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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GL_GL_BINDINGS_H_ | 5 #ifndef UI_GL_GL_BINDINGS_H_ |
6 #define UI_GL_GL_BINDINGS_H_ | 6 #define UI_GL_GL_BINDINGS_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 // Includes the platform independent and platform dependent GL headers. | 10 // Includes the platform independent and platform dependent GL headers. |
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327 | 327 |
328 // This is from NV_path_rendering, but the Mesa GL header is not up-to-date with | 328 // This is from NV_path_rendering, but the Mesa GL header is not up-to-date with |
329 // the most recent | 329 // the most recent |
330 // version of the extension. This definition could be removed once glext.h | 330 // version of the extension. This definition could be removed once glext.h |
331 // r27498 or later is | 331 // r27498 or later is |
332 // imported. | 332 // imported. |
333 #ifndef GL_FRAGMENT_INPUT_NV | 333 #ifndef GL_FRAGMENT_INPUT_NV |
334 #define GL_FRAGMENT_INPUT_NV 0x936D | 334 #define GL_FRAGMENT_INPUT_NV 0x936D |
335 #endif | 335 #endif |
336 | 336 |
| 337 #ifndef GL_EXT_blend_func_extended |
| 338 #define GL_EXT_blend_func_extended 1 |
| 339 #define GL_SRC_ALPHA_SATURATE_EXT 0x0308 |
| 340 #define GL_SRC1_ALPHA_EXT 0x8589 // OpenGL 1.5 token value |
| 341 #define GL_SRC1_COLOR_EXT 0x88F9 |
| 342 #define GL_ONE_MINUS_SRC1_COLOR_EXT 0x88FA |
| 343 #define GL_ONE_MINUS_SRC1_ALPHA_EXT 0x88FB |
| 344 #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC |
| 345 #endif /* GL_EXT_blend_func_extended */ |
| 346 |
337 #define GL_GLEXT_PROTOTYPES 1 | 347 #define GL_GLEXT_PROTOTYPES 1 |
338 | 348 |
339 #if defined(OS_WIN) | 349 #if defined(OS_WIN) |
340 #define GL_BINDING_CALL WINAPI | 350 #define GL_BINDING_CALL WINAPI |
341 #else | 351 #else |
342 #define GL_BINDING_CALL | 352 #define GL_BINDING_CALL |
343 #endif | 353 #endif |
344 | 354 |
345 #define GL_SERVICE_LOG(args) DLOG(INFO) << args; | 355 #define GL_SERVICE_LOG(args) DLOG(INFO) << args; |
346 #if defined(NDEBUG) | 356 #if defined(NDEBUG) |
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485 #elif defined(OS_ANDROID) | 495 #elif defined(OS_ANDROID) |
486 | 496 |
487 GL_EXPORT extern EGLApi* g_current_egl_context; | 497 GL_EXPORT extern EGLApi* g_current_egl_context; |
488 GL_EXPORT extern DriverEGL g_driver_egl; | 498 GL_EXPORT extern DriverEGL g_driver_egl; |
489 | 499 |
490 #endif | 500 #endif |
491 | 501 |
492 } // namespace gfx | 502 } // namespace gfx |
493 | 503 |
494 #endif // UI_GL_GL_BINDINGS_H_ | 504 #endif // UI_GL_GL_BINDINGS_H_ |
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