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Side by Side Diff: public/platform/WebLayerTreeView.h

Issue 1310583005: Remove overload of WebLayerTreeView::registerSelection. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 Google Inc. All rights reserved. 2 * Copyright (C) 2011 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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141 141
142 // Identify key layers to the compositor when using the pinch virtual viewpo rt. 142 // Identify key layers to the compositor when using the pinch virtual viewpo rt.
143 virtual void registerViewportLayers( 143 virtual void registerViewportLayers(
144 const WebLayer* overscrollElasticityLayer, 144 const WebLayer* overscrollElasticityLayer,
145 const WebLayer* pageScaleLayer, 145 const WebLayer* pageScaleLayer,
146 const WebLayer* innerViewportScrollLayer, 146 const WebLayer* innerViewportScrollLayer,
147 const WebLayer* outerViewportScrollLayer) { } 147 const WebLayer* outerViewportScrollLayer) { }
148 virtual void clearViewportLayers() { } 148 virtual void clearViewportLayers() { }
149 149
150 // Used to update the active selection bounds. 150 // Used to update the active selection bounds.
151 // FIXME: Remove this overload when downstream consumers have been updated t o use WebSelection, crbug.com/466672.
152 virtual void registerSelection(const WebSelectionBound& start, const WebSele ctionBound& end) { }
153 virtual void registerSelection(const WebSelection&) { } 151 virtual void registerSelection(const WebSelection&) { }
154 virtual void clearSelection() { } 152 virtual void clearSelection() { }
155 153
156 // Debugging / dangerous --------------------------------------------- 154 // Debugging / dangerous ---------------------------------------------
157 155
158 virtual int layerTreeId() const { return 0; } 156 virtual int layerTreeId() const { return 0; }
159 157
160 // Toggles the FPS counter in the HUD layer 158 // Toggles the FPS counter in the HUD layer
161 virtual void setShowFPSCounter(bool) { } 159 virtual void setShowFPSCounter(bool) { }
162 160
163 // Toggles the paint rects in the HUD layer 161 // Toggles the paint rects in the HUD layer
164 virtual void setShowPaintRects(bool) { } 162 virtual void setShowPaintRects(bool) { }
165 163
166 // Toggles the debug borders on layers 164 // Toggles the debug borders on layers
167 virtual void setShowDebugBorders(bool) { } 165 virtual void setShowDebugBorders(bool) { }
168 166
169 // Toggles continuous painting 167 // Toggles continuous painting
170 virtual void setContinuousPaintingEnabled(bool) { } 168 virtual void setContinuousPaintingEnabled(bool) { }
171 169
172 // Toggles scroll bottleneck rects on the HUD layer 170 // Toggles scroll bottleneck rects on the HUD layer
173 virtual void setShowScrollBottleneckRects(bool) { } 171 virtual void setShowScrollBottleneckRects(bool) { }
174 }; 172 };
175 173
176 } // namespace blink 174 } // namespace blink
177 175
178 #endif // WebLayerTreeView_h 176 #endif // WebLayerTreeView_h
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