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Side by Side Diff: native_client_sdk/src/examples/fullscreen_tumbler/cube.cc

Issue 13106002: [NaCl SDK] A bunch of spelling fixes. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix presubmit Created 7 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 5
6 #include <algorithm> 6 #include <algorithm>
7 #include <GLES2/gl2.h> 7 #include <GLES2/gl2.h>
8 8
9 #include "ppapi/gles2/gl2ext_ppapi.h" 9 #include "ppapi/gles2/gl2ext_ppapi.h"
10 10
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224 glBindBuffer(GL_ARRAY_BUFFER, 0); 224 glBindBuffer(GL_ARRAY_BUFFER, 0);
225 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, cube_vbos_[2]); 225 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, cube_vbos_[2]);
226 glBufferData(GL_ELEMENT_ARRAY_BUFFER, 226 glBufferData(GL_ELEMENT_ARRAY_BUFFER,
227 kIndexCount * sizeof(GL_UNSIGNED_SHORT), 227 kIndexCount * sizeof(GL_UNSIGNED_SHORT),
228 cube_indices, 228 cube_indices,
229 GL_STATIC_DRAW); 229 GL_STATIC_DRAW);
230 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); 230 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
231 } 231 }
232 232
233 void Cube::ComputeModelViewTransform(GLfloat* model_view) { 233 void Cube::ComputeModelViewTransform(GLfloat* model_view) {
234 // This method takes into account the possiblity that |orientation_| 234 // This method takes into account the possibility that |orientation_|
235 // might not be normalized. 235 // might not be normalized.
236 double sqrx = orientation_[0] * orientation_[0]; 236 double sqrx = orientation_[0] * orientation_[0];
237 double sqry = orientation_[1] * orientation_[1]; 237 double sqry = orientation_[1] * orientation_[1];
238 double sqrz = orientation_[2] * orientation_[2]; 238 double sqrz = orientation_[2] * orientation_[2];
239 double sqrw = orientation_[3] * orientation_[3]; 239 double sqrw = orientation_[3] * orientation_[3];
240 double sqrLength = 1.0 / (sqrx + sqry + sqrz + sqrw); 240 double sqrLength = 1.0 / (sqrx + sqry + sqrz + sqrw);
241 241
242 transform_4x4::LoadIdentity(model_view); 242 transform_4x4::LoadIdentity(model_view);
243 model_view[0] = (sqrx - sqry - sqrz + sqrw) * sqrLength; 243 model_view[0] = (sqrx - sqry - sqrz + sqrw) * sqrLength;
244 model_view[5] = (-sqrx + sqry - sqrz + sqrw) * sqrLength; 244 model_view[5] = (-sqrx + sqry - sqrz + sqrw) * sqrLength;
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263 263
264 // Concatenate the translation to the eye point. 264 // Concatenate the translation to the eye point.
265 model_view[12] = -eye_[0]; 265 model_view[12] = -eye_[0];
266 model_view[13] = -eye_[1]; 266 model_view[13] = -eye_[1];
267 model_view[14] = -eye_[2]; 267 model_view[14] = -eye_[2];
268 model_view[15] = 1.0; 268 model_view[15] = 1.0;
269 } 269 }
270 270
271 } // namespace tumbler 271 } // namespace tumbler
272 272
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