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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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645 { | 645 { |
646 0x88FE, "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE", | 646 0x88FE, "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE", |
647 }, | 647 }, |
648 { | 648 { |
649 0x88FF, "GL_MAX_ARRAY_TEXTURE_LAYERS", | 649 0x88FF, "GL_MAX_ARRAY_TEXTURE_LAYERS", |
650 }, | 650 }, |
651 { | 651 { |
652 0x8B6A, "GL_FLOAT_MAT4x3_NV", | 652 0x8B6A, "GL_FLOAT_MAT4x3_NV", |
653 }, | 653 }, |
654 { | 654 { |
| 655 0x88FA, "GL_ONE_MINUS_SRC1_COLOR_EXT", |
| 656 }, |
| 657 { |
655 0x93D0, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR", | 658 0x93D0, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR", |
656 }, | 659 }, |
657 { | 660 { |
| 661 0x88FC, "GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT", |
| 662 }, |
| 663 { |
658 0x9143, "GL_MAX_DEBUG_MESSAGE_LENGTH_KHR", | 664 0x9143, "GL_MAX_DEBUG_MESSAGE_LENGTH_KHR", |
659 }, | 665 }, |
660 { | 666 { |
661 0x8DFD, "GL_MAX_FRAGMENT_UNIFORM_VECTORS", | 667 0x8DFD, "GL_MAX_FRAGMENT_UNIFORM_VECTORS", |
662 }, | 668 }, |
663 { | 669 { |
664 0x9145, "GL_DEBUG_LOGGED_MESSAGES_KHR", | 670 0x9145, "GL_DEBUG_LOGGED_MESSAGES_KHR", |
665 }, | 671 }, |
666 { | 672 { |
667 0x9146, "GL_DEBUG_SEVERITY_HIGH_KHR", | 673 0x9146, "GL_DEBUG_SEVERITY_HIGH_KHR", |
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828 { | 834 { |
829 0x00001000, "GL_DEPTH_BUFFER_BIT4_QCOM", | 835 0x00001000, "GL_DEPTH_BUFFER_BIT4_QCOM", |
830 }, | 836 }, |
831 { | 837 { |
832 0x8B68, "GL_FLOAT_MAT3x4_NV", | 838 0x8B68, "GL_FLOAT_MAT3x4_NV", |
833 }, | 839 }, |
834 { | 840 { |
835 0x83F0, "GL_COMPRESSED_RGB_S3TC_DXT1_EXT", | 841 0x83F0, "GL_COMPRESSED_RGB_S3TC_DXT1_EXT", |
836 }, | 842 }, |
837 { | 843 { |
| 844 0x88F9, "GL_SRC1_COLOR_EXT", |
| 845 }, |
| 846 { |
838 0x8D6A, "GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT", | 847 0x8D6A, "GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT", |
839 }, | 848 }, |
840 { | 849 { |
841 0x00000080, "GL_COLOR_BUFFER_BIT7_QCOM", | 850 0x00000080, "GL_COLOR_BUFFER_BIT7_QCOM", |
842 }, | 851 }, |
843 { | 852 { |
844 0x88F0, "GL_DEPTH24_STENCIL8_OES", | 853 0x88F0, "GL_DEPTH24_STENCIL8_OES", |
845 }, | 854 }, |
846 { | 855 { |
847 0x8E1F, "GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT", | 856 0x8E1F, "GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT", |
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2106 { | 2115 { |
2107 0x928A, "GL_SRC_IN_NV", | 2116 0x928A, "GL_SRC_IN_NV", |
2108 }, | 2117 }, |
2109 { | 2118 { |
2110 0x8518, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y", | 2119 0x8518, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y", |
2111 }, | 2120 }, |
2112 { | 2121 { |
2113 0x8519, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z", | 2122 0x8519, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z", |
2114 }, | 2123 }, |
2115 { | 2124 { |
| 2125 0x88FB, "GL_ONE_MINUS_SRC1_ALPHA_EXT", |
| 2126 }, |
| 2127 { |
2116 0x8514, "GL_TEXTURE_BINDING_CUBE_MAP", | 2128 0x8514, "GL_TEXTURE_BINDING_CUBE_MAP", |
2117 }, | 2129 }, |
2118 { | 2130 { |
2119 0x8515, "GL_TEXTURE_CUBE_MAP_POSITIVE_X", | 2131 0x8515, "GL_TEXTURE_CUBE_MAP_POSITIVE_X", |
2120 }, | 2132 }, |
2121 { | 2133 { |
2122 0x8516, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X", | 2134 0x8516, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X", |
2123 }, | 2135 }, |
2124 { | 2136 { |
2125 0x8517, "GL_TEXTURE_CUBE_MAP_POSITIVE_Y", | 2137 0x8517, "GL_TEXTURE_CUBE_MAP_POSITIVE_Y", |
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2916 { | 2928 { |
2917 0x9098, "GL_TRANSPOSE_AFFINE_3D_CHROMIUM", | 2929 0x9098, "GL_TRANSPOSE_AFFINE_3D_CHROMIUM", |
2918 }, | 2930 }, |
2919 { | 2931 { |
2920 0x78EC, "GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM", | 2932 0x78EC, "GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM", |
2921 }, | 2933 }, |
2922 { | 2934 { |
2923 0x78FA, "GL_RGB_YUV_420_CHROMIUM", | 2935 0x78FA, "GL_RGB_YUV_420_CHROMIUM", |
2924 }, | 2936 }, |
2925 { | 2937 { |
| 2938 0x8589, "GL_SRC1_ALPHA_EXT", |
| 2939 }, |
| 2940 { |
2926 0x00008000, "GL_COVERAGE_BUFFER_BIT_NV", | 2941 0x00008000, "GL_COVERAGE_BUFFER_BIT_NV", |
2927 }, | 2942 }, |
2928 { | 2943 { |
2929 0x2401, "GL_OBJECT_LINEAR_CHROMIUM", | 2944 0x2401, "GL_OBJECT_LINEAR_CHROMIUM", |
2930 }, | 2945 }, |
2931 { | 2946 { |
2932 0x1506, "GL_XOR_NV", | 2947 0x1506, "GL_XOR_NV", |
2933 }, | 2948 }, |
2934 { | 2949 { |
2935 0x8CA8, "GL_READ_FRAMEBUFFER_ANGLE", | 2950 0x8CA8, "GL_READ_FRAMEBUFFER_ANGLE", |
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4884 | 4899 |
4885 std::string GLES2Util::GetStringVertexPointer(uint32_t value) { | 4900 std::string GLES2Util::GetStringVertexPointer(uint32_t value) { |
4886 static const EnumToString string_table[] = { | 4901 static const EnumToString string_table[] = { |
4887 {GL_VERTEX_ATTRIB_ARRAY_POINTER, "GL_VERTEX_ATTRIB_ARRAY_POINTER"}, | 4902 {GL_VERTEX_ATTRIB_ARRAY_POINTER, "GL_VERTEX_ATTRIB_ARRAY_POINTER"}, |
4888 }; | 4903 }; |
4889 return GLES2Util::GetQualifiedEnumString(string_table, | 4904 return GLES2Util::GetQualifiedEnumString(string_table, |
4890 arraysize(string_table), value); | 4905 arraysize(string_table), value); |
4891 } | 4906 } |
4892 | 4907 |
4893 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ | 4908 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ |
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