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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_LAYERS_TEXTURE_LAYER_H_ | 5 #ifndef CC_LAYERS_TEXTURE_LAYER_H_ |
6 #define CC_LAYERS_TEXTURE_LAYER_H_ | 6 #define CC_LAYERS_TEXTURE_LAYER_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/callback.h" | 10 #include "base/callback.h" |
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22 class CC_EXPORT TextureLayer : public Layer { | 22 class CC_EXPORT TextureLayer : public Layer { |
23 public: | 23 public: |
24 // If this texture layer requires special preparation logic for each frame | 24 // If this texture layer requires special preparation logic for each frame |
25 // driven by the compositor, pass in a non-nil client. Pass in a nil client | 25 // driven by the compositor, pass in a non-nil client. Pass in a nil client |
26 // pointer if texture updates are driven by an external process. | 26 // pointer if texture updates are driven by an external process. |
27 static scoped_refptr<TextureLayer> Create(TextureLayerClient* client); | 27 static scoped_refptr<TextureLayer> Create(TextureLayerClient* client); |
28 | 28 |
29 // Used when mailbox names are specified instead of texture IDs. | 29 // Used when mailbox names are specified instead of texture IDs. |
30 static scoped_refptr<TextureLayer> CreateForMailbox(); | 30 static scoped_refptr<TextureLayer> CreateForMailbox(); |
31 | 31 |
32 void ClearClient() { client_ = NULL; } | 32 void ClearClient(); |
33 | 33 |
34 virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl) | 34 virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl) |
35 OVERRIDE; | 35 OVERRIDE; |
36 | 36 |
37 // Sets whether this texture should be Y-flipped at draw time. Defaults to | 37 // Sets whether this texture should be Y-flipped at draw time. Defaults to |
38 // true. | 38 // true. |
39 void SetFlipped(bool flipped); | 39 void SetFlipped(bool flipped); |
40 | 40 |
41 // Sets a UV transform to be used at draw time. Defaults to (0, 0) and (1, 1). | 41 // Sets a UV transform to be used at draw time. Defaults to (0, 0) and (1, 1). |
42 void SetUV(gfx::PointF top_left, gfx::PointF bottom_right); | 42 void SetUV(gfx::PointF top_left, gfx::PointF bottom_right); |
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97 | 97 |
98 unsigned texture_id_; | 98 unsigned texture_id_; |
99 TextureMailbox texture_mailbox_; | 99 TextureMailbox texture_mailbox_; |
100 bool own_mailbox_; | 100 bool own_mailbox_; |
101 | 101 |
102 DISALLOW_COPY_AND_ASSIGN(TextureLayer); | 102 DISALLOW_COPY_AND_ASSIGN(TextureLayer); |
103 }; | 103 }; |
104 | 104 |
105 } // namespace cc | 105 } // namespace cc |
106 #endif // CC_LAYERS_TEXTURE_LAYER_H_ | 106 #endif // CC_LAYERS_TEXTURE_LAYER_H_ |
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