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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is read by build_gles2_cmd_buffer.py to generate commands. | 5 // This file is read by build_gles2_cmd_buffer.py to generate commands. |
6 | 6 |
7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); | 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); |
8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); | 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); |
9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); | 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); |
10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); | 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); |
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338 GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathInstancedCHROMIU
M (GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase,
GLint reference, GLuint mask, GLenumPathInstancedCoverMode coverMode, GLenumPath
TransformType transformType, const GLfloat* transformValues); | 338 GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathInstancedCHROMIU
M (GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase,
GLint reference, GLuint mask, GLenumPathInstancedCoverMode coverMode, GLenumPath
TransformType transformType, const GLfloat* transformValues); |
339 GL_APICALL void GL_APIENTRY glBindFragmentInputLocationCHROMIUM (GLidPro
gram program, GLint location, const char* name); | 339 GL_APICALL void GL_APIENTRY glBindFragmentInputLocationCHROMIUM (GLidPro
gram program, GLint location, const char* name); |
340 GL_APICALL void GL_APIENTRY glProgramPathFragmentInputGenCHROMIUM (GLidP
rogram program, GLint location, GLenumPathFragmentInputGenMode genMode, GLint co
mponents, const GLfloat* coeffs); | 340 GL_APICALL void GL_APIENTRY glProgramPathFragmentInputGenCHROMIUM (GLidP
rogram program, GLint location, GLenumPathFragmentInputGenMode genMode, GLint co
mponents, const GLfloat* coeffs); |
341 | 341 |
342 | 342 |
343 // Extension KHR_robustness | 343 // Extension KHR_robustness |
344 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void); | 344 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void); |
345 | 345 |
346 // Extension KHR_blend_equation_advanced | 346 // Extension KHR_blend_equation_advanced |
347 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); | 347 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); |
| 348 |
| 349 // Extension EXT_blend_func_extended |
| 350 GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLidProgra
m program, GLuint colorNumber, GLuint index, const char* name); |
| 351 GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLidProgram progr
am, GLuint colorNumber, const char* name); |
| 352 GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLidProgram program,
const char* name); |
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