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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc

Issue 1309743005: command_buffer: Implement EXT_blend_func_extended (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@new-05-path-fragment-input-gen
Patch Set: Created 5 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h" 5 #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <string> 8 #include <string>
9 #include <vector> 9 #include <vector>
10 10
(...skipping 101 matching lines...) Expand 10 before | Expand all | Expand 10 after
112 client_sync_id_(127), 112 client_sync_id_(127),
113 service_renderbuffer_id_(0), 113 service_renderbuffer_id_(0),
114 service_renderbuffer_valid_(false), 114 service_renderbuffer_valid_(false),
115 ignore_cached_state_for_test_(GetParam()), 115 ignore_cached_state_for_test_(GetParam()),
116 cached_color_mask_red_(true), 116 cached_color_mask_red_(true),
117 cached_color_mask_green_(true), 117 cached_color_mask_green_(true),
118 cached_color_mask_blue_(true), 118 cached_color_mask_blue_(true),
119 cached_color_mask_alpha_(true), 119 cached_color_mask_alpha_(true),
120 cached_depth_mask_(true), 120 cached_depth_mask_(true),
121 cached_stencil_front_mask_(static_cast<GLuint>(-1)), 121 cached_stencil_front_mask_(static_cast<GLuint>(-1)),
122 cached_stencil_back_mask_(static_cast<GLuint>(-1)) { 122 cached_stencil_back_mask_(static_cast<GLuint>(-1)),
123 shader_language_version_(100) {
123 memset(immediate_buffer_, 0xEE, sizeof(immediate_buffer_)); 124 memset(immediate_buffer_, 0xEE, sizeof(immediate_buffer_));
124 } 125 }
125 126
126 GLES2DecoderTestBase::~GLES2DecoderTestBase() {} 127 GLES2DecoderTestBase::~GLES2DecoderTestBase() {}
127 128
128 void GLES2DecoderTestBase::SetUp() { 129 void GLES2DecoderTestBase::SetUp() {
129 InitState init; 130 InitState init;
130 // Autogenerated tests do not overwrite version or extension string, 131 // Autogenerated tests do not overwrite version or extension string,
131 // so we have to pick something that supports everything here. 132 // so we have to pick something that supports everything here.
132 init.gl_version = "4.4"; 133 init.gl_version = "4.4";
(...skipping 1330 matching lines...) Expand 10 before | Expand all | Expand 10 after
1463 1464
1464 #endif 1465 #endif
1465 1466
1466 const char* GLES2DecoderTestBase::kAttrib1Name = "attrib1"; 1467 const char* GLES2DecoderTestBase::kAttrib1Name = "attrib1";
1467 const char* GLES2DecoderTestBase::kAttrib2Name = "attrib2"; 1468 const char* GLES2DecoderTestBase::kAttrib2Name = "attrib2";
1468 const char* GLES2DecoderTestBase::kAttrib3Name = "attrib3"; 1469 const char* GLES2DecoderTestBase::kAttrib3Name = "attrib3";
1469 const char* GLES2DecoderTestBase::kUniform1Name = "uniform1"; 1470 const char* GLES2DecoderTestBase::kUniform1Name = "uniform1";
1470 const char* GLES2DecoderTestBase::kUniform2Name = "uniform2[0]"; 1471 const char* GLES2DecoderTestBase::kUniform2Name = "uniform2[0]";
1471 const char* GLES2DecoderTestBase::kUniform3Name = "uniform3[0]"; 1472 const char* GLES2DecoderTestBase::kUniform3Name = "uniform3[0]";
1472 1473
1474 const char* GLES2DecoderTestBase::kOutputVariable1Name = "gl_FragColor";
1475 const char* GLES2DecoderTestBase::kOutputVariable1NameESSL3 = "color";
1476
1473 void GLES2DecoderTestBase::SetupDefaultProgram() { 1477 void GLES2DecoderTestBase::SetupDefaultProgram() {
1474 { 1478 {
1475 static AttribInfo attribs[] = { 1479 static AttribInfo attribs[] = {
1476 { kAttrib1Name, kAttrib1Size, kAttrib1Type, kAttrib1Location, }, 1480 { kAttrib1Name, kAttrib1Size, kAttrib1Type, kAttrib1Location, },
1477 { kAttrib2Name, kAttrib2Size, kAttrib2Type, kAttrib2Location, }, 1481 { kAttrib2Name, kAttrib2Size, kAttrib2Type, kAttrib2Location, },
1478 { kAttrib3Name, kAttrib3Size, kAttrib3Type, kAttrib3Location, }, 1482 { kAttrib3Name, kAttrib3Size, kAttrib3Type, kAttrib3Location, },
1479 }; 1483 };
1480 static UniformInfo uniforms[] = { 1484 static UniformInfo uniforms[] = {
1481 { kUniform1Name, kUniform1Size, kUniform1Type, 1485 { kUniform1Name, kUniform1Size, kUniform1Type,
1482 kUniform1FakeLocation, kUniform1RealLocation, 1486 kUniform1FakeLocation, kUniform1RealLocation,
(...skipping 114 matching lines...) Expand 10 before | Expand all | Expand 10 after
1597 attribs, num_attribs, uniforms, 1601 attribs, num_attribs, uniforms,
1598 num_uniforms, program_service_id); 1602 num_uniforms, program_service_id);
1599 } 1603 }
1600 1604
1601 DoCreateShader( 1605 DoCreateShader(
1602 GL_VERTEX_SHADER, vertex_shader_client_id, vertex_shader_service_id); 1606 GL_VERTEX_SHADER, vertex_shader_client_id, vertex_shader_service_id);
1603 DoCreateShader( 1607 DoCreateShader(
1604 GL_FRAGMENT_SHADER, fragment_shader_client_id, 1608 GL_FRAGMENT_SHADER, fragment_shader_client_id,
1605 fragment_shader_service_id); 1609 fragment_shader_service_id);
1606 1610
1607 TestHelper::SetShaderStates( 1611 TestHelper::SetShaderStates(gl_.get(), GetShader(vertex_shader_client_id),
1608 gl_.get(), GetShader(vertex_shader_client_id), true); 1612 true, nullptr, nullptr, &shader_language_version_,
1609 TestHelper::SetShaderStates( 1613 nullptr, nullptr, nullptr, nullptr, nullptr);
1610 gl_.get(), GetShader(fragment_shader_client_id), true); 1614
1615 AttributeList frag_output_variable_list;
1616 frag_output_variable_list.push_back(TestHelper::ConstructAttribute(
1617 GL_FLOAT_VEC4, 0, GL_MEDIUM_FLOAT, true,
1618 shader_language_version_ == 100 ? kOutputVariable1Name
1619 : kOutputVariable1NameESSL3));
1620 TestHelper::SetShaderStates(gl_.get(), GetShader(fragment_shader_client_id),
1621 true, nullptr, nullptr, &shader_language_version_,
1622 nullptr, nullptr, nullptr,
1623 &frag_output_variable_list, nullptr);
1611 1624
1612 cmds::AttachShader attach_cmd; 1625 cmds::AttachShader attach_cmd;
1613 attach_cmd.Init(program_client_id, vertex_shader_client_id); 1626 attach_cmd.Init(program_client_id, vertex_shader_client_id);
1614 EXPECT_EQ(error::kNoError, ExecuteCmd(attach_cmd)); 1627 EXPECT_EQ(error::kNoError, ExecuteCmd(attach_cmd));
1615 1628
1616 attach_cmd.Init(program_client_id, fragment_shader_client_id); 1629 attach_cmd.Init(program_client_id, fragment_shader_client_id);
1617 EXPECT_EQ(error::kNoError, ExecuteCmd(attach_cmd)); 1630 EXPECT_EQ(error::kNoError, ExecuteCmd(attach_cmd));
1618 1631
1619 cmds::LinkProgram link_cmd; 1632 cmds::LinkProgram link_cmd;
1620 link_cmd.Init(program_client_id); 1633 link_cmd.Init(program_client_id);
(...skipping 204 matching lines...) Expand 10 before | Expand all | Expand 10 after
1825 SetupDefaultProgram(); 1838 SetupDefaultProgram();
1826 } 1839 }
1827 1840
1828 // Include the auto-generated part of this file. We split this because it means 1841 // Include the auto-generated part of this file. We split this because it means
1829 // we can easily edit the non-auto generated parts right here in this file 1842 // we can easily edit the non-auto generated parts right here in this file
1830 // instead of having to edit some template or the code generator. 1843 // instead of having to edit some template or the code generator.
1831 #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest_0_autogen.h" 1844 #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest_0_autogen.h"
1832 1845
1833 } // namespace gles2 1846 } // namespace gles2
1834 } // namespace gpu 1847 } // namespace gpu
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