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Side by Side Diff: gpu/command_buffer/service/feature_info.cc

Issue 1309743005: command_buffer: Implement EXT_blend_func_extended (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@new-05-path-fragment-input-gen
Patch Set: rebase Created 5 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/feature_info.h" 5 #include "gpu/command_buffer/service/feature_info.h"
6 6
7 #include <set> 7 #include <set>
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/command_line.h" 10 #include "base/command_line.h"
(...skipping 158 matching lines...) Expand 10 before | Expand all | Expand 10 after
169 ext_texture_storage(false), 169 ext_texture_storage(false),
170 chromium_path_rendering(false), 170 chromium_path_rendering(false),
171 blend_equation_advanced(false), 171 blend_equation_advanced(false),
172 blend_equation_advanced_coherent(false), 172 blend_equation_advanced_coherent(false),
173 ext_texture_rg(false), 173 ext_texture_rg(false),
174 chromium_image_ycbcr_420v(false), 174 chromium_image_ycbcr_420v(false),
175 chromium_image_ycbcr_422(false), 175 chromium_image_ycbcr_422(false),
176 enable_subscribe_uniform(false), 176 enable_subscribe_uniform(false),
177 emulate_primitive_restart_fixed_index(false), 177 emulate_primitive_restart_fixed_index(false),
178 ext_render_buffer_format_bgra8888(false), 178 ext_render_buffer_format_bgra8888(false),
179 ext_multisample_compatibility(false) {} 179 ext_multisample_compatibility(false),
180 ext_blend_func_extended(false) {}
180 181
181 FeatureInfo::Workarounds::Workarounds() : 182 FeatureInfo::Workarounds::Workarounds() :
182 #define GPU_OP(type, name) name(false), 183 #define GPU_OP(type, name) name(false),
183 GPU_DRIVER_BUG_WORKAROUNDS(GPU_OP) 184 GPU_DRIVER_BUG_WORKAROUNDS(GPU_OP)
184 #undef GPU_OP 185 #undef GPU_OP
185 max_texture_size(0), 186 max_texture_size(0),
186 max_cube_map_texture_size(0), 187 max_cube_map_texture_size(0),
187 max_fragment_uniform_vectors(0), 188 max_fragment_uniform_vectors(0),
188 max_varying_vectors(0), 189 max_varying_vectors(0),
189 max_vertex_uniform_vectors(0), 190 max_vertex_uniform_vectors(0),
(...skipping 29 matching lines...) Expand all
219 command_line->HasSwitch(switches::kEnableSubscribeUniformExtension); 220 command_line->HasSwitch(switches::kEnableSubscribeUniformExtension);
220 221
221 enable_unsafe_es3_apis_switch_ = 222 enable_unsafe_es3_apis_switch_ =
222 command_line->HasSwitch(switches::kEnableUnsafeES3APIs); 223 command_line->HasSwitch(switches::kEnableUnsafeES3APIs);
223 224
224 enable_gl_path_rendering_switch_ = 225 enable_gl_path_rendering_switch_ =
225 command_line->HasSwitch(switches::kEnableGLPathRendering); 226 command_line->HasSwitch(switches::kEnableGLPathRendering);
226 227
227 // The shader translator is needed to translate from WebGL-conformant GLES SL 228 // The shader translator is needed to translate from WebGL-conformant GLES SL
228 // to normal GLES SL, enforce WebGL conformance, translate from GLES SL 1.0 to 229 // to normal GLES SL, enforce WebGL conformance, translate from GLES SL 1.0 to
229 // target context GLSL, etc. 230 // target context GLSL, implement emulation of OpenGL ES features on OpenGL,
231 // etc.
230 // The flag here is for testing only. 232 // The flag here is for testing only.
231 disable_shader_translator_ = 233 disable_shader_translator_ =
232 command_line->HasSwitch(switches::kDisableGLSLTranslator); 234 command_line->HasSwitch(switches::kDisableGLSLTranslator);
233 235
234 unsafe_es3_apis_enabled_ = false; 236 unsafe_es3_apis_enabled_ = false;
235 237
236 // Default context_type_ to a GLES2 Context. 238 // Default context_type_ to a GLES2 Context.
237 context_type_ = CONTEXT_TYPE_OPENGLES2; 239 context_type_ = CONTEXT_TYPE_OPENGLES2;
238 } 240 }
239 241
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1179 validators_.texture_internal_format.AddValue(GL_R8_EXT); 1181 validators_.texture_internal_format.AddValue(GL_R8_EXT);
1180 validators_.texture_internal_format.AddValue(GL_RG_EXT); 1182 validators_.texture_internal_format.AddValue(GL_RG_EXT);
1181 validators_.texture_internal_format.AddValue(GL_RG8_EXT); 1183 validators_.texture_internal_format.AddValue(GL_RG8_EXT);
1182 validators_.read_pixel_format.AddValue(GL_RED_EXT); 1184 validators_.read_pixel_format.AddValue(GL_RED_EXT);
1183 validators_.read_pixel_format.AddValue(GL_RG_EXT); 1185 validators_.read_pixel_format.AddValue(GL_RG_EXT);
1184 validators_.render_buffer_format.AddValue(GL_R8_EXT); 1186 validators_.render_buffer_format.AddValue(GL_R8_EXT);
1185 validators_.render_buffer_format.AddValue(GL_RG8_EXT); 1187 validators_.render_buffer_format.AddValue(GL_RG8_EXT);
1186 } 1188 }
1187 UMA_HISTOGRAM_BOOLEAN("GPU.TextureRG", feature_flags_.ext_texture_rg); 1189 UMA_HISTOGRAM_BOOLEAN("GPU.TextureRG", feature_flags_.ext_texture_rg);
1188 1190
1191 bool has_opengl_dual_source_blending =
1192 gl_version_info_->IsAtLeastGL(3, 3) ||
1193 (gl_version_info_->IsAtLeastGL(3, 2) &&
1194 extensions.Contains("GL_ARB_blend_func_extended"));
1195 if (!disable_shader_translator_ &&
1196 ((gl_version_info_->IsAtLeastGL(3, 2) &&
1197 has_opengl_dual_source_blending) ||
1198 (gl_version_info_->IsAtLeastGLES(3, 0) &&
1199 extensions.Contains("GL_EXT_blend_func_extended")))) {
1200 // Note: to simplify the code, we do not expose EXT_blend_func_extended
1201 // unless the service context supports ES 3.0. This means the theoretical ES
1202 // 2.0 implementation with EXT_blend_func_extended is not sufficient.
1203 feature_flags_.ext_blend_func_extended = true;
1204 AddExtensionString("GL_EXT_blend_func_extended");
1205
1206 // NOTE: SRC_ALPHA_SATURATE is valid for ES2 src blend factor.
1207 // SRC_ALPHA_SATURATE is valid for ES3 src and dst blend factor.
1208 validators_.dst_blend_factor.AddValue(GL_SRC_ALPHA_SATURATE_EXT);
1209
1210 validators_.src_blend_factor.AddValue(GL_SRC1_ALPHA_EXT);
1211 validators_.dst_blend_factor.AddValue(GL_SRC1_ALPHA_EXT);
1212 validators_.src_blend_factor.AddValue(GL_SRC1_COLOR_EXT);
1213 validators_.dst_blend_factor.AddValue(GL_SRC1_COLOR_EXT);
1214 validators_.src_blend_factor.AddValue(GL_ONE_MINUS_SRC1_COLOR_EXT);
1215 validators_.dst_blend_factor.AddValue(GL_ONE_MINUS_SRC1_COLOR_EXT);
1216 validators_.src_blend_factor.AddValue(GL_ONE_MINUS_SRC1_ALPHA_EXT);
1217 validators_.dst_blend_factor.AddValue(GL_ONE_MINUS_SRC1_ALPHA_EXT);
1218 validators_.g_l_state.AddValue(GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT);
1219 }
1220
1189 #if !defined(OS_MACOSX) 1221 #if !defined(OS_MACOSX)
1190 if (workarounds_.ignore_egl_sync_failures) { 1222 if (workarounds_.ignore_egl_sync_failures) {
1191 gfx::GLFenceEGL::SetIgnoreFailures(); 1223 gfx::GLFenceEGL::SetIgnoreFailures();
1192 } 1224 }
1193 #endif 1225 #endif
1194 1226
1195 if (workarounds_.avoid_egl_image_target_texture_reuse) { 1227 if (workarounds_.avoid_egl_image_target_texture_reuse) {
1196 TextureDefinition::AvoidEGLTargetTextureReuse(); 1228 TextureDefinition::AvoidEGLTargetTextureReuse();
1197 } 1229 }
1198 1230
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1300 if (pos == std::string::npos) { 1332 if (pos == std::string::npos) {
1301 extensions_ += (extensions_.empty() ? "" : " ") + str; 1333 extensions_ += (extensions_.empty() ? "" : " ") + str;
1302 } 1334 }
1303 } 1335 }
1304 1336
1305 FeatureInfo::~FeatureInfo() { 1337 FeatureInfo::~FeatureInfo() {
1306 } 1338 }
1307 1339
1308 } // namespace gles2 1340 } // namespace gles2
1309 } // namespace gpu 1341 } // namespace gpu
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