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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // ui/gl/generate_bindings.py | 6 // ui/gl/generate_bindings.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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23 GLuint index, | 23 GLuint index, |
24 GLuint buffer); | 24 GLuint buffer); |
25 static void GL_BINDING_CALL Mock_glBindBufferRange(GLenum target, | 25 static void GL_BINDING_CALL Mock_glBindBufferRange(GLenum target, |
26 GLuint index, | 26 GLuint index, |
27 GLuint buffer, | 27 GLuint buffer, |
28 GLintptr offset, | 28 GLintptr offset, |
29 GLsizeiptr size); | 29 GLsizeiptr size); |
30 static void GL_BINDING_CALL Mock_glBindFragDataLocation(GLuint program, | 30 static void GL_BINDING_CALL Mock_glBindFragDataLocation(GLuint program, |
31 GLuint colorNumber, | 31 GLuint colorNumber, |
32 const char* name); | 32 const char* name); |
| 33 static void GL_BINDING_CALL Mock_glBindFragDataLocationEXT(GLuint program, |
| 34 GLuint colorNumber, |
| 35 const char* name); |
33 static void GL_BINDING_CALL | 36 static void GL_BINDING_CALL |
34 Mock_glBindFragDataLocationIndexed(GLuint program, | 37 Mock_glBindFragDataLocationIndexed(GLuint program, |
35 GLuint colorNumber, | 38 GLuint colorNumber, |
36 GLuint index, | 39 GLuint index, |
37 const char* name); | 40 const char* name); |
| 41 static void GL_BINDING_CALL |
| 42 Mock_glBindFragDataLocationIndexedEXT(GLuint program, |
| 43 GLuint colorNumber, |
| 44 GLuint index, |
| 45 const char* name); |
38 static void GL_BINDING_CALL Mock_glBindFramebuffer(GLenum target, | 46 static void GL_BINDING_CALL Mock_glBindFramebuffer(GLenum target, |
39 GLuint framebuffer); | 47 GLuint framebuffer); |
40 static void GL_BINDING_CALL Mock_glBindFramebufferEXT(GLenum target, | 48 static void GL_BINDING_CALL Mock_glBindFramebufferEXT(GLenum target, |
41 GLuint framebuffer); | 49 GLuint framebuffer); |
42 static void GL_BINDING_CALL Mock_glBindRenderbuffer(GLenum target, | 50 static void GL_BINDING_CALL Mock_glBindRenderbuffer(GLenum target, |
43 GLuint renderbuffer); | 51 GLuint renderbuffer); |
44 static void GL_BINDING_CALL Mock_glBindRenderbufferEXT(GLenum target, | 52 static void GL_BINDING_CALL Mock_glBindRenderbufferEXT(GLenum target, |
45 GLuint renderbuffer); | 53 GLuint renderbuffer); |
46 static void GL_BINDING_CALL Mock_glBindSampler(GLuint unit, GLuint sampler); | 54 static void GL_BINDING_CALL Mock_glBindSampler(GLuint unit, GLuint sampler); |
47 static void GL_BINDING_CALL Mock_glBindTexture(GLenum target, GLuint texture); | 55 static void GL_BINDING_CALL Mock_glBindTexture(GLenum target, GLuint texture); |
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440 const char* name); | 448 const char* name); |
441 static void GL_BINDING_CALL Mock_glGetBooleanv(GLenum pname, GLboolean* params); | 449 static void GL_BINDING_CALL Mock_glGetBooleanv(GLenum pname, GLboolean* params); |
442 static void GL_BINDING_CALL Mock_glGetBufferParameteriv(GLenum target, | 450 static void GL_BINDING_CALL Mock_glGetBufferParameteriv(GLenum target, |
443 GLenum pname, | 451 GLenum pname, |
444 GLint* params); | 452 GLint* params); |
445 static GLenum GL_BINDING_CALL Mock_glGetError(void); | 453 static GLenum GL_BINDING_CALL Mock_glGetError(void); |
446 static void GL_BINDING_CALL Mock_glGetFenceivNV(GLuint fence, | 454 static void GL_BINDING_CALL Mock_glGetFenceivNV(GLuint fence, |
447 GLenum pname, | 455 GLenum pname, |
448 GLint* params); | 456 GLint* params); |
449 static void GL_BINDING_CALL Mock_glGetFloatv(GLenum pname, GLfloat* params); | 457 static void GL_BINDING_CALL Mock_glGetFloatv(GLenum pname, GLfloat* params); |
| 458 static GLint GL_BINDING_CALL Mock_glGetFragDataIndex(GLuint program, |
| 459 const char* name); |
| 460 static GLint GL_BINDING_CALL Mock_glGetFragDataIndexEXT(GLuint program, |
| 461 const char* name); |
450 static GLint GL_BINDING_CALL Mock_glGetFragDataLocation(GLuint program, | 462 static GLint GL_BINDING_CALL Mock_glGetFragDataLocation(GLuint program, |
451 const char* name); | 463 const char* name); |
452 static void GL_BINDING_CALL | 464 static void GL_BINDING_CALL |
453 Mock_glGetFramebufferAttachmentParameteriv(GLenum target, | 465 Mock_glGetFramebufferAttachmentParameteriv(GLenum target, |
454 GLenum attachment, | 466 GLenum attachment, |
455 GLenum pname, | 467 GLenum pname, |
456 GLint* params); | 468 GLint* params); |
457 static void GL_BINDING_CALL | 469 static void GL_BINDING_CALL |
458 Mock_glGetFramebufferAttachmentParameterivEXT(GLenum target, | 470 Mock_glGetFramebufferAttachmentParameterivEXT(GLenum target, |
459 GLenum attachment, | 471 GLenum attachment, |
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1103 GLboolean normalized, | 1115 GLboolean normalized, |
1104 GLsizei stride, | 1116 GLsizei stride, |
1105 const void* ptr); | 1117 const void* ptr); |
1106 static void GL_BINDING_CALL Mock_glViewport(GLint x, | 1118 static void GL_BINDING_CALL Mock_glViewport(GLint x, |
1107 GLint y, | 1119 GLint y, |
1108 GLsizei width, | 1120 GLsizei width, |
1109 GLsizei height); | 1121 GLsizei height); |
1110 static GLenum GL_BINDING_CALL Mock_glWaitSync(GLsync sync, | 1122 static GLenum GL_BINDING_CALL Mock_glWaitSync(GLsync sync, |
1111 GLbitfield flags, | 1123 GLbitfield flags, |
1112 GLuint64 timeout); | 1124 GLuint64 timeout); |
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