |
@@ -146,7 +148,9 @@ AudioOutputStream* AudioManagerAndroid::MakeAudioOutputStream( |
AudioInputStream* AudioManagerAndroid::MakeAudioInputStream( |
const AudioParameters& params, const std::string& device_id) { |
- bool had_no_streams = HadNoAudioStreams(); |
+ DCHECK(GetTaskRunner()->BelongsToCurrentThread()); |
+ CreateAndInitOnAudioThread(); |
+ bool has_no_streams = HasNoAudioStreams(); |
AudioInputStream* stream = |
AudioManagerBase::MakeAudioInputStream(params, device_id); |
@@ -154,7 +158,7 @@ AudioInputStream* AudioManagerAndroid::MakeAudioInputStream( |
// VoIP sessions and therefore sets the audio mode to MODE_IN_COMMUNICATION. |
// If a Bluetooth headset is used, the audio stream will use the SCO |
// channel and therefore have a limited bandwidth (8kHz). |
- if (stream && had_no_streams) |
+ if (stream && has_no_streams) |
SetCommunicationAudioModeOn(true); |
return stream; |
} |
@@ -164,18 +168,20 @@ void AudioManagerAndroid::ReleaseOutputStream(AudioOutputStream* stream) { |
// Restore the audio mode which was used before the first communication- |
// mode stream was created. |
- if (HadNoAudioStreams()) |
+ if (HasNoAudioStreams()) |
SetCommunicationAudioModeOn(false); |
base::AutoLock lock(streams_lock_); |
streams_.erase(static_cast<OpenSLESOutputStream*>(stream)); |
} |
void AudioManagerAndroid::ReleaseInputStream(AudioInputStream* stream) { |
+ DCHECK(GetTaskRunner()->BelongsToCurrentThread()); |
+ DCHECK(!j_audio_manager_.is_null()); |
AudioManagerBase::ReleaseInputStream(stream); |
// Restore the audio mode which was used before the first communication- |
// mode stream was created. |
- if (HadNoAudioStreams()) |
+ if (HasNoAudioStreams()) |
SetCommunicationAudioModeOn(false); |
} |
@@ -191,6 +197,8 @@ AudioOutputStream* AudioManagerAndroid::MakeLowLatencyOutputStream( |
const std::string& input_device_id) { |
DLOG_IF(ERROR, !device_id.empty()) << "Not implemented!"; |
DCHECK_EQ(AudioParameters::AUDIO_PCM_LOW_LATENCY, params.format()); |
+ DCHECK(GetTaskRunner()->BelongsToCurrentThread()); |
+ CreateAndInitOnAudioThread(); |
return new OpenSLESOutputStream(this, params); |
} |
@@ -200,6 +208,8 @@ AudioInputStream* AudioManagerAndroid::MakeLinearInputStream( |
// needs it. |
DLOG_IF(ERROR, !device_id.empty()) << "Not implemented!"; |
DCHECK_EQ(AudioParameters::AUDIO_PCM_LINEAR, params.format()); |
+ DCHECK(GetTaskRunner()->BelongsToCurrentThread()); |
+ CreateAndInitOnAudioThread(); |
return new OpenSLESInputStream(this, params); |
} |
@@ -207,6 +217,9 @@ AudioInputStream* AudioManagerAndroid::MakeLowLatencyInputStream( |
const AudioParameters& params, const std::string& device_id) { |
DCHECK_EQ(AudioParameters::AUDIO_PCM_LOW_LATENCY, params.format()); |
DLOG_IF(ERROR, device_id.empty()) << "Invalid device ID!"; |
+ DCHECK(GetTaskRunner()->BelongsToCurrentThread()); |
+ CreateAndInitOnAudioThread(); |
+ |
// Use the device ID to select the correct input device. |
// Note that the input device is always associated with a certain output |
// device, i.e., this selection does also switch the output device. |
@@ -232,21 +245,29 @@ AudioInputStream* AudioManagerAndroid::MakeLowLatencyInputStream( |
return new OpenSLESInputStream(this, params); |
} |
-int AudioManagerAndroid::GetOptimalOutputFrameSize(int sample_rate, |
- int channels) { |
- if (IsAudioLowLatencySupported()) { |
- return GetAudioLowLatencyOutputFrameSize(); |
- } else { |
- return std::max(kDefaultOutputBufferSize, |
- Java_AudioManagerAndroid_getMinOutputFrameSize( |
- base::android::AttachCurrentThread(), |
- sample_rate, channels)); |
- } |
+// static |
+bool AudioManagerAndroid::RegisterAudioManager(JNIEnv* env) { |
+ return RegisterNativesImpl(env); |
+} |
+ |
+void AudioManagerAndroid::SetMute(JNIEnv* env, jobject obj, jboolean muted) { |
+ GetTaskRunner()->PostTask( |
+ FROM_HERE, |
+ base::Bind( |
+ &AudioManagerAndroid::DoSetMuteOnAudioThread, |
+ base::Unretained(this), |
+ muted)); |
} |
AudioParameters AudioManagerAndroid::GetPreferredOutputStreamParameters( |
const std::string& output_device_id, |
const AudioParameters& input_params) { |
+ // TODO(henrika): improve documentation regarding the threading model. |
+ // We are on the audio thread here once the MediaStreamDeviceThread is |
+ // removed and replaced by the audio thread but we also call this one from |
+ // RenderMessageFilter::OnGetAudioHardwareConfig() on the IO thread. |
+ CreateAndInitOnAudioThread(); |
+ |
// TODO(tommi): Support |output_device_id|. |
DLOG_IF(ERROR, !output_device_id.empty()) << "Not implemented!"; |
ChannelLayout channel_layout = CHANNEL_LAYOUT_STEREO; |
@@ -273,13 +294,68 @@ AudioParameters AudioManagerAndroid::GetPreferredOutputStreamParameters( |
sample_rate, bits_per_sample, buffer_size, AudioParameters::NO_EFFECTS); |
} |
-bool AudioManagerAndroid::HadNoAudioStreams() { |
- return output_stream_count() == 0 && input_stream_count() == 0; |
+void AudioManagerAndroid::WillDestroyCurrentMessageLoop() { |
+ CloseOnAudioThread(); |
} |
-// static |
-bool AudioManagerAndroid::RegisterAudioManager(JNIEnv* env) { |
- return RegisterNativesImpl(env); |
+void AudioManagerAndroid::CreateAndInitOnAudioThread() { |
+ scoped_refptr<base::SingleThreadTaskRunner> task_runner(GetTaskRunner()); |
+ if (task_runner->BelongsToCurrentThread()) { |
+ DoCreateAndInitOnAudioThread(NULL); |
+ } else { |
+ base::WaitableEvent event(false, false); |
bulach
2014/02/05 19:29:39
yeah, as above, this is a really bad pattern, we s
henrika (OOO until Aug 14)
2014/02/05 21:47:30
I think it is a topic which we perhaps could discu
|
+ task_runner->PostTask( |
+ FROM_HERE, |
+ base::Bind( |
+ &AudioManagerAndroid::DoCreateAndInitOnAudioThread, |
+ base::Unretained(this), |
+ &event)); |
+ event.Wait(); |
+ } |
+} |
+ |
+void AudioManagerAndroid::DoCreateAndInitOnAudioThread( |
+ base::WaitableEvent* event) { |
+ DCHECK(GetTaskRunner()->BelongsToCurrentThread()); |
+ if (!j_audio_manager_.is_null()) { |
+ if (event) |
+ event->Signal(); |
+ return; |
+ } |
+ |
+ JNIEnv* env = base::android::AttachCurrentThread(); |
+ CHECK(env); |
+ |
+ // Create the Android audio manager on the audio thread. |
+ DVLOG(1) << "Creating Java part of the audio manager"; |
+ j_audio_manager_.Reset( |
+ Java_AudioManagerAndroid_createAudioManagerAndroid( |
+ env, |
+ base::android::GetApplicationContext(), |
+ reinterpret_cast<intptr_t>(this))); |
+ |
+ // Prepare the list of audio devices and register receivers for device |
+ // notifications. |
+ Init(); |
+ |
+ // Ensure that we are notified when the audio thread dies. |
+ base::MessageLoop::current()->AddDestructionObserver(this); |
+ |
+ if (event) |
+ event->Signal(); |
+} |
+ |
+void AudioManagerAndroid::CloseOnAudioThread() { |
+ DCHECK(GetTaskRunner()->BelongsToCurrentThread()); |
+ if (j_audio_manager_.is_null()) |
+ return; |
+ Close(); |
+ DVLOG(1) << "Destroying Java part of the audio manager"; |
+ j_audio_manager_.Reset(); |
+} |
+ |
+bool AudioManagerAndroid::HasNoAudioStreams() { |
+ return output_stream_count() == 0 && input_stream_count() == 0; |
} |
void AudioManagerAndroid::Init() { |
@@ -294,23 +370,6 @@ void AudioManagerAndroid::Close() { |
j_audio_manager_.obj()); |
} |
-void AudioManagerAndroid::SetMute(JNIEnv* env, jobject obj, jboolean muted) { |
- GetTaskRunner()->PostTask( |
- FROM_HERE, |
- base::Bind( |
- &AudioManagerAndroid::DoSetMuteOnAudioThread, |
- base::Unretained(this), |
- muted)); |
-} |
- |
-void AudioManagerAndroid::DoSetMuteOnAudioThread(bool muted) { |
- base::AutoLock lock(streams_lock_); |
- for (OutputStreams::iterator it = streams_.begin(); |
- it != streams_.end(); ++it) { |
- (*it)->SetMute(muted); |
- } |
-} |
- |
void AudioManagerAndroid::SetCommunicationAudioModeOn(bool on) { |
Java_AudioManagerAndroid_setCommunicationAudioModeOn( |
base::android::AttachCurrentThread(), |
@@ -318,11 +377,13 @@ void AudioManagerAndroid::SetCommunicationAudioModeOn(bool on) { |
} |
bool AudioManagerAndroid::SetAudioDevice(const std::string& device_id) { |
- JNIEnv* env = AttachCurrentThread(); |
+ DCHECK(GetTaskRunner()->BelongsToCurrentThread()); |
// Send the unique device ID to the Java audio manager and make the |
// device switch. Provide an empty string to the Java audio manager |
// if the default device is selected. |
+ JNIEnv* env = AttachCurrentThread(); |
+ CHECK(env); |
ScopedJavaLocalRef<jstring> j_device_id = ConvertUTF8ToJavaString( |
env, |
device_id == AudioManagerBase::kDefaultDeviceId ? |
@@ -349,4 +410,55 @@ int AudioManagerAndroid::GetAudioLowLatencyOutputFrameSize() { |
j_audio_manager_.obj()); |
} |
+int AudioManagerAndroid::GetOptimalOutputFrameSize(int sample_rate, |
+ int channels) { |
+ if (IsAudioLowLatencySupported()) { |
+ return GetAudioLowLatencyOutputFrameSize(); |
+ } else { |
+ return std::max(kDefaultOutputBufferSize, |
+ Java_AudioManagerAndroid_getMinOutputFrameSize( |
+ base::android::AttachCurrentThread(), |
+ sample_rate, channels)); |
+ } |
+} |
+ |
+void AudioManagerAndroid::GetAudioInputDeviceNamesOnAudioThread( |
+ base::WaitableEvent* event, AudioDeviceNames* device_names) { |
+ DCHECK(GetTaskRunner()->BelongsToCurrentThread()); |
+ |
+ // Always add default device parameters as first element. |
+ DCHECK(device_names->empty()); |
+ AddDefaultDevice(device_names); |
+ |
+ JNIEnv* env = AttachCurrentThread(); |
+ ScopedJavaLocalRef<jobjectArray> j_device_array = |
+ Java_AudioManagerAndroid_getAudioInputDeviceNames( |
+ env, j_audio_manager_.obj()); |
+ jsize len = env->GetArrayLength(j_device_array.obj()); |
+ AudioDeviceName device; |
+ for (jsize i = 0; i < len; ++i) { |
+ ScopedJavaLocalRef<jobject> j_device( |
+ env, env->GetObjectArrayElement(j_device_array.obj(), i)); |
+ ScopedJavaLocalRef<jstring> j_device_name = |
+ Java_AudioDeviceName_name(env, j_device.obj()); |
+ ConvertJavaStringToUTF8(env, j_device_name.obj(), &device.device_name); |
+ ScopedJavaLocalRef<jstring> j_device_id = |
+ Java_AudioDeviceName_id(env, j_device.obj()); |
+ ConvertJavaStringToUTF8(env, j_device_id.obj(), &device.unique_id); |
+ device_names->push_back(device); |
+ } |
+ |
+ if (event) |
+ event->Signal(); |
+} |
+ |
+void AudioManagerAndroid::DoSetMuteOnAudioThread(bool muted) { |
+ DCHECK(GetTaskRunner()->BelongsToCurrentThread()); |
+ base::AutoLock lock(streams_lock_); |
+ for (OutputStreams::iterator it = streams_.begin(); |
+ it != streams_.end(); ++it) { |
+ (*it)->SetMute(muted); |
+ } |
+} |
+ |
} // namespace media |