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Side by Side Diff: ui/gl/gl_enums_implementation_autogen.h

Issue 1309743005: command_buffer: Implement EXT_blend_func_extended (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@new-05-path-fragment-input-gen
Patch Set: rebase Created 5 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // ui/gl/generate_bindings.py 6 // ui/gl/generate_bindings.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
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642 { 642 {
643 0x88FE, "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE", 643 0x88FE, "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE",
644 }, 644 },
645 { 645 {
646 0x88FF, "GL_MAX_ARRAY_TEXTURE_LAYERS", 646 0x88FF, "GL_MAX_ARRAY_TEXTURE_LAYERS",
647 }, 647 },
648 { 648 {
649 0x8B6A, "GL_FLOAT_MAT4x3_NV", 649 0x8B6A, "GL_FLOAT_MAT4x3_NV",
650 }, 650 },
651 { 651 {
652 0x88FA, "GL_ONE_MINUS_SRC1_COLOR_EXT",
653 },
654 {
652 0x93D0, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR", 655 0x93D0, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR",
653 }, 656 },
654 { 657 {
658 0x88FC, "GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT",
659 },
660 {
661 0x78FC, "GL_RGB_YCBCR_420V_CHROMIUM",
662 },
663 {
655 0x9143, "GL_MAX_DEBUG_MESSAGE_LENGTH_KHR", 664 0x9143, "GL_MAX_DEBUG_MESSAGE_LENGTH_KHR",
656 }, 665 },
657 { 666 {
658 0x8DFD, "GL_MAX_FRAGMENT_UNIFORM_VECTORS", 667 0x8DFD, "GL_MAX_FRAGMENT_UNIFORM_VECTORS",
659 }, 668 },
660 { 669 {
661 0x9145, "GL_DEBUG_LOGGED_MESSAGES_KHR", 670 0x9145, "GL_DEBUG_LOGGED_MESSAGES_KHR",
662 }, 671 },
663 { 672 {
664 0x9146, "GL_DEBUG_SEVERITY_HIGH_KHR", 673 0x9146, "GL_DEBUG_SEVERITY_HIGH_KHR",
(...skipping 157 matching lines...) Expand 10 before | Expand all | Expand 10 after
822 { 831 {
823 0x00001000, "GL_DEPTH_BUFFER_BIT4_QCOM", 832 0x00001000, "GL_DEPTH_BUFFER_BIT4_QCOM",
824 }, 833 },
825 { 834 {
826 0x8B68, "GL_FLOAT_MAT3x4_NV", 835 0x8B68, "GL_FLOAT_MAT3x4_NV",
827 }, 836 },
828 { 837 {
829 0x83F0, "GL_COMPRESSED_RGB_S3TC_DXT1_EXT", 838 0x83F0, "GL_COMPRESSED_RGB_S3TC_DXT1_EXT",
830 }, 839 },
831 { 840 {
841 0x88F9, "GL_SRC1_COLOR_EXT",
842 },
843 {
832 0x8D6A, "GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT", 844 0x8D6A, "GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT",
833 }, 845 },
834 { 846 {
835 0x00000080, "GL_COLOR_BUFFER_BIT7_QCOM", 847 0x00000080, "GL_COLOR_BUFFER_BIT7_QCOM",
836 }, 848 },
837 { 849 {
838 0x88F0, "GL_DEPTH24_STENCIL8_OES", 850 0x88F0, "GL_DEPTH24_STENCIL8_OES",
839 }, 851 },
840 { 852 {
841 0x8E1F, "GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT", 853 0x8E1F, "GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT",
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2112 { 2124 {
2113 0x928A, "GL_SRC_IN_NV", 2125 0x928A, "GL_SRC_IN_NV",
2114 }, 2126 },
2115 { 2127 {
2116 0x8518, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y", 2128 0x8518, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y",
2117 }, 2129 },
2118 { 2130 {
2119 0x8519, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z", 2131 0x8519, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z",
2120 }, 2132 },
2121 { 2133 {
2134 0x88FB, "GL_ONE_MINUS_SRC1_ALPHA_EXT",
2135 },
2136 {
2122 0x8514, "GL_TEXTURE_BINDING_CUBE_MAP", 2137 0x8514, "GL_TEXTURE_BINDING_CUBE_MAP",
2123 }, 2138 },
2124 { 2139 {
2125 0x8515, "GL_TEXTURE_CUBE_MAP_POSITIVE_X", 2140 0x8515, "GL_TEXTURE_CUBE_MAP_POSITIVE_X",
2126 }, 2141 },
2127 { 2142 {
2128 0x8516, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X", 2143 0x8516, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X",
2129 }, 2144 },
2130 { 2145 {
2131 0x8517, "GL_TEXTURE_CUBE_MAP_POSITIVE_Y", 2146 0x8517, "GL_TEXTURE_CUBE_MAP_POSITIVE_Y",
(...skipping 784 matching lines...) Expand 10 before | Expand all | Expand 10 after
2916 { 2931 {
2917 0x00000200, "GL_DEPTH_BUFFER_BIT1_QCOM", 2932 0x00000200, "GL_DEPTH_BUFFER_BIT1_QCOM",
2918 }, 2933 },
2919 { 2934 {
2920 0x9098, "GL_TRANSPOSE_AFFINE_3D_CHROMIUM", 2935 0x9098, "GL_TRANSPOSE_AFFINE_3D_CHROMIUM",
2921 }, 2936 },
2922 { 2937 {
2923 0x8C85, "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE", 2938 0x8C85, "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE",
2924 }, 2939 },
2925 { 2940 {
2941 0x8589, "GL_SRC1_ALPHA_EXT",
2942 },
2943 {
2926 0x00008000, "GL_COVERAGE_BUFFER_BIT_NV", 2944 0x00008000, "GL_COVERAGE_BUFFER_BIT_NV",
2927 }, 2945 },
2928 { 2946 {
2929 0x2401, "GL_OBJECT_LINEAR_CHROMIUM", 2947 0x2401, "GL_OBJECT_LINEAR_CHROMIUM",
2930 }, 2948 },
2931 { 2949 {
2932 0x1506, "GL_XOR_NV", 2950 0x1506, "GL_XOR_NV",
2933 }, 2951 },
2934 { 2952 {
2935 0x8CA8, "GL_READ_FRAMEBUFFER_ANGLE", 2953 0x8CA8, "GL_READ_FRAMEBUFFER_ANGLE",
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3428 }, 3446 },
3429 { 3447 {
3430 0x8BC6, "GL_PERFMON_RESULT_AMD", 3448 0x8BC6, "GL_PERFMON_RESULT_AMD",
3431 }, 3449 },
3432 }; 3450 };
3433 3451
3434 const GLEnums::EnumToString* const GLEnums::enum_to_string_table_ = 3452 const GLEnums::EnumToString* const GLEnums::enum_to_string_table_ =
3435 enum_to_string_table; 3453 enum_to_string_table;
3436 const size_t GLEnums::enum_to_string_table_len_ = 3454 const size_t GLEnums::enum_to_string_table_len_ =
3437 sizeof(enum_to_string_table) / sizeof(enum_to_string_table[0]); 3455 sizeof(enum_to_string_table) / sizeof(enum_to_string_table[0]);
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